Player Matchup

Guan Yu
Guan Yu
BlackwingsJL
Guan Yu
Level 191
God Stats
7W - 9L
1,770 SR
Queue Stats
136W - 122L
1,524 Elo+
Party 1
Hel
Hel
Cu7bStompin
Hel
Level 107
God Stats
7W - 3L
1,617 SR
Queue Stats
157W - 139L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
Kuxro
Danzaburou
Level 125
God Stats
3W - 12L
1,185 SR
Queue Stats
230W - 197L
1,533 Elo+
Party 3
Fenrir
Fenrir
SCRUTUS8888
Fenrir
Level 158
God Stats
12W - 17L
1,572 SR
Queue Stats
254W - 238L
1,543 Elo+
Party 1
Artio
Artio
llGHMllVincible
Artio
Level 159
God Stats
1W - 3L
1,301 SR
Queue Stats
228W - 219L
1,584 Elo+
Party 1
Team Averages
Level 148
1,489 SR
1,540 Elo+

VS

Team Averages
Level 97
1,602 SR
1,495 Elo+
Anhur
Anhur
 
Anhur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DevinLinnn
Ix Chel
Level 104
God Stats
12W - 11L
1,707 SR
Queue Stats
169W - 133L
1,567 Elo+
Party 2
Cabrakan
Cabrakan
Dr Troll T
Cabrakan
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,320 Elo+
Party 2
Thanatos
Thanatos
SimbaFERA
Thanatos
Level 149
God Stats
11W - 11L
1,517 SR
Queue Stats
477W - 478L
1,526 Elo+
Solo
Chaac
Chaac
shmo lol
Chaac
Level 122
God Stats
1W - 1L
1,785 SR
Queue Stats
112W - 92L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackwingsJL
Guan Yu
12
0 / 0 / 2
6,439
644
5,357
9,666
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,635
564
3,779
5,221
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kuxro
Danzaburou
12
3 / 1 / 1
6,773
677
4,490
4,867
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
11
3 / 3 / 0
5,835
584
3,089
9,003
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 1
5,671
567
1,136
8,737
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 1
5,650
565
2,531
6,665
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
DevinLinnn
Ix Chel
11
2 / 1 / 1
6,147
615
5,482
4,577
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Dr Troll T
Cabrakan
1
0 / 0 / 0
2,044
204
0
0
0
Thanatos
SimbaFERA
Thanatos
11
2 / 2 / 2
5,738
574
2,302
7,525
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
shmo lol
Chaac
11
2 / 1 / 0
5,909
591
7,497
9,893
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Guan Yu
BlackwingsJL
Guan Yu
0
0
2
1
W
0
2
1
0.25
L
Ix Chel
DevinLinnn
Ix Chel
2
1
1
2.5
L
Cabrakan
Dr Troll T
Cabrakan
0
0
0
0
W
Danzaburou
Kuxro
Danzaburou
3
1
1
3.5
W
Fenrir
3
3
0
1
L
Thanatos
SimbaFERA
Thanatos
2
2
2
1.5
W
1
0
1
1.5
L
Chaac
shmo lol
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,851
Damage
17,812
37,494
Taken
28,660
15,416
Mitigated
13,904
17,649
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,531
1,662
0
2,270
6,665
1,660
400
445
6,220
0
41,600
W
Guan Yu
BlackwingsJL
Guan Yu
5,357
387
746
4,523
9,666
5,604
0
0
9,119
0
51,306
W
3,779
49
813
2,174
5,221
1,293
0
2,946
2,061
33,228
0
L
Ix Chel
DevinLinnn
Ix Chel
5,482
434
370
1,695
4,577
1,536
0
3,272
1,013
36,046
452
L
Cabrakan
Dr Troll T
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Kuxro
Danzaburou
4,490
1,133
0
997
4,867
1,339
0
0
4,867
0
51,964
W
Fenrir
3,089
453
0
3,785
9,003
2,862
0
1,376
7,367
0
36,004
L
Thanatos
SimbaFERA
Thanatos
2,302
392
0
4,570
7,525
2,661
0
227
7,268
0
40,030
W
1,136
65
280
4,331
8,737
4,318
0
621
7,889
20,259
0
L
Chaac
shmo lol
Chaac
7,497
1,652
0
4,388
9,893
8,047
0
649
9,244
0
44,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
25,488
350
Minions Killed
316
0
Camps Cleared
0
1,027,656
Distance Traveled
804,539
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,650
565
75
8
0
175,561
1
W
Guan Yu
6,439
644
89
9
0
225,698
0
W
Hel
5,635
564
74
7
0
212,998
1
L
Ix Chel
6,147
615
88
9
0
213,821
2
L
Cabrakan
2,044
204
0
0
0
0
0
W
Danzaburou
6,773
677
86
9
0
178,976
0
W
Fenrir
5,835
584
64
6
0
222,128
0
L
Thanatos
5,738
574
78
8
0
224,869
0
W
Artio
5,671
567
37
4
0
187,856
1
L
Chaac
5,909
591
75
8
0
190,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role