Player Matchup

Athena
Athena
CabrakanOp
Athena
Level 314
God Stats
3W - 6L
1,421 SR
Queue Stats
328W - 426L
1,488 Elo+
Party 2
Mulan
Mulan
Tito2Timez
Mulan
Level 169
God Stats
1W - 2L
1,535 SR
Queue Stats
140W - 124L
1,587 Elo+
Solo
Chang'e
Chang'e
Wraiths_SO
Chang'e
Level 129
God Stats
21W - 27L
1,543 SR
Queue Stats
182W - 278L
1,393 Elo+
Party 2
Da Ji
Da Ji
the_true_street
Da Ji
Level 191
God Stats
20W - 18L
1,644 SR
Queue Stats
171W - 231L
1,496 Elo+
Party 2
Ishtar
Ishtar
xXAngelofVenusXx
Ishtar
Level 119
God Stats
3W - 5L
1,514 SR
Queue Stats
199W - 257L
1,508 Elo+
Party 2
Team Averages
Level 184
1,531 SR
1,494 Elo+

VS

Team Averages
Level 138
1,424 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Bootyclapasaur
Lancelot
Level 129
God Stats
36W - 29L
1,594 SR
Queue Stats
172W - 166L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
FettyLettuce
Kukulkan
Level 127
God Stats
1W - 0L
1,248 SR
Queue Stats
21W - 33L
1,466 Elo+
Party 3
Izanami
Izanami
FettySploosh
Izanami
Level 127
God Stats
1W - 0L
1,725 SR
Queue Stats
47W - 49L
1,530 Elo+
Party 3
King Arthur
King Arthur
partypancake101
King Arthur
Level 147
God Stats
2W - 8L
1,051 SR
Queue Stats
154W - 171L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CabrakanOp
Athena
11
0 / 4 / 8
6,525
466
5,039
15,303
13,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
12
0 / 3 / 0
6,570
469
4,901
10,363
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Wraiths_SO
Chang'e
15
6 / 1 / 2
9,110
651
7,174
7,196
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 3
7,004
500
4,750
11,295
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 9 / 1
5,944
425
3,737
11,934
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 2 / 9
7,822
559
12,491
12,246
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
16
9 / 1 / 0
8,928
638
5,634
8,699
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FettyLettuce
Kukulkan
12
0 / 5 / 0
7,397
528
3,309
6,441
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
FettySploosh
Izanami
16
4 / 1 / 10
9,605
686
7,905
6,547
2,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
partypancake101
King Arthur
16
2 / 0 / 2
9,116
651
8,016
10,647
9,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
20
21
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
9
4.75
W
Lancelot
9
1
0
9
L
Athena
CabrakanOp
Athena
0
4
8
1
W
Kukulkan
FettyLettuce
Kukulkan
0
5
0
0
W
Izanami
FettySploosh
Izanami
4
1
10
9
L
Mulan
0
3
0
0
L
Chang'e
Wraiths_SO
Chang'e
6
1
2
7
W
King Arthur
partypancake101
King Arthur
2
0
2
3
L
3
4
3
1.13
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
37,355
56,091
Taken
44,580
31,831
Mitigated
28,174
18,821
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,491
3,567
0
4,165
12,246
10,110
81
4,530
7,576
0
27,102
W
Lancelot
5,634
347
0
2,409
8,699
3,981
0
2,314
6,214
0
65,563
L
Athena
CabrakanOp
Athena
5,039
1,399
0
4,008
15,303
13,756
0
1,629
13,209
19,966
0
W
Kukulkan
FettyLettuce
Kukulkan
3,309
509
0
311
6,441
2,162
347
3,936
2,296
51,220
0
W
Izanami
FettySploosh
Izanami
7,905
4,694
0
2,506
6,547
2,206
2,401
624
5,923
0
80,016
L
Mulan
4,901
655
0
4,704
10,363
7,172
0
451
9,912
0
36,597
L
Chang'e
Wraiths_SO
Chang'e
7,174
471
1,162
3,113
7,196
2,717
112
1,579
5,538
55,013
2,068
W
King Arthur
partypancake101
King Arthur
8,016
1,206
0
2,655
10,647
9,715
0
0
10,165
1,307
67,083
L
4,750
1,874
0
3,764
11,295
4,630
0
101
11,080
0
48,852
L
3,737
2,526
0
2,070
11,934
3,556
0
0
11,803
0
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
42,868
388
Minions Killed
506
0
Camps Cleared
0
1,351,238
Distance Traveled
1,440,843
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,822
559
33
2
0
271,997
2
W
Lancelot
8,928
638
104
7
0
353,132
0
L
Athena
6,525
466
29
2
0
294,667
0
W
Kukulkan
7,397
528
104
7
0
262,166
2
W
Izanami
9,605
686
146
10
0
273,199
0
L
Mulan
6,570
469
76
5
0
245,102
2
L
Chang'e
9,110
651
129
9
0
291,718
6
W
King Arthur
9,116
651
119
9
0
280,349
2
L
Da Ji
7,004
500
84
6
0
305,182
0
L
Ishtar
5,944
425
70
5
0
214,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role