Player Matchup

Cu Chulainn
Cu Chulainn
BG Rei
Cu Chulainn
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
71W - 60L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
LazerGilga700
Cernunnos
Level 16
God Stats
7W - 3L
1,622 SR
Queue Stats
36W - 22L
1,707 Elo+
Party 1
Fenrir
Fenrir
Lazersupport
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 13L
1,833 Elo+
Party 1
Janus
Janus
TuffGuy95
Janus
Level 25
God Stats
2W - 2L
1,457 SR
Queue Stats
63W - 45L
1,601 Elo+
Party 3
Da Ji
Da Ji
wharfratcat
Da Ji
Level 144
God Stats
6W - 2L
1,774 SR
Queue Stats
75W - 50L
1,588 Elo+
Party 3
Team Averages
Level 64
1,614 SR
1,665 Elo+

VS

Team Averages
Level 48
1,517 SR
1,525 Elo+
Sol
Sol
ErosJDR
Sol
Level 147
God Stats
13W - 6L
1,736 SR
Queue Stats
95W - 84L
1,548 Elo+
Party 4
Mercury
Mercury
Fakermorty
Mercury
Level 37
God Stats
3W - 4L
1,273 SR
Queue Stats
162W - 192L
1,410 Elo+
Solo
Fafnir
Fafnir
SlammincodyB
Fafnir
Level 36
God Stats
0W - 2L
1,577 SR
Queue Stats
8W - 9L
1,590 Elo+
Party 2
Cerberus
Cerberus
UnculturedGoose
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,575 Elo+
Party 2
Izanami
Izanami
vcha
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BG Rei
Cu Chulainn
12
1 / 2 / 1
7,303
664
3,308
9,568
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
LazerGilga700
Cernunnos
13
7 / 0 / 2
7,845
713
5,686
7,248
2,545
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
10
5 / 3 / 13
7,172
652
7,684
8,587
3,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Janus
TuffGuy95
Janus
12
3 / 3 / 5
6,744
613
4,892
4,476
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 1 / 4
7,783
708
7,760
8,769
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
4 / 6 / 0
5,999
545
5,622
8,947
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Fakermorty
Mercury
10
1 / 6 / 1
5,574
507
1,073
9,640
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
9
2 / 4 / 2
6,141
558
5,563
11,192
9,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
12
2 / 1 / 0
6,550
595
6,688
8,797
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
vcha
Izanami
5
0 / 8 / 1
4,272
388
1,396
6,395
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
25
Kills
9
9
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BG Rei
Cu Chulainn
1
2
1
0.75
L
Sol
4
6
0
0.67
L
Mercury
Fakermorty
Mercury
1
6
1
0.25
W
Cernunnos
LazerGilga700
Cernunnos
7
0
2
8
W
Fenrir
5
3
13
3.83
L
Fafnir
2
4
2
0.75
W
Janus
TuffGuy95
Janus
3
3
5
1.83
L
Cerberus
2
1
0
2
L
Izanami
vcha
Izanami
0
8
1
0.06
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
20,342
38,648
Taken
44,971
14,396
Mitigated
22,997
10,336
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BG Rei
Cu Chulainn
3,308
314
0
1,739
9,568
3,045
0
4,831
4,301
0
52,558
L
Sol
5,622
2,161
0
2,019
8,947
2,131
0
1,272
7,549
32,494
3,045
L
Mercury
Fakermorty
Mercury
1,073
383
0
2,913
9,640
2,498
0
201
9,399
0
36,464
W
Cernunnos
LazerGilga700
Cernunnos
5,686
3,019
0
3,663
7,248
2,545
436
1,878
5,322
0
61,407
W
Fenrir
7,684
2,588
0
3,189
8,587
3,907
0
5,218
3,229
0
15,234
L
Fafnir
5,563
1,961
0
2,690
11,192
9,825
0
2,269
8,625
13,269
0
W
Janus
TuffGuy95
Janus
4,892
586
0
464
4,476
1,474
0
3,253
1,223
34,556
171
L
Cerberus
6,688
115
0
4,588
8,797
7,354
0
0
8,797
41,235
0
L
Izanami
vcha
Izanami
1,396
1,322
0
14
6,395
1,189
0
555
5,790
0
8,346
W
7,760
2,165
0
1,281
8,769
3,425
0
2,772
5,997
0
47,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
28,536
349
Minions Killed
248
0
Camps Cleared
0
1,100,785
Distance Traveled
1,032,673
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,303
664
99
9
0
206,176
0
L
Sol
5,999
545
67
6
0
187,104
3
L
Mercury
5,574
507
58
5
0
223,961
1
W
Cernunnos
7,845
713
99
9
0
199,246
0
W
Fenrir
7,172
652
14
1
0
242,449
2
L
Fafnir
6,141
558
9
1
0
219,519
0
W
Janus
6,744
613
65
6
0
200,895
0
L
Cerberus
6,550
595
102
9
0
230,348
1
L
Izanami
4,272
388
12
1
0
171,741
0
W
Da Ji
7,783
708
72
7
0
252,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role