Player Matchup

Chiron
Chiron
BigBoy_Shep
Chiron
Level 103
God Stats
2W - 0L
1,639 SR
Queue Stats
232W - 203L
1,449 Elo+
Party 1
Hachiman
Hachiman
Da_Godfather72
Hachiman
Level 39
God Stats
25W - 33L
1,456 SR
Queue Stats
110W - 126L
1,415 Elo+
Party 1
Thor
Thor
FUDA munch
Thor
Level 46
God Stats
1W - 0L
1,258 SR
Queue Stats
97W - 113L
1,399 Elo+
Party 1
Poseidon
Poseidon
Norweiner
Poseidon
Level 59
God Stats
10W - 8L
1,625 SR
Queue Stats
134W - 135L
1,467 Elo+
Solo
Xing Tian
Xing Tian
RMcChunkyJr
Xing Tian
Level 82
God Stats
4W - 4L
1,503 SR
Queue Stats
301W - 291L
1,453 Elo+
Party 1
Team Averages
Level 66
1,496 SR
1,437 Elo+

VS

Team Averages
Level 35
1,457 SR
1,473 Elo+
Chaac
Chaac
Drkprnz
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,552 Elo+
Solo
Bastet
Bastet
Looredoo
Bastet
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 79L
1,393 Elo+
Party 2
Sol
Sol
Lucianofr
Sol
Level 65
God Stats
1W - 2L
1,464 SR
Queue Stats
4W - 7L
1,520 Elo+
Party 2
Janus
Janus
PowerTeAcaricia
Janus
Level 30
God Stats
0W - 1L
1,321 SR
Queue Stats
42W - 52L
1,520 Elo+
Party 2
Charon
Charon
ThePleasurer69
Charon
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 86L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
6 / 3 / 1
10,337
574
10,483
14,336
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
16
8 / 0 / 3
9,611
534
12,741
6,297
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 0 / 4
9,204
511
4,037
12,076
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Norweiner
Poseidon
17
5 / 0 / 4
11,082
616
9,815
12,024
4,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Xing Tian
RMcChunkyJr
Xing Tian
16
1 / 0 / 11
9,690
538
7,599
18,981
15,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drkprnz
Chaac
12
0 / 4 / 0
7,014
390
7,155
12,254
8,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Looredoo
Bastet
13
0 / 4 / 1
7,316
406
5,852
13,903
4,442
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 7 / 0
6,691
372
6,034
11,294
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 6 / 0
8,678
482
7,422
10,439
3,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
7,937
441
6,642
15,291
15,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
23
Kills
3
3
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
3
1
2.17
W
Hachiman
8
0
3
9.5
L
Chaac
Drkprnz
Chaac
0
4
0
0
W
3
0
4
5
L
Bastet
Looredoo
Bastet
0
4
1
0.13
L
0
7
0
0
W
Poseidon
Norweiner
Poseidon
5
0
4
7
L
3
6
0
0.5
W
Xing Tian
RMcChunkyJr
Xing Tian
1
0
11
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
33,105
63,714
Taken
63,181
34,303
Mitigated
35,628
22,913
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
10,483
1,876
71
4,203
14,336
4,673
1,098
5,652
8,678
0
69,604
W
Hachiman
12,741
7,017
0
3,881
6,297
2,931
2,178
3,105
3,192
0
72,413
L
Chaac
Drkprnz
Chaac
7,155
1,114
0
2,648
12,254
8,416
0
6,103
6,151
0
41,300
W
4,037
260
0
701
12,076
7,123
0
2,169
9,907
0
87,541
L
Bastet
Looredoo
Bastet
5,852
1,125
0
5,899
13,903
4,442
0
662
13,241
0
53,781
L
6,034
970
0
855
11,294
3,612
0
3,111
8,183
31,905
0
W
Poseidon
Norweiner
Poseidon
9,815
2,507
75
8,163
12,024
4,006
778
447
11,577
91,289
2,769
L
7,422
304
0
500
10,439
3,378
0
2,099
8,340
55,115
803
W
Xing Tian
RMcChunkyJr
Xing Tian
7,599
874
0
5,819
18,981
15,570
96
8,646
10,335
31,339
2,221
L
6,642
752
435
3,192
15,291
15,780
0
4,489
10,802
38,776
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
37,636
523
Minions Killed
355
0
Camps Cleared
0
1,837,586
Distance Traveled
1,648,459
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,337
574
116
6
0
339,801
1
W
Hachiman
9,611
534
113
6
0
317,702
0
L
Chaac
7,014
390
70
4
0
316,755
0
W
Thor
9,204
511
117
7
0
428,906
0
L
Bastet
7,316
406
89
5
0
377,472
0
L
Sol
6,691
372
56
3
0
341,626
0
W
Poseidon
11,082
616
143
8
0
367,448
0
L
Janus
8,678
482
94
5
0
298,053
0
W
Xing Tian
9,690
538
34
2
0
383,729
1
L
Charon
7,937
441
46
3
0
314,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role