Player Matchup

Chronos
Chronos
 
Chronos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Iaustin8
Hou Yi
Level 129
God Stats
1W - 0L
1,550 SR
Queue Stats
46W - 28L
1,569 Elo+
Party 1
Surtr
Surtr
Monstaman20
Surtr
Level 85
God Stats
15W - 27L
1,433 SR
Queue Stats
35W - 46L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
pewpewloli
Cthulhu
Level 67
God Stats
5W - 1L
1,485 SR
Queue Stats
27W - 29L
1,251 Elo+
Party 3
Susano
Susano
Ỗzzie
Susano
Level 92
God Stats
4W - 1L
1,613 SR
Queue Stats
29W - 24L
1,536 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,457 Elo+

VS

Team Averages
Level 137
1,570 SR
1,557 Elo+
Cerberus
Cerberus
AverageBell4969
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 328L
1,507 Elo+
Solo
Thor
Thor
BocchiHitori
Thor
Level 158
God Stats
6W - 7L
1,284 SR
Queue Stats
97W - 89L
1,516 Elo+
Solo
King Arthur
King Arthur
Kiakojouri
King Arthur
Level 129
God Stats
8W - 4L
1,769 SR
Queue Stats
102W - 77L
1,586 Elo+
Party 2
Ra
Ra
SmotherySquid34
Ra
Level 182
God Stats
14W - 9L
1,677 SR
Queue Stats
85W - 69L
1,606 Elo+
Solo
Danzaburou
Danzaburou
spirame
Danzaburou
Level 113
God Stats
0W - 5L
1,618 SR
Queue Stats
164W - 128L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 0 / 1
3,821
764
793
1,795
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
Iaustin8
Hou Yi
7
3 / 1 / 1
3,823
765
3,320
2,318
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 0
3,762
752
2,596
3,948
1,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
pewpewloli
Cthulhu
6
1 / 0 / 3
3,677
735
2,538
2,535
739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Ỗzzie
Susano
7
1 / 0 / 3
3,846
769
869
3,076
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 3 / 1
3,211
642
720
5,811
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
2,654
531
307
1,324
297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Kiakojouri
King Arthur
7
1 / 1 / 0
3,774
755
1,478
4,614
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 1 / 0
3,783
757
1,508
1,698
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
spirame
Danzaburou
5
1 / 1 / 0
3,339
668
2,395
3,156
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
1
1.5
L
Cerberus
0
3
1
0.17
L
0
1
0
0
W
Hou Yi
Iaustin8
Hou Yi
3
1
1
3.5
L
King Arthur
Kiakojouri
King Arthur
1
1
0
1
W
1
1
0
1
L
0
1
0
0
W
Cthulhu
pewpewloli
Cthulhu
1
0
3
2.5
L
Danzaburou
spirame
Danzaburou
1
1
0
1
W
Susano
Ỗzzie
Susano
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,116
Damage
6,408
13,672
Taken
16,603
4,193
Mitigated
5,132
6,436
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
793
281
0
517
1,795
460
0
898
897
15,680
2,394
L
Cerberus
720
81
0
1,587
5,811
2,204
0
1,390
4,421
6,410
0
L
307
0
0
326
1,324
297
0
175
1,149
0
2,904
W
Hou Yi
Iaustin8
Hou Yi
3,320
1,606
0
571
2,318
557
0
132
2,186
0
20,233
L
King Arthur
Kiakojouri
King Arthur
1,478
85
0
1,441
4,614
1,282
0
201
4,207
0
19,161
W
2,596
959
0
1,691
3,948
1,655
0
0
3,948
426
17,834
L
1,508
86
144
751
1,698
467
0
603
1,095
22,576
447
W
Cthulhu
pewpewloli
Cthulhu
2,538
436
593
836
2,535
739
0
452
2,083
9,712
0
L
Danzaburou
spirame
Danzaburou
2,395
1,291
0
1,293
3,156
882
0
1,148
2,008
0
15,436
W
Susano
Ỗzzie
Susano
869
240
0
2,228
3,076
782
0
729
2,347
0
15,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,929
Gold Earned
16,761
162
Minions Killed
150
0
Camps Cleared
0
500,245
Distance Traveled
479,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,821
764
38
8
0
91,437
0
L
Cerberus
3,211
642
22
4
0
101,312
1
L
Thor
2,654
531
3
1
0
51,107
0
W
Hou Yi
3,823
765
32
6
0
83,226
0
L
King Arthur
3,774
755
35
7
0
114,047
0
W
Surtr
3,762
752
36
7
0
103,309
0
L
Ra
3,783
757
60
12
0
117,460
0
W
Cthulhu
3,677
735
19
4
0
100,604
0
L
Danzaburou
3,339
668
30
6
0
95,270
0
W
Susano
3,846
769
37
7
0
121,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role