Player Matchup

Erlang Shen
Erlang Shen
Asap_Yin
Erlang Shen
Level 129
God Stats
6W - 1L
1,730 SR
Queue Stats
55W - 39L
1,575 Elo+
Party 2
Bellona
Bellona
DustyLeftNut
Bellona
Level 26
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 8L
1,396 Elo+
Party 2
Yemoja
Yemoja
KemestN7
Yemoja
Level 135
God Stats
91W - 62L
1,599 SR
Queue Stats
388W - 348L
1,528 Elo+
Solo
Chernobog
Chernobog
SS_Ashe
Chernobog
Level 178
God Stats
1W - 0L
1,304 SR
Queue Stats
11W - 14L
1,443 Elo+
Party 2
Poseidon
Poseidon
TheDiddyVictim
Poseidon
Level 143
God Stats
1W - 0L
1,224 SR
Queue Stats
65W - 38L
1,646 Elo+
Party 2
Team Averages
Level 122
1,428 SR
1,518 Elo+

VS

Team Averages
Level 163
1,495 SR
1,526 Elo+
Nox
Nox
CanUMakeMagic
Nox
Level 148
God Stats
10W - 17L
1,491 SR
Queue Stats
46W - 82L
1,476 Elo+
Party 1
Artio
Artio
ClicksOnQuack
Artio
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 283L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
Su7P37
Erlang Shen
Level 156
God Stats
1W - 1L
1,768 SR
Queue Stats
108W - 116L
1,569 Elo+
Party 3
Izanami
Izanami
lII-Nyx-IIl
Izanami
Level 205
God Stats
16W - 16L
1,276 SR
Queue Stats
410W - 468L
1,545 Elo+
Party 3
Lancelot
Lancelot
rawiswar49r
Lancelot
Level 159
God Stats
18W - 26L
1,438 SR
Queue Stats
563W - 584L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asap_Yin
Erlang Shen
14
6 / 1 / 6
8,573
572
11,580
14,832
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DustyLeftNut
Bellona
14
1 / 3 / 1
8,115
541
8,700
13,747
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
KemestN7
Yemoja
13
1 / 1 / 10
7,796
520
4,392
8,050
4,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
SS_Ashe
Chernobog
14
3 / 3 / 3
8,095
540
8,932
12,546
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
4 / 0 / 4
9,013
601
8,675
4,095
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,984
466
1,799
6,064
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 1
7,627
508
9,669
17,586
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Erlang Shen
Su7P37
Erlang Shen
11
1 / 4 / 0
6,268
418
5,969
11,802
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
lII-Nyx-IIl
Izanami
13
1 / 3 / 3
7,927
528
11,269
10,502
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
rawiswar49r
Lancelot
12
3 / 5 / 2
7,227
482
7,468
14,134
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
8
8
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Asap_Yin
Erlang Shen
6
1
6
9
L
1
2
0
0.5
L
2
2
1
1.25
W
Bellona
DustyLeftNut
Bellona
1
3
1
0.5
W
Yemoja
KemestN7
Yemoja
1
1
10
6
W
Chernobog
SS_Ashe
Chernobog
3
3
3
1.5
L
Erlang Shen
Su7P37
Erlang Shen
1
4
0
0.25
W
Poseidon
4
0
4
6
L
Izanami
lII-Nyx-IIl
Izanami
1
3
3
0.83
L
Lancelot
rawiswar49r
Lancelot
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
36,174
53,270
Taken
60,088
25,435
Mitigated
28,860
23,903
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Asap_Yin
Erlang Shen
11,580
7,679
0
4,299
14,832
7,832
0
1,348
13,308
0
65,080
L
1,799
108
0
442
6,064
1,690
0
3,797
1,977
41,177
428
L
9,669
353
437
8,490
17,586
12,226
0
1,902
14,847
46,036
2,152
W
Bellona
DustyLeftNut
Bellona
8,700
2,596
0
6,468
13,747
8,286
298
6,103
6,685
0
59,608
W
Yemoja
KemestN7
Yemoja
4,392
1,255
3,980
3,016
8,050
4,396
22
2,194
5,654
19,851
0
W
Chernobog
SS_Ashe
Chernobog
8,932
5,756
0
5,108
12,546
3,590
0
265
12,281
0
65,471
L
Erlang Shen
Su7P37
Erlang Shen
5,969
2,607
0
3,506
11,802
7,170
0
3,372
8,228
0
36,705
W
Poseidon
8,675
1,190
0
1,032
4,095
1,331
50
0
4,095
72,371
409
L
Izanami
lII-Nyx-IIl
Izanami
11,269
7,759
0
2,852
10,502
2,939
0
819
9,645
0
60,174
L
Lancelot
rawiswar49r
Lancelot
7,468
902
0
4,046
14,134
4,835
0
2,402
11,526
0
33,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
36,033
507
Minions Killed
378
0
Camps Cleared
0
1,556,913
Distance Traveled
1,502,067
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,573
572
92
6
0
342,044
5
L
Nox
6,984
466
95
6
0
274,439
1
L
Artio
7,627
508
80
5
0
275,028
0
W
Bellona
8,115
541
112
7
0
298,682
4
W
Yemoja
7,796
520
39
3
0
283,045
7
W
Chernobog
8,095
540
116
8
0
282,400
2
L
Erlang Shen
6,268
418
49
3
0
316,540
5
W
Poseidon
9,013
601
148
10
0
350,742
5
L
Izanami
7,927
528
105
7
0
262,973
3
L
Lancelot
7,227
482
49
3
0
373,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role