Player Matchup

Cu Chulainn
Cu Chulainn
CoinFIip
Cu Chulainn
Level 103
God Stats
7W - 5L
1,820 SR
Queue Stats
111W - 77L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Gods_House2014
Sun Wukong
Level 99
God Stats
111W - 90L
1,497 SR
Queue Stats
112W - 93L
1,518 Elo+
Solo
Geb
Geb
PCBABIES
Geb
Level 154
God Stats
0W - 3L
1,659 SR
Queue Stats
80W - 103L
1,513 Elo+
Party 2
Nemesis
Nemesis
TruffleShuffles
Nemesis
Level 145
God Stats
13W - 17L
1,518 SR
Queue Stats
138W - 143L
1,543 Elo+
Party 2
Chronos
Chronos
aG Ragnarok
Chronos
Level 199
God Stats
2W - 4L
1,330 SR
Queue Stats
74W - 78L
1,579 Elo+
Party 2
Team Averages
Level 140
1,565 SR
1,534 Elo+

VS

Team Averages
Level 136
1,498 SR
1,530 Elo+
Cernunnos
Cernunnos
EM1L14N068
Cernunnos
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
251W - 241L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
TheVaPhantom
Sun Wukong
Level 189
God Stats
2W - 0L
1,555 SR
Queue Stats
121W - 108L
1,513 Elo+
Party 1
Ganesha
Ganesha
Viziar
Ganesha
Level 148
God Stats
2W - 0L
1,691 SR
Queue Stats
22W - 22L
1,580 Elo+
Party 1
Chang'e
Chang'e
WonkiestSlayer
Chang'e
Level 65
God Stats
1W - 0L
1,433 SR
Queue Stats
138W - 130L
1,490 Elo+
Party 1
Nemesis
Nemesis
sdalilam
Nemesis
Level 149
God Stats
1W - 0L
1,311 SR
Queue Stats
84W - 79L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CoinFIip
Cu Chulainn
10
2 / 2 / 0
6,137
614
6,535
8,636
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gods_House2014
Sun Wukong
10
0 / 2 / 2
5,291
529
3,620
7,053
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
1 / 0 / 0
5,814
581
3,001
6,627
3,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 0
5,379
538
3,810
6,230
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
aG Ragnarok
Chronos
12
0 / 0 / 1
5,944
594
3,519
3,743
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EM1L14N068
Cernunnos
11
0 / 1 / 0
5,571
557
2,760
6,184
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheVaPhantom
Sun Wukong
9
0 / 2 / 1
4,962
496
3,422
8,011
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Viziar
Ganesha
9
0 / 0 / 2
5,259
526
1,943
5,951
3,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 1
5,956
596
4,933
6,500
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
sdalilam
Nemesis
11
2 / 1 / 2
5,711
571
5,448
8,022
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
4
4
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CoinFIip
Cu Chulainn
2
2
0
1
W
Cernunnos
EM1L14N068
Cernunnos
0
1
0
0
L
Sun Wukong
Gods_House2014
Sun Wukong
0
2
2
0.5
L
1
0
0
1
W
Sun Wukong
TheVaPhantom
Sun Wukong
0
2
1
0.25
L
2
0
0
2
W
Ganesha
Viziar
Ganesha
0
0
2
1
W
2
1
1
2.5
L
Chronos
aG Ragnarok
Chronos
0
0
1
0.5
W
Nemesis
sdalilam
Nemesis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
18,506
32,289
Taken
34,668
14,534
Mitigated
15,905
10,956
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CoinFIip
Cu Chulainn
6,535
790
0
2,007
8,636
5,017
0
495
7,684
5,089
39,875
W
Cernunnos
EM1L14N068
Cernunnos
2,760
907
0
3,158
6,184
1,781
0
2,609
3,399
0
45,792
L
Sun Wukong
Gods_House2014
Sun Wukong
3,620
688
0
896
7,053
3,162
0
1,909
4,952
1,097
33,500
L
3,001
134
0
2,170
6,627
3,468
0
2,022
4,471
21,861
3,418
W
Sun Wukong
TheVaPhantom
Sun Wukong
3,422
288
0
2,048
8,011
5,590
0
794
7,217
0
29,746
L
3,810
1,783
0
3,847
6,230
1,717
0
1,600
4,361
0
31,682
W
Ganesha
Viziar
Ganesha
1,943
146
0
1,960
5,951
3,489
0
1,986
3,883
13,127
0
W
4,933
326
886
2,594
6,500
1,979
0
956
5,544
45,277
0
L
Chronos
aG Ragnarok
Chronos
3,519
1,128
0
2,036
3,743
1,170
0
317
3,426
40,094
2,758
W
Nemesis
sdalilam
Nemesis
5,448
2,400
0
1,329
8,022
3,066
0
891
7,087
0
40,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
27,459
348
Minions Killed
335
0
Camps Cleared
0
1,064,069
Distance Traveled
1,087,634
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,137
614
80
8
0
197,066
0
W
Cernunnos
5,571
557
110
11
0
193,297
0
L
Sun Wukong
5,291
529
65
7
0
192,707
0
L
Geb
5,814
581
37
4
0
224,974
1
W
Sun Wukong
4,962
496
46
5
0
211,853
0
L
Nemesis
5,379
538
58
6
0
248,041
0
W
Ganesha
5,259
526
2
0
0
204,886
2
W
Chang'e
5,956
596
106
11
0
218,744
2
L
Chronos
5,944
594
108
11
0
201,281
3
W
Nemesis
5,711
571
71
7
0
258,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role