Player Matchup

Osiris
Osiris
ADDIBM97
Osiris
Level 141
God Stats
4W - 3L
1,702 SR
Queue Stats
286W - 283L
1,529 Elo+
Solo
Ah Puch
Ah Puch
AnniXDattack
Ah Puch
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,511 Elo+
Solo
Nut
Nut
MrxEscobar
Nut
Level 84
God Stats
0W - 3L
1,320 SR
Queue Stats
71W - 98L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Sebasteush
Cthulhu
Level 89
God Stats
0W - 2L
1,278 SR
Queue Stats
33W - 32L
1,516 Elo+
Party 1
Fenrir
Fenrir
limitlessXANNY
Fenrir
Level 119
God Stats
0W - 2L
1,242 SR
Queue Stats
157W - 157L
1,476 Elo+
Party 1
Team Averages
Level 114
1,408 SR
1,490 Elo+

VS

Team Averages
Level 144
1,494 SR
1,481 Elo+
Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
RеVеL
Ishtar
Level 138
God Stats
4W - 4L
1,425 SR
Queue Stats
345W - 341L
1,469 Elo+
Solo
Atlas
Atlas
SL33PY_THING
Atlas
Level 111
God Stats
12W - 6L
1,579 SR
Queue Stats
291W - 276L
1,448 Elo+
Solo
Loki
Loki
SimSim434
Loki
Level 158
God Stats
3W - 1L
1,457 SR
Queue Stats
90W - 87L
1,503 Elo+
Solo
Vulcan
Vulcan
dobbrel92
Vulcan
Level 155
God Stats
20W - 9L
1,509 SR
Queue Stats
568W - 608L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ADDIBM97
Osiris
10
1 / 2 / 1
4,875
975
4,965
5,295
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Puch
AnniXDattack
Ah Puch
7
0 / 3 / 0
4,424
885
1,970
3,000
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 3 / 2
4,803
961
1,439
4,363
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Sebasteush
Cthulhu
7
1 / 2 / 1
4,759
952
3,003
2,971
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 2 / 1
4,371
874
461
2,524
1,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 2 / 5
6,430
1,286
3,949
4,420
1,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
RеVеL
Ishtar
9
1 / 2 / 5
5,797
1,159
1,050
3,414
1,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 6
6,399
1,280
2,566
6,053
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
11
1 / 0 / 6
6,199
1,240
2,515
3,175
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
dobbrel92
Vulcan
13
5 / 0 / 7
7,248
1,450
7,140
3,480
1,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
12
12
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
2
5
2.75
L
Osiris
ADDIBM97
Osiris
1
2
1
0.75
L
Ah Puch
AnniXDattack
Ah Puch
0
3
0
0
L
1
3
2
0.67
W
Ishtar
RеVеL
Ishtar
1
2
5
1.75
W
2
2
6
2.5
L
Cthulhu
Sebasteush
Cthulhu
1
2
1
0.75
W
Loki
1
0
6
4
W
Vulcan
dobbrel92
Vulcan
5
0
7
8.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
17,220
18,153
Taken
20,542
9,908
Mitigated
9,360
3,155
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,949
244
33
1,610
4,420
1,954
165
1,276
3,038
0
8,423
L
Osiris
ADDIBM97
Osiris
4,965
573
0
1,372
5,295
4,700
0
2,925
2,328
0
8,921
L
Ah Puch
AnniXDattack
Ah Puch
1,970
61
0
164
3,000
912
0
1,860
1,029
5,533
0
L
1,439
543
37
661
4,363
1,303
0
2,297
2,033
0
4,601
W
Ishtar
RеVеL
Ishtar
1,050
286
487
109
3,414
1,016
524
694
2,581
0
3,911
W
2,566
692
624
1,411
6,053
4,129
175
1,368
4,229
4,189
94
L
Cthulhu
Sebasteush
Cthulhu
3,003
0
301
331
2,971
1,955
0
1,209
1,694
6,317
0
W
Loki
2,515
445
638
1,203
3,175
1,007
975
629
2,479
0
8,971
W
Vulcan
dobbrel92
Vulcan
7,140
0
0
300
3,480
1,254
517
770
2,567
15,676
375
L
461
0
0
289
2,524
1,038
0
1,155
1,228
0
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,232
Gold Earned
32,073
25
Minions Killed
60
0
Camps Cleared
0
354,231
Distance Traveled
552,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,430
1,286
6
1
0
115,200
0
L
Osiris
4,875
975
5
1
0
105,058
0
L
Ah Puch
4,424
885
6
1
0
46,660
0
L
Nut
4,803
961
8
2
0
92,222
0
W
Ishtar
5,797
1,159
8
2
0
103,929
0
W
Atlas
6,399
1,280
3
1
0
103,282
0
L
Cthulhu
4,759
952
6
1
0
53,323
0
W
Loki
6,199
1,240
15
3
0
107,052
0
W
Vulcan
7,248
1,450
28
6
0
123,504
0
L
Fenrir
4,371
874
0
0
0
56,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role