Player Matchup

Arachne
Arachne
Bronze V
KING SCHMIT
Arachne
Bronze V
Level 120
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 5L
1,271 MMR
Party 1
King Arthur
King Arthur
Bronze V
MrHeisman2003
King Arthur
Bronze V
Level 159
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,418 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
RonDonVoIante
Kukulkan
Bronze IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,446 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 134
1,575 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,578 SR
1,320 MMR
Cabrakan
Cabrakan
Silver I
AboMinal_SloTh
Cabrakan
Silver I
Level 49
God Stats
1W - 0L
1,752 SR
Queue Stats
38W - 50L
1,386 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
OffDaBhrooms
Tsukuyomi
Silver II
Level 83
God Stats
32W - 31L
1,569 SR
Queue Stats
117W - 150L
1,281 MMR
Solo
Vulcan
Vulcan
Silver I
wildman599
Vulcan
Silver I
Level 147
God Stats
3W - 4L
1,414 SR
Queue Stats
70W - 65L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KING SCHMIT
Arachne
18
4 / 8 / 0
12,128
866
8,023
17,634
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
MrHeisman2003
King Arthur
16
0 / 7 / 3
10,320
737
6,767
25,250
13,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
RonDonVoIante
Kukulkan
16
0 / 4 / 2
10,328
738
6,242
10,711
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HelAchillesJormungandrCthulhuAnubis

VS

Bans
Ne ZhaChironBacchusAh Muzen CabNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
4 / 1 / 12
12,216
873
7,991
14,493
22,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
OffDaBhrooms
Tsukuyomi
18
2 / 1 / 12
11,985
856
17,502
10,436
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
wildman599
Vulcan
20
13 / 2 / 3
14,222
1,016
20,682
8,144
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
19
19
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
1
12
10
L
Arachne
KING SCHMIT
Arachne
4
8
0
0.5
L
King Arthur
MrHeisman2003
King Arthur
0
7
3
0.21
W
Tsukuyomi
OffDaBhrooms
Tsukuyomi
2
1
12
8
L
Kukulkan
RonDonVoIante
Kukulkan
0
4
2
0.25
W
Vulcan
wildman599
Vulcan
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
46,175
53,595
Taken
33,073
22,529
Mitigated
30,888
9,135
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,991
554
0
3,596
14,493
22,096
1,435
2,758
11,735
32,618
1,059
L
Arachne
KING SCHMIT
Arachne
8,023
5,928
111
4,329
17,634
6,110
0
9,466
7,898
0
27,675
L
King Arthur
MrHeisman2003
King Arthur
6,767
572
0
4,373
25,250
13,531
0
12,785
11,996
0
41,159
W
Tsukuyomi
OffDaBhrooms
Tsukuyomi
17,502
3,817
0
2,321
10,436
4,885
881
2,357
8,079
0
47,847
L
Kukulkan
RonDonVoIante
Kukulkan
6,242
39
9
313
10,711
2,888
0
5,407
5,236
45,417
0
W
Vulcan
wildman599
Vulcan
20,682
393
0
1,515
8,144
3,907
621
1,382
6,753
82,868
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
38,423
161
Minions Killed
243
0
Camps Cleared
0
745,981
Distance Traveled
789,313
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,216
873
51
4
0
228,283
4
L
Arachne
12,128
866
33
2
0
250,426
0
L
King Arthur
10,320
737
51
4
0
243,356
2
W
Tsukuyomi
11,985
856
50
4
0
279,772
4
L
Kukulkan
10,328
738
77
6
0
252,199
0
W
Vulcan
14,222
1,016
142
10
0
281,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role