Player Matchup

Yemoja
Yemoja
SYNtechp92
Yemoja
Level 4
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Jormungandr
Jormungandr
SilenceSpeaks2
Jormungandr
Level 55
God Stats
1W - 2L
1,497 SR
Queue Stats
27W - 43L
1,326 Elo+
Party 2
King Arthur
King Arthur
WhatssAShield
King Arthur
Level 78
God Stats
2W - 4L
1,392 SR
Queue Stats
43W - 50L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
X_RAY_Killer_69
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,383 Elo+
Party 2
Odin
Odin
futuresiinz
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Team Averages
Level 45
1,535 SR
1,518 Elo+

VS

Team Averages
Level 82
1,550 SR
1,489 Elo+
Ganesha
Ganesha
BlackMamba12360
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
JONBONILLA
Tsukuyomi
Level 49
God Stats
10W - 4L
1,697 SR
Queue Stats
89W - 85L
1,472 Elo+
Party 3
Neith
Neith
KingMe235411
Neith
Level 8
God Stats
2W - 0L
1,459 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
llxOvOxll
Guan Yu
Level 143
God Stats
3W - 1L
1,549 SR
Queue Stats
85W - 85L
1,509 Elo+
Party 3
Chang'e
Chang'e
markbonilla0
Chang'e
Level 143
God Stats
36W - 26L
1,545 SR
Queue Stats
157W - 148L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SYNtechp92
Yemoja
8
0 / 2 / 0
4,504
450
762
5,481
2,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
SilenceSpeaks2
Jormungandr
8
0 / 1 / 1
5,533
553
1,766
4,938
3,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
WhatssAShield
King Arthur
9
1 / 3 / 0
5,180
518
3,542
9,019
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
X_RAY_Killer_69
Xbalanque
9
1 / 2 / 0
5,072
507
3,720
5,355
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
4,272
427
1,482
6,214
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,398
540
1,961
5,501
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
JONBONILLA
Tsukuyomi
11
3 / 0 / 1
6,082
608
4,075
5,809
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 3
4,620
462
3,158
4,233
1,122
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
llxOvOxll
Guan Yu
10
2 / 1 / 1
6,341
634
3,980
9,393
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
markbonilla0
Chang'e
11
3 / 0 / 1
6,049
605
5,527
2,877
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Tsukuyomi
JONBONILLA
Tsukuyomi
3
0
1
3.5
W
0
1
3
1.5
L
Yemoja
SYNtechp92
Yemoja
0
2
0
0
L
Jormungandr
SilenceSpeaks2
Jormungandr
0
1
1
0.5
L
King Arthur
WhatssAShield
King Arthur
1
3
0
0.33
L
Xbalanque
X_RAY_Killer_69
Xbalanque
1
2
0
0.5
L
0
1
0
0
W
Guan Yu
llxOvOxll
Guan Yu
2
1
1
2.5
W
Chang'e
markbonilla0
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,272
Damage
18,701
31,007
Taken
27,813
13,351
Mitigated
12,042
5,970
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,961
141
0
1,749
5,501
3,293
0
851
4,650
16,812
0
W
Tsukuyomi
JONBONILLA
Tsukuyomi
4,075
1,317
0
1,120
5,809
2,164
234
141
5,668
0
45,710
W
3,158
694
0
1,146
4,233
1,122
75
764
3,469
0
23,960
L
Yemoja
SYNtechp92
Yemoja
762
240
161
252
5,481
2,273
0
2,941
2,142
10,277
0
L
Jormungandr
SilenceSpeaks2
Jormungandr
1,766
244
0
712
4,938
3,109
0
1,184
3,754
19,912
1,335
L
King Arthur
WhatssAShield
King Arthur
3,542
533
0
2,085
9,019
3,684
0
1,038
7,862
0
28,835
L
Xbalanque
X_RAY_Killer_69
Xbalanque
3,720
1,052
0
2,302
5,355
1,395
31
777
4,578
0
32,165
L
1,482
255
0
458
6,214
2,890
0
817
5,273
0
17,673
W
Guan Yu
llxOvOxll
Guan Yu
3,980
740
184
3,584
9,393
4,606
0
529
8,864
0
39,049
W
Chang'e
markbonilla0
Chang'e
5,527
559
120
1,226
2,877
857
0
714
2,163
28,831
2,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
28,490
177
Minions Killed
277
0
Camps Cleared
0
960,700
Distance Traveled
1,044,168
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,398
540
3
0
0
207,279
2
W
Tsukuyomi
6,082
608
70
7
0
246,587
1
W
Neith
4,620
462
60
6
0
173,925
0
L
Yemoja
4,504
450
18
2
0
179,223
0
L
Jormungandr
5,533
553
22
2
0
191,413
0
L
King Arthur
5,180
518
38
4
0
166,059
2
L
Xbalanque
5,072
507
63
6
0
195,997
0
L
Odin
4,272
427
36
4
0
228,008
0
W
Guan Yu
6,341
634
75
8
0
205,727
3
W
Chang'e
6,049
605
69
7
0
210,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role