Player Matchup

Nemesis
Nemesis
Chevelley
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 92L
1,458 Elo+
Solo
Cerberus
Cerberus
LiLSPOON104
Cerberus
Level 16
God Stats
2W - 3L
1,282 SR
Queue Stats
65W - 83L
1,092 Elo+
Party 1
Sobek
Sobek
Phantoms_Curse
Sobek
Level 17
God Stats
1W - 1L
1,684 SR
Queue Stats
2W - 9L
1,317 Elo+
Solo
Jormungandr
Jormungandr
Sauce-Adams29
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Ullr
Ullr
Tschlaya
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 142L
1,217 Elo+
Party 1
Team Averages
Level 19
1,493 SR
1,277 Elo+

VS

Team Averages
Level 55
1,546 SR
1,450 Elo+
Awilix
Awilix
Cyvy3
Awilix
Level 20
God Stats
2W - 0L
1,741 SR
Queue Stats
30W - 18L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
DarkarAme
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,517 Elo+
Solo
Cerberus
Cerberus
QuagsireBoi
Cerberus
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 68L
1,503 Elo+
Solo
Set
Set
jona_u775
Set
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 27L
1,305 Elo+
Solo
Freya
Freya
o I RG I o
Freya
Level 144
God Stats
3W - 2L
1,706 SR
Queue Stats
247W - 266L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chevelley
Nemesis
15
2 / 7 / 2
8,787
732
6,991
12,659
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
LiLSPOON104
Cerberus
15
1 / 7 / 4
9,048
754
9,507
17,956
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 9 / 5
7,854
655
1,548
13,223
6,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Sauce-Adams29
Jormungandr
14
1 / 5 / 3
7,726
644
7,313
11,474
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
16
4 / 4 / 3
8,627
719
8,661
9,794
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cyvy3
Awilix
18
11 / 2 / 18
11,328
944
12,624
8,787
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
DarkarAme
Hou Yi
17
7 / 2 / 21
10,338
862
20,220
8,080
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
QuagsireBoi
Cerberus
16
2 / 1 / 27
10,279
857
7,035
12,217
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 17
9,160
763
5,325
9,092
4,435
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
17
10 / 2 / 16
10,831
903
15,628
10,074
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
131
9
Kills
32
32
Deaths
11
17
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chevelley
Nemesis
2
7
2
0.43
W
Awilix
Cyvy3
Awilix
11
2
18
10
W
Hou Yi
DarkarAme
Hou Yi
7
2
21
8.75
L
Cerberus
LiLSPOON104
Cerberus
1
7
4
0.43
L
1
9
5
0.39
W
Cerberus
QuagsireBoi
Cerberus
2
1
27
15.5
L
Jormungandr
Sauce-Adams29
Jormungandr
1
5
3
0.5
L
Ullr
4
4
3
1.38
W
2
4
17
2.63
W
Freya
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
60,832
65,106
Taken
48,250
52,232
Mitigated
28,470
9,593
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chevelley
Nemesis
6,991
1,172
160
1,545
12,659
11,569
0
3,406
9,253
0
15,219
W
Awilix
Cyvy3
Awilix
12,624
1,947
3,435
1,104
8,787
3,876
167
2,172
6,270
0
28,427
W
Hou Yi
DarkarAme
Hou Yi
20,220
10,582
689
1,829
8,080
3,361
1,235
3,390
4,527
0
33,976
L
Cerberus
LiLSPOON104
Cerberus
9,507
383
89
4,518
17,956
18,822
0
7,023
10,933
20,146
0
L
1,548
177
0
154
13,223
6,304
0
4,423
8,800
3,879
96
W
Cerberus
QuagsireBoi
Cerberus
7,035
240
1,555
3,800
12,217
12,448
596
3,449
8,276
14,780
227
L
Jormungandr
Sauce-Adams29
Jormungandr
7,313
556
410
1,232
11,474
11,019
0
5,478
5,996
15,824
0
L
Ullr
8,661
2,546
0
1,485
9,794
4,518
0
2,195
7,599
0
18,964
W
5,325
1,910
1,198
1,109
9,092
4,435
162
3,524
5,294
0
13,847
W
Freya
15,628
5,367
1,205
3,631
10,074
4,350
481
4,808
4,802
32,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
51,936
112
Minions Killed
150
0
Camps Cleared
0
1,000,498
Distance Traveled
1,171,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,787
732
12
1
0
228,773
0
W
Awilix
11,328
944
30
3
0
249,673
0
W
Hou Yi
10,338
862
36
3
0
219,747
0
L
Cerberus
9,048
754
50
4
0
200,665
0
L
Sobek
7,854
655
5
0
0
171,633
0
W
Cerberus
10,279
857
21
2
0
249,847
0
L
Jormungandr
7,726
644
20
2
0
194,546
0
L
Ullr
8,627
719
25
2
0
204,881
0
W
Set
9,160
763
22
2
0
230,166
0
W
Freya
10,831
903
41
3
0
222,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role