Player Matchup

Freya
Freya
AlexS__S
Freya
Level 135
God Stats
16W - 24L
1,433 SR
Queue Stats
738W - 735L
1,416 Elo+
Solo
Ra
Ra
Christyk4445
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,384 Elo+
Party 1
Nemesis
Nemesis
Wilkohn
Nemesis
Level 159
God Stats
0W - 1L
1,545 SR
Queue Stats
13W - 15L
1,480 Elo+
Party 1
Shiva
Shiva
crankymean0
Shiva
Level 121
God Stats
2W - 5L
1,325 SR
Queue Stats
17W - 21L
1,432 Elo+
Party 1
Charybdis
Charybdis
wazzzup23
Charybdis
Level 175
God Stats
178W - 154L
1,577 SR
Queue Stats
583W - 553L
1,480 Elo+
Solo
Team Averages
Level 133
1,476 SR
1,439 Elo+

VS

Team Averages
Level 103
1,539 SR
1,488 Elo+
Bastet
Bastet
BigBlackTrain
Bastet
Level 129
God Stats
24W - 13L
1,581 SR
Queue Stats
97W - 96L
1,470 Elo+
Party 2
Skadi
Skadi
HopperofBorders
Skadi
Level 85
God Stats
2W - 1L
1,506 SR
Queue Stats
123W - 115L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
OnlyVybz
Baron Samedi
Level 89
God Stats
7W - 2L
1,618 SR
Queue Stats
196W - 180L
1,510 Elo+
Solo
Vulcan
Vulcan
ThyBigShepherd
Vulcan
Level 145
God Stats
4W - 5L
1,496 SR
Queue Stats
30W - 41L
1,451 Elo+
Party 2
Amaterasu
Amaterasu
ZodiacFrank
Amaterasu
Level 68
God Stats
3W - 1L
1,494 SR
Queue Stats
107W - 93L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlexS__S
Freya
7
0 / 2 / 0
4,179
464
2,133
3,344
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

10
2 / 2 / 2
5,466
607
886
3,409
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Wilkohn
Nemesis
10
2 / 1 / 3
5,685
632
3,826
7,464
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 0 / 2
7,000
778
6,799
7,045
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
wazzzup23
Charybdis
10
0 / 0 / 0
5,252
584
2,051
4,325
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,491
499
1,786
6,142
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
3 / 0 / 0
5,069
563
3,529
3,527
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
OnlyVybz
Baron Samedi
8
0 / 0 / 3
4,840
538
2,687
2,624
1,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 2 / 0
5,720
636
3,404
2,590
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ZodiacFrank
Amaterasu
8
0 / 5 / 0
4,786
532
2,442
9,454
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
AlexS__S
Freya
0
2
0
0
W
0
1
1
0.5
L
2
2
2
1.5
W
3
0
0
3
W
Baron Samedi
OnlyVybz
Baron Samedi
0
0
3
1.5
W
2
2
0
1
L
Nemesis
Wilkohn
Nemesis
2
1
3
3.5
W
Amaterasu
ZodiacFrank
Amaterasu
0
5
0
0
L
4
0
2
5
L
Charybdis
wazzzup23
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,695
Damage
13,848
25,587
Taken
24,337
8,986
Mitigated
7,968
9,553
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlexS__S
Freya
2,133
687
0
829
3,344
1,011
0
1,318
2,026
13,571
3,169
W
1,786
343
0
2,730
6,142
1,457
0
498
5,505
0
21,390
L
886
0
540
1,061
3,409
961
0
1,739
1,560
26,886
0
W
3,529
1,387
0
614
3,527
910
0
989
2,468
0
35,617
W
Baron Samedi
OnlyVybz
Baron Samedi
2,687
139
285
1,124
2,624
1,303
0
1,039
1,555
11,278
0
W
3,404
126
0
291
2,590
743
757
70
2,471
33,310
309
L
Nemesis
Wilkohn
Nemesis
3,826
1,076
0
1,692
7,464
2,546
0
1,648
5,683
0
37,921
W
Amaterasu
ZodiacFrank
Amaterasu
2,442
903
0
3,625
9,454
3,555
0
11
8,971
0
26,115
L
6,799
2,584
0
3,063
7,045
3,055
0
361
6,644
0
44,957
L
Charybdis
wazzzup23
Charybdis
2,051
901
0
2,368
4,325
1,413
0
771
3,554
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
24,906
326
Minions Killed
253
0
Camps Cleared
0
915,035
Distance Traveled
884,317
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,179
464
32
4
0
122,639
1
W
Bastet
4,491
499
47
5
0
205,561
2
L
Ra
5,466
607
68
8
0
206,073
3
W
Skadi
5,069
563
55
6
0
175,598
0
W
Baron Samedi
4,840
538
33
4
0
172,483
2
W
Vulcan
5,720
636
65
7
0
160,117
1
L
Nemesis
5,685
632
59
7
0
240,028
0
W
Amaterasu
4,786
532
53
6
0
170,558
0
L
Shiva
7,000
778
91
10
0
180,697
0
L
Charybdis
5,252
584
76
8
0
165,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role