Player Matchup

Chiron
Chiron
AgonizingFXV
Chiron
Level 85
God Stats
2W - 1L
1,802 SR
Queue Stats
59W - 54L
1,504 Elo+
Party 1
Khepri
Khepri
Elgreyfoxx
Khepri
Level 162
God Stats
2W - 4L
1,073 SR
Queue Stats
147W - 144L
1,494 Elo+
Solo
Ra
Ra
JukeSkywaukr
Ra
Level 204
God Stats
1W - 1L
1,298 SR
Queue Stats
29W - 38L
1,470 Elo+
Party 1
King Arthur
King Arthur
angel46951
King Arthur
Level 128
God Stats
41W - 33L
1,485 SR
Queue Stats
368W - 360L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
hakeem_n_friends
Baron Samedi
Level 87
God Stats
54W - 44L
1,692 SR
Queue Stats
169W - 163L
1,495 Elo+
Solo
Team Averages
Level 133
1,470 SR
1,476 Elo+

VS

Team Averages
Level 178
1,534 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DrunkenOldQrow
King Arthur
Level 160
God Stats
2W - 2L
1,557 SR
Queue Stats
56W - 49L
1,501 Elo+
Party 2
Fafnir
Fafnir
G0tz0n
Fafnir
Level 138
God Stats
33W - 32L
1,510 SR
Queue Stats
236W - 222L
1,463 Elo+
Solo
Izanami
Izanami
GamingTigress1
Izanami
Level 149
God Stats
2W - 0L
1,727 SR
Queue Stats
31W - 25L
1,535 Elo+
Party 2
Raijin
Raijin
rollhogs
Raijin
Level 160
God Stats
4W - 5L
1,379 SR
Queue Stats
351W - 342L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 4 / 2
7,665
511
5,450
9,724
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Elgreyfoxx
Khepri
13
2 / 3 / 4
8,043
536
3,058
13,563
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 7 / 1
7,597
506
2,851
12,917
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
angel46951
King Arthur
10
1 / 3 / 3
7,021
468
5,559
12,922
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
hakeem_n_friends
Baron Samedi
14
3 / 4 / 2
8,254
550
6,934
10,327
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 6
8,777
585
9,309
14,757
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
DrunkenOldQrow
King Arthur
15
4 / 2 / 3
9,328
622
9,415
12,208
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Fafnir
G0tz0n
Fafnir
15
3 / 1 / 5
8,969
598
5,507
10,872
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

13
3 / 2 / 4
8,140
543
5,069
8,026
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
rollhogs
Raijin
16
8 / 1 / 2
10,214
681
12,121
5,899
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
21
21
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
6
1.5
L
Chiron
3
4
2
1
W
King Arthur
DrunkenOldQrow
King Arthur
4
2
3
2.75
L
Khepri
Elgreyfoxx
Khepri
2
3
4
1.33
W
Fafnir
G0tz0n
Fafnir
3
1
5
5.5
W
3
2
4
2.5
L
1
7
1
0.21
L
King Arthur
angel46951
King Arthur
1
3
3
0.83
L
Baron Samedi
hakeem_n_friends
Baron Samedi
3
4
2
1
W
Raijin
rollhogs
Raijin
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
41,421
59,453
Taken
51,762
30,322
Mitigated
30,124
15,390
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,309
2,478
179
5,665
14,757
9,026
858
4,072
10,685
0
56,602
L
Chiron
5,450
1,796
362
1,601
9,724
3,186
617
3,825
5,887
0
50,399
W
King Arthur
DrunkenOldQrow
King Arthur
9,415
1,278
0
989
12,208
8,928
0
1,160
11,048
0
62,575
L
Khepri
Elgreyfoxx
Khepri
3,058
533
327
2,422
13,563
11,017
82
3,132
10,225
22,380
0
W
Fafnir
G0tz0n
Fafnir
5,507
2,523
0
6,504
10,872
7,783
0
1,286
9,586
52,955
2,247
W
5,069
3,087
0
1,776
8,026
2,267
2,264
3,351
4,675
0
43,249
L
2,851
136
505
3,206
12,917
4,588
0
5,186
7,261
55,605
0
L
King Arthur
angel46951
King Arthur
5,559
788
0
3,938
12,922
7,313
56
1,841
11,049
0
43,967
L
Baron Samedi
hakeem_n_friends
Baron Samedi
6,934
219
182
2,847
10,327
4,218
375
2,740
7,437
57,963
0
W
Raijin
rollhogs
Raijin
12,121
830
0
1,000
5,899
2,120
648
3,065
2,834
76,999
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
45,428
394
Minions Killed
501
0
Camps Cleared
0
1,336,859
Distance Traveled
1,503,113
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,777
585
85
6
0
262,727
0
L
Chiron
7,665
511
81
5
0
276,427
3
W
King Arthur
9,328
622
108
7
0
306,075
2
L
Khepri
8,043
536
34
2
0
310,594
4
W
Fafnir
8,969
598
94
6
0
333,478
0
W
Izanami
8,140
543
72
5
0
310,662
0
L
Ra
7,597
506
119
8
0
274,648
0
L
King Arthur
7,021
468
71
5
0
199,042
0
L
Baron Samedi
8,254
550
89
6
0
276,148
0
W
Raijin
10,214
681
142
9
0
290,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role