Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Dückiee
Sylvanus
Diamond IV
Level 105
God Stats
5W - 4L
1,640 SR
Queue Stats
104W - 86L
1,932 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
Gongall
Erlang Shen
Diamond IV
Level 161
God Stats
1W - 2L
1,296 SR
Queue Stats
106W - 85L
2,085 MMR
Solo
Zeus
Zeus
Diamond III
Typhoon_S_
Zeus
Diamond III
Level 158
God Stats
18W - 13L
1,644 SR
Queue Stats
190W - 176L
1,970 MMR
Party 1
Cupid
Cupid
Platinum I
Vikcvinegar
Cupid
Platinum I
Level 148
God Stats
10W - 6L
1,661 SR
Queue Stats
112W - 97L
1,970 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,548 SR
1,891 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,563 SR
1,759 MMR
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
LonexSniperx86
Odin
Platinum II
Level 126
God Stats
1W - 2L
1,445 SR
Queue Stats
126W - 116L
1,850 MMR
Party 2
Chiron
Chiron
Platinum III
MiddOrTroll
Chiron
Platinum III
Level 164
God Stats
39W - 27L
1,709 SR
Queue Stats
283W - 293L
1,952 MMR
Solo
Thoth
Thoth
Diamond V
Minibihn
Thoth
Diamond V
Level 156
God Stats
9W - 10L
1,660 SR
Queue Stats
90W - 75L
1,994 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 2
6,531
594
6,140
9,167
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Dückiee
Sylvanus
10
1 / 0 / 8
6,541
595
4,015
7,851
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Gongall
Erlang Shen
10
1 / 6 / 1
5,725
520
5,671
11,442
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
7 / 1 / 0
7,040
640
7,528
3,119
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 3
6,862
624
6,147
4,168
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
FreyaDanzaburouKing ArthurAwilix

VS

Bans
NeithNu WaCthulhuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 2 / 1
6,976
634
8,361
11,782
11,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
10
1 / 4 / 3
5,485
499
2,787
9,300
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
5,044
459
1,810
8,126
3,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
11
1 / 4 / 0
5,702
518
2,891
6,393
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Minibihn
Thoth
10
1 / 4 / 0
5,580
507
2,658
5,843
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
8
8
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
2
7
L
Cerberus
 
Cerberus
5
2
1
2.75
L
Ne Zha
 
Ne Zha
1
4
3
0.63
W
Sylvanus
Dückiee
Sylvanus
1
0
8
5
W
Erlang Shen
Gongall
Erlang Shen
1
6
1
0.25
L
0
2
0
0
L
Chiron
1
4
0
0.25
L
Thoth
Minibihn
Thoth
1
4
0
0.25
W
7
1
0
7
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
18,507
35,747
Taken
41,444
15,573
Mitigated
20,668
12,286
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,140
824
0
824
9,167
3,398
0
1,813
7,354
0
43,209
L
Cerberus
 
Cerberus
8,361
1,133
0
5,513
11,782
11,221
0
2,064
9,670
44,585
0
L
Ne Zha
 
Ne Zha
2,787
451
0
1,966
9,300
2,747
0
3,539
5,555
0
36,103
W
Sylvanus
Dückiee
Sylvanus
4,015
1,504
786
3,415
7,851
5,336
20
1,064
6,787
14,210
1,582
W
Erlang Shen
Gongall
Erlang Shen
5,671
3,289
0
3,641
11,442
4,668
0
6,746
4,696
0
34,267
L
1,810
449
0
1,359
8,126
3,794
0
1,957
6,163
0
14,548
L
Chiron
2,891
212
211
1,508
6,393
1,539
0
1,217
5,134
0
34,679
L
Thoth
Minibihn
Thoth
2,658
115
0
520
5,843
1,367
0
2,191
3,536
36,134
623
W
7,528
641
0
441
3,119
907
44
1,446
1,673
46,956
0
W
6,147
3,726
139
3,040
4,168
1,264
0
0
4,168
0
52,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
28,787
339
Minions Killed
352
0
Camps Cleared
0
1,095,663
Distance Traveled
1,114,061
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,531
594
67
6
0
247,944
3
L
Cerberus
6,976
634
121
11
0
209,825
0
L
Ne Zha
5,485
499
55
5
0
234,585
3
W
Sylvanus
6,541
595
14
1
0
217,735
2
W
Erlang Shen
5,725
520
63
6
0
195,100
1
L
Odin
5,044
459
21
2
0
233,446
3
L
Chiron
5,702
518
75
7
0
233,324
2
L
Thoth
5,580
507
80
7
0
202,881
0
W
Zeus
7,040
640
103
9
0
229,482
0
W
Cupid
6,862
624
92
8
0
205,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role