Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BooDaBallZ
Yemoja
Level 157
God Stats
3W - 0L
1,828 SR
Queue Stats
136W - 107L
1,596 Elo+
Party 3
Apollo
Apollo
ConcernedPenguin
Apollo
Level 113
God Stats
2W - 0L
1,711 SR
Queue Stats
22W - 17L
1,553 Elo+
Party 3
Shiva
Shiva
MrMadaraz
Shiva
Level 116
God Stats
2W - 2L
1,381 SR
Queue Stats
159W - 165L
1,498 Elo+
Party 2
Team Averages
Level 139
1,584 SR
1,529 Elo+

VS

Team Averages
Level 153
1,650 SR
1,498 Elo+
Charon
Charon
ANTISAUL
Charon
Level 156
God Stats
2W - 1L
1,666 SR
Queue Stats
100W - 74L
1,565 Elo+
Solo
Geb
Geb
I22hI Barra
Geb
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 126L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Kratos192
Hun Batz
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 161L
1,460 Elo+
Party 1
Ullr
Ullr
Seasondbuty
Ullr
Level 151
God Stats
1W - 1L
1,730 SR
Queue Stats
139W - 132L
1,552 Elo+
Solo
Aphrodite
Aphrodite
xxfresh36xx
Aphrodite
Level 149
God Stats
0W - 1L
1,852 SR
Queue Stats
151W - 168L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 3 / 6
7,510
939
8,137
9,656
3,596
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nox
 
Nox
12
0 / 3 / 7
6,961
870
6,143
7,723
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
BooDaBallZ
Yemoja
13
1 / 1 / 7
7,776
972
2,906
9,162
4,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 3 / 4
8,414
1,052
11,424
10,675
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
MrMadaraz
Shiva
14
3 / 3 / 5
8,000
1,000
13,622
13,776
8,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ANTISAUL
Charon
15
4 / 1 / 7
7,987
998
13,187
14,202
8,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 1 / 8
7,605
951
9,543
15,348
8,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Kratos192
Hun Batz
12
4 / 5 / 5
7,352
919
12,099
10,855
5,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,206
276
0
0
0
Aphrodite
xxfresh36xx
Aphrodite
15
3 / 2 / 7
7,583
948
8,886
9,434
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
9
Kills
13
13
Deaths
9
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
3
6
1.33
W
Nox
 
Nox
0
3
7
1.17
L
Charon
ANTISAUL
Charon
4
1
7
7.5
W
Yemoja
BooDaBallZ
Yemoja
1
1
7
4.5
W
4
3
4
2
L
2
1
8
6
L
Hun Batz
Kratos192
Hun Batz
4
5
5
1.3
W
Shiva
MrMadaraz
Shiva
3
3
5
1.83
L
0
0
0
0
L
Aphrodite
xxfresh36xx
Aphrodite
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
43,715
50,992
Taken
49,839
23,350
Mitigated
27,014
24,317
Healing
28,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,137
4,879
527
1,872
9,656
3,596
403
5,567
3,967
0
17,334
W
Nox
 
Nox
6,143
407
677
1,388
7,723
2,644
0
4,531
2,989
14,603
0
L
Charon
ANTISAUL
Charon
13,187
2,795
493
5,505
14,202
8,038
0
1,604
12,598
24,016
0
W
Yemoja
BooDaBallZ
Yemoja
2,906
1,063
10,326
3,210
9,162
4,570
286
5,227
3,614
5,665
981
W
11,424
6,995
1,091
2,431
10,675
3,813
960
6,345
4,006
0
21,469
L
9,543
256
2,351
7,104
15,348
8,426
0
2,260
13,088
13,171
0
L
Hun Batz
Kratos192
Hun Batz
12,099
1,781
935
555
10,855
5,434
0
2,804
8,051
0
18,846
W
Shiva
MrMadaraz
Shiva
13,622
1,787
1,265
1,530
13,776
8,727
91
8,196
5,135
0
21,296
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
xxfresh36xx
Aphrodite
8,886
699
6,328
5,281
9,434
5,116
0
1,977
7,457
19,431
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
32,733
84
Minions Killed
74
0
Camps Cleared
0
801,610
Distance Traveled
717,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,510
939
18
2
0
152,250
0
W
Nox
6,961
870
17
2
0
158,536
0
L
Charon
7,987
998
24
3
0
163,466
0
W
Yemoja
7,776
972
5
1
0
153,420
0
W
Apollo
8,414
1,052
27
3
0
162,580
0
L
Geb
7,605
951
4
1
0
180,384
0
L
Hun Batz
7,352
919
23
3
0
210,687
0
W
Shiva
8,000
1,000
17
2
0
174,824
0
L
Ullr
2,206
276
0
0
0
0
0
L
Aphrodite
7,583
948
23
3
0
163,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role