Player Matchup

Artio
Artio
CheeseDilla
Artio
Level 159
God Stats
1W - 5L
1,812 SR
Queue Stats
342W - 308L
1,574 Elo+
Solo
Geb
Geb
FastFivecool
Geb
Level 117
God Stats
0W - 1L
1,779 SR
Queue Stats
2W - 6L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
Neín
Ao Kuang
Level 214
God Stats
2W - 1L
1,712 SR
Queue Stats
67W - 56L
1,615 Elo+
Party 1
Medusa
Medusa
NoR ScaRz
Medusa
Level 93
God Stats
1W - 1L
1,742 SR
Queue Stats
49W - 67L
1,464 Elo+
Party 1
Loki
Loki
NokoDonimus
Loki
Level 154
God Stats
4W - 6L
1,510 SR
Queue Stats
95W - 103L
1,467 Elo+
Party 1
Team Averages
Level 147
1,711 SR
1,511 Elo+

VS

Team Averages
Level 115
1,630 SR
1,580 Elo+
Erlang Shen
Erlang Shen
Jοk3r
Erlang Shen
Level 122
God Stats
4W - 3L
1,615 SR
Queue Stats
54W - 34L
1,663 Elo+
Solo
Fenrir
Fenrir
Twisted Abuse
Fenrir
Level 159
God Stats
47W - 37L
1,646 SR
Queue Stats
206W - 195L
1,566 Elo+
Solo
Medusa
Medusa
maddmattt
Medusa
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 30L
1,605 Elo+
Solo
Fafnir
Fafnir
sB19577
Fafnir
Level 128
God Stats
6W - 4L
1,789 SR
Queue Stats
177W - 151L
1,538 Elo+
Solo
Discordia
Discordia
shmaalNutz
Discordia
Level 62
God Stats
4W - 0L
1,603 SR
Queue Stats
145W - 120L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,510
651
5,016
6,937
4,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 5 / 0
4,120
412
1,712
8,514
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Neín
Ao Kuang
11
2 / 3 / 1
5,683
568
4,637
8,501
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
NoR ScaRz
Medusa
10
0 / 2 / 0
5,395
540
2,093
7,048
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 1
5,480
548
2,114
7,435
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jοk3r
Erlang Shen
11
4 / 0 / 4
6,163
616
5,163
6,565
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 2 / 0
5,250
525
1,873
6,942
3,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
maddmattt
Medusa
10
4 / 4 / 2
5,863
586
7,979
6,806
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
sB19577
Fafnir
9
2 / 0 / 5
6,155
616
3,013
5,198
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
shmaalNutz
Discordia
11
3 / 0 / 1
6,402
640
4,439
2,376
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
13
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
5
0
0
W
Erlang Shen
Jοk3r
Erlang Shen
4
0
4
6
L
Ao Kuang
Neín
Ao Kuang
2
3
1
0.83
L
Medusa
NoR ScaRz
Medusa
0
2
0
0
L
2
3
1
0.83
W
0
2
0
0
W
Medusa
maddmattt
Medusa
4
4
2
1.25
W
Fafnir
sB19577
Fafnir
2
0
5
4.5
W
Discordia
shmaalNutz
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
22,467
38,435
Taken
27,887
14,242
Mitigated
13,502
11,850
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,016
635
0
4,340
6,937
4,469
0
498
6,439
42,406
3,858
L
1,712
448
0
362
8,514
2,931
0
1,364
7,150
11,817
0
W
Erlang Shen
Jοk3r
Erlang Shen
5,163
2,875
0
3,620
6,565
2,442
0
1,061
5,504
0
46,400
L
Ao Kuang
Neín
Ao Kuang
4,637
1,629
0
3,536
8,501
2,637
0
1,054
7,447
31,452
6,282
L
Medusa
NoR ScaRz
Medusa
2,093
590
0
1,000
7,048
2,164
0
3,652
3,396
0
36,065
L
2,114
691
0
2,612
7,435
2,041
0
576
6,859
0
36,036
W
1,873
623
0
2,383
6,942
3,873
0
3,366
3,576
0
30,128
W
Medusa
maddmattt
Medusa
7,979
3,674
0
340
6,806
2,181
805
3,774
3,032
0
35,543
W
Fafnir
sB19577
Fafnir
3,013
741
0
2,374
5,198
4,491
0
2,429
2,769
9,094
2,460
W
Discordia
shmaalNutz
Discordia
4,439
146
0
317
2,376
515
0
71
2,305
42,157
1,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
29,833
306
Minions Killed
291
0
Camps Cleared
0
1,042,829
Distance Traveled
1,025,100
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,510
651
81
8
0
210,590
2
L
Geb
4,120
412
12
1
0
213,055
2
W
Erlang Shen
6,163
616
73
7
0
243,115
0
L
Ao Kuang
5,683
568
68
7
0
200,271
0
L
Medusa
5,395
540
77
8
0
207,680
0
L
Loki
5,480
548
68
7
0
211,233
0
W
Fenrir
5,250
525
63
6
0
202,350
0
W
Medusa
5,863
586
45
5
0
187,604
0
W
Fafnir
6,155
616
16
2
0
189,165
2
W
Discordia
6,402
640
94
9
0
202,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role