Player Matchup

Cthulhu
Cthulhu
CwPatt3519
Cthulhu
Level 27
God Stats
7W - 9L
1,681 SR
Queue Stats
186W - 202L
1,360 Elo+
Party 1
Ratatoskr
Ratatoskr
ManMi1ker
Ratatoskr
Level 48
God Stats
5W - 4L
1,493 SR
Queue Stats
79W - 110L
1,466 Elo+
Solo
Pele
Pele
bmwoody616
Pele
Level 52
God Stats
17W - 18L
1,474 SR
Queue Stats
51W - 48L
1,414 Elo+
Party 2
Ix Chel
Ix Chel
hulk2324
Ix Chel
Level 97
God Stats
11W - 8L
1,568 SR
Queue Stats
185W - 185L
1,358 Elo+
Party 2
Nut
Nut
wilders_dad_84
Nut
Level 89
God Stats
0W - 3L
1,265 SR
Queue Stats
158W - 174L
1,395 Elo+
Party 1
Team Averages
Level 63
1,496 SR
1,399 Elo+

VS

Team Averages
Level 49
1,391 SR
1,376 Elo+
Kuzenbo
Kuzenbo
Atxrnic
Kuzenbo
Level 29
God Stats
3W - 4L
1,306 SR
Queue Stats
127W - 149L
1,402 Elo+
Party 3
Nike
Nike
DontGangupOnMe
Nike
Level 34
God Stats
14W - 6L
1,500 SR
Queue Stats
147W - 160L
1,319 Elo+
Party 3
Olorun
Olorun
KillerOtheMesiah
Olorun
Level 47
God Stats
4W - 7L
1,244 SR
Queue Stats
58W - 91L
1,326 Elo+
Solo
Poseidon
Poseidon
Kronos3202
Poseidon
Level 57
God Stats
79W - 51L
1,611 SR
Queue Stats
192W - 178L
1,460 Elo+
Solo
Hou Yi
Hou Yi
XurPJG
Hou Yi
Level 77
God Stats
4W - 0L
1,293 SR
Queue Stats
330W - 345L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CwPatt3519
Cthulhu
8
0 / 4 / 2
4,718
429
4,191
8,060
3,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
ManMi1ker
Ratatoskr
10
0 / 2 / 0
5,063
460
3,734
7,078
3,384
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 5 / 2
4,543
413
1,606
8,281
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
hulk2324
Ix Chel
8
3 / 5 / 0
5,545
504
4,550
7,844
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 0
4,651
423
2,336
4,518
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atxrnic
Kuzenbo
10
1 / 1 / 6
6,477
589
4,429
7,341
6,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

10
3 / 0 / 1
6,232
567
4,482
7,043
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 1 / 1
6,843
622
3,159
5,669
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
Kronos3202
Poseidon
14
7 / 1 / 2
7,641
695
6,467
6,868
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
XurPJG
Hou Yi
10
4 / 1 / 1
5,882
535
5,728
4,800
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
18
18
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Atxrnic
Kuzenbo
1
1
6
4
L
Cthulhu
CwPatt3519
Cthulhu
0
4
2
0.25
W
3
0
1
3.5
W
3
1
1
3.5
W
Poseidon
Kronos3202
Poseidon
7
1
2
8
L
Ratatoskr
ManMi1ker
Ratatoskr
0
2
0
0
W
Hou Yi
XurPJG
Hou Yi
4
1
1
4.5
L
0
5
2
0.2
L
Ix Chel
hulk2324
Ix Chel
3
5
0
0.6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
24,265
35,781
Taken
31,721
11,602
Mitigated
15,792
6,982
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Atxrnic
Kuzenbo
4,429
1,590
0
2,930
7,341
6,412
108
2,753
4,588
16,306
925
L
Cthulhu
CwPatt3519
Cthulhu
4,191
84
47
668
8,060
3,007
0
3,084
4,976
32,825
0
W
4,482
607
0
2,512
7,043
4,619
125
317
6,726
0
28,865
W
3,159
2,010
0
2,999
5,669
1,703
2,347
1,932
3,737
30,419
10,298
W
Poseidon
Kronos3202
Poseidon
6,467
982
0
4,614
6,868
1,718
0
1,215
5,653
66,845
1,915
L
Ratatoskr
ManMi1ker
Ratatoskr
3,734
898
0
1,904
7,078
3,384
0
502
6,173
0
27,557
W
Hou Yi
XurPJG
Hou Yi
5,728
3,108
0
2,322
4,800
1,340
552
2,524
2,276
0
31,947
L
1,606
467
0
1,173
8,281
1,915
0
3,280
4,889
0
17,749
L
Ix Chel
hulk2324
Ix Chel
4,550
669
243
2,063
7,844
1,998
0
4,111
3,733
24,099
0
L
2,336
1,229
0
884
4,518
1,298
0
2,266
2,252
0
12,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,520
Gold Earned
33,075
188
Minions Killed
301
0
Camps Cleared
0
1,053,130
Distance Traveled
1,075,437
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,477
589
32
3
0
193,046
0
L
Cthulhu
4,718
429
48
4
0
224,861
0
W
Nike
6,232
567
54
5
0
209,706
0
W
Olorun
6,843
622
58
5
0
220,725
0
W
Poseidon
7,641
695
110
10
0
255,453
0
L
Ratatoskr
5,063
460
45
4
0
221,296
3
W
Hou Yi
5,882
535
47
4
0
196,507
0
L
Pele
4,543
413
29
3
0
227,286
0
L
Ix Chel
5,545
504
36
3
0
196,637
4
L
Nut
4,651
423
30
3
0
183,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role