Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ReCane
Arachne
Level 206
God Stats
1W - 1L
1,277 SR
Queue Stats
131W - 112L
1,557 Elo+
Solo
Horus
Horus
Tru3Kakku
Horus
Level 158
God Stats
0W - 3L
1,437 SR
Queue Stats
264W - 249L
1,564 Elo+
Solo
Hercules
Hercules
dimaccik425
Hercules
Level 127
God Stats
3W - 3L
1,506 SR
Queue Stats
159W - 128L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
hasheeshyeahyeah
Zhong Kui
Level 134
God Stats
39W - 27L
1,565 SR
Queue Stats
134W - 130L
1,528 Elo+
Solo
Team Averages
Level 156
1,457 SR
1,528 Elo+

VS

Team Averages
Level 86
1,595 SR
1,475 Elo+
Ullr
Ullr
ATOOKMAN
Ullr
Level 56
God Stats
17W - 26L
1,408 SR
Queue Stats
98W - 99L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Archbold
Nu Wa
Level 126
God Stats
11W - 8L
1,838 SR
Queue Stats
249W - 215L
1,500 Elo+
Solo
Artio
Artio
BOJABOORE
Artio
Level 109
God Stats
12W - 3L
1,716 SR
Queue Stats
213W - 204L
1,502 Elo+
Party 1
Mulan
Mulan
Namislei1
Mulan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo
Chernobog
Chernobog
wNooNe
Chernobog
Level 102
God Stats
2W - 1L
1,514 SR
Queue Stats
233W - 217L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 0 / 1
6,339
576
4,016
6,186
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ReCane
Arachne
8
0 / 2 / 0
4,829
439
1,810
9,602
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
Tru3Kakku
Horus
9
1 / 1 / 2
5,882
535
4,135
8,949
4,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
dimaccik425
Hercules
13
4 / 0 / 0
7,257
660
5,926
8,620
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
9
0 / 4 / 0
5,523
502
3,885
8,597
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 0 / 2
5,786
526
4,064
8,316
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Archbold
Nu Wa
11
5 / 0 / 1
6,310
574
7,115
3,956
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
BOJABOORE
Artio
9
0 / 1 / 2
5,514
501
3,603
7,621
3,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Namislei1
Mulan
9
0 / 4 / 0
5,220
475
3,546
8,506
5,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
wNooNe
Chernobog
12
1 / 2 / 1
6,416
583
4,728
6,988
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
7
Kills
7
7
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
0
1
2.5
W
Ullr
1
0
2
2
W
Nu Wa
Archbold
Nu Wa
5
0
1
5.5
W
Artio
BOJABOORE
Artio
0
1
2
1
W
Mulan
Namislei1
Mulan
0
4
0
0
L
Arachne
ReCane
Arachne
0
2
0
0
L
Horus
Tru3Kakku
Horus
1
1
2
2
L
Hercules
dimaccik425
Hercules
4
0
0
4
L
Zhong Kui
0
4
0
0
W
Chernobog
wNooNe
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
23,056
41,954
Taken
35,387
22,346
Mitigated
14,695
12,573
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,016
2,000
0
2,093
6,186
1,632
27
1,855
4,277
0
37,081
W
Ullr
4,064
1,811
0
5,123
8,316
2,542
0
1,424
6,747
0
45,972
W
Nu Wa
Archbold
Nu Wa
7,115
2,093
0
1,452
3,956
973
112
1,447
2,346
39,672
0
W
Artio
BOJABOORE
Artio
3,603
575
1,452
3,383
7,621
3,208
0
80
7,504
15,841
1,571
W
Mulan
Namislei1
Mulan
3,546
911
0
495
8,506
5,922
0
0
7,924
0
25,217
L
Arachne
ReCane
Arachne
1,810
1,459
0
2,477
9,602
3,144
0
1,153
8,364
0
26,912
L
Horus
Tru3Kakku
Horus
4,135
1,575
470
2,397
8,949
4,879
11
1,758
7,063
0
15,474
L
Hercules
dimaccik425
Hercules
5,926
2,421
0
3,299
8,620
6,921
0
689
7,877
0
48,109
L
Zhong Kui
3,885
611
0
1,837
8,597
5,770
0
4,301
3,782
38,472
1,556
W
Chernobog
wNooNe
Chernobog
4,728
2,790
0
1,247
6,988
2,050
0
355
6,596
0
53,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
29,246
318
Minions Killed
327
0
Camps Cleared
0
1,083,195
Distance Traveled
1,087,851
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,339
576
67
6
0
221,685
0
W
Ullr
5,786
526
90
8
0
235,720
2
W
Nu Wa
6,310
574
59
5
0
222,233
1
W
Artio
5,514
501
31
3
0
220,098
0
W
Mulan
5,220
475
45
4
0
193,609
1
L
Arachne
4,829
439
52
5
0
234,627
0
L
Horus
5,882
535
24
2
0
227,091
4
L
Hercules
7,257
660
92
8
0
221,929
2
L
Zhong Kui
5,523
502
83
8
0
177,863
2
W
Chernobog
6,416
583
102
9
0
216,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role