Player Matchup

Nike
Nike
Big-Yikes90
Nike
Level 69
God Stats
2W - 1L
1,291 SR
Queue Stats
71W - 67L
1,501 Elo+
Solo
Ishtar
Ishtar
T_Leon16_T
Ishtar
Level 92
God Stats
22W - 20L
1,522 SR
Queue Stats
486W - 472L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
linternaverde11
Gilgamesh
Level 145
God Stats
20W - 11L
1,574 SR
Queue Stats
811W - 811L
1,482 Elo+
Party 2
Poseidon
Poseidon
monsrealcharly12
Poseidon
Level 84
God Stats
29W - 38L
1,548 SR
Queue Stats
146W - 153L
1,434 Elo+
Party 2
Fenrir
Fenrir
takitoasassin
Fenrir
Level 141
God Stats
1W - 0L
1,508 SR
Queue Stats
51W - 56L
1,426 Elo+
Party 2
Team Averages
Level 106
1,489 SR
1,449 Elo+

VS

Team Averages
Level 131
1,604 SR
1,491 Elo+
Artemis
Artemis
PREIMO
Artemis
Level 149
God Stats
1W - 2L
1,718 SR
Queue Stats
339W - 326L
1,489 Elo+
Solo
Poseidon
Poseidon
PapaBaldwin
Poseidon
Level 145
God Stats
2W - 1L
1,793 SR
Queue Stats
95W - 87L
1,491 Elo+
Party 3
Fenrir
Fenrir
PapaBerry97
Fenrir
Level 109
God Stats
0W - 3L
1,221 SR
Queue Stats
41W - 43L
1,461 Elo+
Party 3
Odin
Odin
Ravilm8835
Odin
Level 124
God Stats
1W - 1L
1,789 SR
Queue Stats
16W - 18L
1,488 Elo+
Party 1
Set
Set
TeoMaker_786
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
9,131
609
10,596
10,405
7,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
T_Leon16_T
Ishtar
15
10 / 4 / 4
9,835
656
13,726
9,865
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
linternaverde11
Gilgamesh
12
3 / 2 / 11
7,741
516
9,250
13,885
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 4 / 7
9,152
610
6,473
8,506
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
10 / 1 / 4
8,962
597
13,025
12,809
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PREIMO
Artemis
10
1 / 9 / 2
6,273
418
8,153
13,125
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
PapaBaldwin
Poseidon
14
7 / 5 / 1
8,538
569
9,293
10,309
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 5 / 4
7,457
497
6,635
13,789
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
6,695
446
3,434
14,556
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 1
7,238
483
5,926
15,446
8,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
31
Kills
12
13
Deaths
31
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Artemis
PREIMO
Artemis
1
9
2
0.22
L
Poseidon
PapaBaldwin
Poseidon
7
5
1
1.5
L
Fenrir
2
5
4
0.8
L
1
4
1
0.38
W
Ishtar
T_Leon16_T
Ishtar
10
4
4
3
L
1
8
1
0.19
W
Gilgamesh
linternaverde11
Gilgamesh
3
2
11
4.25
W
3
4
7
1.63
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,070
Damage
33,441
55,470
Taken
67,225
30,846
Mitigated
30,657
15,701
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,596
1,281
0
3,238
10,405
7,771
324
0
10,405
0
55,897
L
Artemis
PREIMO
Artemis
8,153
2,810
0
2,378
13,125
3,228
0
525
12,150
0
29,673
L
Poseidon
PapaBaldwin
Poseidon
9,293
2,220
0
1,337
10,309
2,599
0
3,007
7,266
55,910
419
L
Fenrir
6,635
2,426
0
2,270
13,789
5,621
0
1,812
11,904
0
53,925
L
3,434
273
203
1,328
14,556
10,938
0
348
13,796
0
21,880
W
Ishtar
T_Leon16_T
Ishtar
13,726
8,176
0
3,720
9,865
3,424
1,612
1,864
8,001
0
58,624
L
5,926
2,761
0
3,287
15,446
8,271
0
727
14,634
0
41,669
W
Gilgamesh
linternaverde11
Gilgamesh
9,250
1,969
0
3,100
13,885
12,054
1,386
490
13,395
0
34,911
W
6,473
672
0
2,858
8,506
2,021
0
4,080
4,426
63,375
837
W
13,025
3,236
0
2,785
12,809
5,576
0
2,802
10,007
0
51,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
36,201
399
Minions Killed
355
0
Camps Cleared
0
1,493,869
Distance Traveled
1,434,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,131
609
95
6
0
249,122
0
L
Artemis
6,273
418
47
3
0
236,923
1
L
Poseidon
8,538
569
109
7
0
296,925
0
L
Fenrir
7,457
497
79
5
0
326,703
0
L
Odin
6,695
446
45
3
0
307,510
0
W
Ishtar
9,835
656
91
6
0
270,355
0
L
Set
7,238
483
75
5
0
266,092
0
W
Gilgamesh
7,741
516
36
2
0
301,930
0
W
Poseidon
9,152
610
111
7
0
310,343
0
W
Fenrir
8,962
597
66
4
0
362,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role