Player Matchup

Cthulhu
Cthulhu
Alpha762620
Cthulhu
Level 87
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
C1uTcH69420
Serqet
Level 89
God Stats
11W - 10L
1,560 SR
Queue Stats
271W - 252L
1,400 Elo+
Party 2
Mulan
Mulan
DOWxTechN9ne
Mulan
Level 124
God Stats
5W - 9L
1,370 SR
Queue Stats
308W - 293L
1,443 Elo+
Party 2
Hachiman
Hachiman
Squidinatank
Hachiman
Level 146
God Stats
5W - 4L
1,590 SR
Queue Stats
152W - 171L
1,462 Elo+
Solo
Scylla
Scylla
sconni
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 114L
1,466 Elo+
Party 2
Team Averages
Level 110
1,467 SR
1,455 Elo+

VS

Team Averages
Level 142
1,568 SR
1,480 Elo+
Hades
Hades
 
Hades
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CatPhantom30
Shiva
Level 108
God Stats
4W - 5L
1,468 SR
Queue Stats
172W - 149L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CocoChipCrumb
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,791 SR
Queue Stats
137W - 121L
1,508 Elo+
Party 1
Mercury
Mercury
ThatOneDorito
Mercury
Level 159
God Stats
14W - 15L
1,575 SR
Queue Stats
149W - 130L
1,519 Elo+
Party 1
Izanami
Izanami
UGHailong08
Izanami
Level 140
God Stats
22W - 27L
1,507 SR
Queue Stats
295W - 261L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha762620
Cthulhu
9
0 / 2 / 0
5,035
504
4,434
9,775
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
9
0 / 4 / 0
4,848
485
2,845
8,660
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
5,028
503
4,235
10,147
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Squidinatank
Hachiman
10
0 / 0 / 0
4,970
497
1,895
3,042
720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
sconni
Scylla
10
0 / 3 / 0
5,004
500
2,782
3,900
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
6 / 0 / 1
7,631
763
7,395
9,072
6,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 1
5,870
587
4,137
7,049
4,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
CocoChipCrumb
Ah Muzen Cab
11
5 / 0 / 0
6,778
678
2,313
4,086
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
12
2 / 0 / 5
6,079
608
3,119
6,764
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
UGHailong08
Izanami
10
1 / 0 / 1
5,625
563
3,826
3,816
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
15
15
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
1
6.5
L
Cthulhu
Alpha762620
Cthulhu
0
2
0
0
L
Serqet
0
4
0
0
W
1
0
1
1.5
W
Ah Muzen Cab
CocoChipCrumb
Ah Muzen Cab
5
0
0
5
L
0
6
0
0
L
Hachiman
Squidinatank
Hachiman
0
0
0
0
W
Mercury
2
0
5
4.5
W
Izanami
UGHailong08
Izanami
1
0
1
1.5
L
Scylla
sconni
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
20,790
35,524
Taken
30,787
13,383
Mitigated
15,694
9,758
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,395
846
0
6,297
9,072
6,513
29
0
8,583
50,160
1,717
L
Cthulhu
Alpha762620
Cthulhu
4,434
148
1,083
2,807
9,775
5,049
0
0
9,775
23,458
0
L
Serqet
2,845
405
0
3,149
8,660
2,488
0
1,628
7,032
0
28,575
W
4,137
603
0
1,606
7,049
4,023
0
2,437
4,612
0
16,950
W
Ah Muzen Cab
CocoChipCrumb
Ah Muzen Cab
2,313
877
0
380
4,086
1,365
291
1,983
2,103
0
41,864
L
4,235
641
0
1,555
10,147
4,222
0
5,668
4,479
0
31,977
L
Hachiman
Squidinatank
Hachiman
1,895
777
0
664
3,042
720
0
0
3,042
0
35,122
W
Mercury
3,119
1,915
0
1,967
6,764
2,469
144
1,018
5,590
0
50,491
W
Izanami
UGHailong08
Izanami
3,826
2,085
0
1,230
3,816
1,324
344
1,772
2,044
0
46,562
L
Scylla
sconni
Scylla
2,782
170
0
500
3,900
904
0
0
3,900
30,387
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
31,983
280
Minions Killed
366
0
Camps Cleared
0
1,015,517
Distance Traveled
1,045,457
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,631
763
104
10
0
191,385
0
L
Cthulhu
5,035
504
26
3
0
219,378
0
L
Serqet
4,848
485
52
5
0
243,740
0
W
Shiva
5,870
587
14
1
0
215,530
6
W
Ah Muzen Cab
6,778
678
69
7
0
210,615
0
L
Mulan
5,028
503
65
7
0
167,634
0
L
Hachiman
4,970
497
75
8
0
191,979
0
W
Mercury
6,079
608
88
9
0
246,841
0
W
Izanami
5,625
563
91
9
0
181,086
0
L
Scylla
5,004
500
62
6
0
192,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role