Player Matchup

Thoth
Thoth
Earthtugboat
Thoth
Level 126
God Stats
5W - 0L
1,727 SR
Queue Stats
38W - 28L
1,594 Elo+
Party 3
Atlas
Atlas
Strombolex
Atlas
Level 116
God Stats
18W - 13L
1,716 SR
Queue Stats
296W - 272L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thieving_Otter
Ah Muzen Cab
Level 149
God Stats
1W - 4L
1,576 SR
Queue Stats
369W - 332L
1,586 Elo+
Party 2
Artio
Artio
Trex61902
Artio
Level 128
God Stats
1W - 0L
1,521 SR
Queue Stats
104W - 75L
1,587 Elo+
Party 3
Ratatoskr
Ratatoskr
WorldsOkayistADC
Ratatoskr
Level 128
God Stats
14W - 3L
1,783 SR
Queue Stats
403W - 356L
1,587 Elo+
Party 2
Team Averages
Level 129
1,664 SR
1,581 Elo+

VS

Team Averages
Level 137
1,542 SR
1,631 Elo+
Sylvanus
Sylvanus
Caztaway
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,839 Elo+
Party 1
Ix Chel
Ix Chel
Disgracxd
Ix Chel
Level 112
God Stats
0W - 1L
1,471 SR
Queue Stats
89W - 60L
1,638 Elo+
Party 1
Apollo
Apollo
LeoVYT
Apollo
Level 145
God Stats
4W - 2L
1,816 SR
Queue Stats
77W - 47L
1,643 Elo+
Party 1
Bakasura
Bakasura
T1gTok
Bakasura
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,519 Elo+
Solo
Fenrir
Fenrir
VectraTurbo
Fenrir
Level 158
God Stats
17W - 18L
1,422 SR
Queue Stats
375W - 347L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,688
563
13,930
9,494
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
14
2 / 4 / 6
9,507
500
4,356
18,517
13,166
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Thieving_Otter
Ah Muzen Cab
17
3 / 3 / 2
10,929
575
6,127
12,732
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Trex61902
Artio
17
0 / 0 / 3
10,771
567
6,275
19,285
20,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
19
9 / 1 / 5
11,310
595
14,492
16,518
9,927
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caztaway
Sylvanus
14
2 / 3 / 5
9,132
481
12,147
19,108
19,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ix Chel
Disgracxd
Ix Chel
12
3 / 4 / 2
8,218
433
6,627
9,487
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
LeoVYT
Apollo
13
0 / 3 / 2
7,920
417
5,156
9,973
2,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
T1gTok
Bakasura
11
0 / 5 / 1
8,136
428
5,169
13,871
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
17
7 / 2 / 2
10,217
538
10,339
14,991
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
12
12
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Caztaway
Sylvanus
2
3
5
1.5
L
Ix Chel
Disgracxd
Ix Chel
3
4
2
1
W
2
4
3
0.88
L
Apollo
LeoVYT
Apollo
0
3
2
0.33
W
Atlas
2
4
6
1.25
L
Bakasura
T1gTok
Bakasura
0
5
1
0.1
W
Ah Muzen Cab
Thieving_Otter
Ah Muzen Cab
3
3
2
1.33
W
Artio
Trex61902
Artio
0
0
3
1.5
L
Fenrir
7
2
2
4
W
Ratatoskr
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,180
Damage
39,438
76,546
Taken
67,430
51,194
Mitigated
36,946
18,035
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Caztaway
Sylvanus
12,147
2,704
620
3,429
19,108
19,223
0
7,001
11,629
47,870
0
L
Ix Chel
Disgracxd
Ix Chel
6,627
426
520
1,623
9,487
2,824
0
3,637
5,395
51,279
0
W
13,930
177
0
1,045
9,494
2,570
2,160
5,070
4,424
79,864
1,114
L
Apollo
LeoVYT
Apollo
5,156
3,038
0
2,412
9,973
2,895
0
2,013
7,874
0
55,892
W
Atlas
4,356
1,653
2,629
3,545
18,517
13,166
485
5,668
12,631
28,689
0
L
Bakasura
T1gTok
Bakasura
5,169
2,532
0
7,515
13,871
6,316
0
5,218
8,627
0
35,041
W
Ah Muzen Cab
Thieving_Otter
Ah Muzen Cab
6,127
1,546
0
2,572
12,732
5,066
2,545
2,723
10,009
0
85,594
W
Artio
Trex61902
Artio
6,275
1,047
415
7,299
19,285
20,465
110
2,996
15,369
82,157
0
L
Fenrir
10,339
2,797
0
4,550
14,991
5,688
0
5,154
9,445
0
70,875
W
Ratatoskr
14,492
6,055
0
530
16,518
9,927
236
4,851
11,194
0
131,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
43,623
636
Minions Killed
493
0
Camps Cleared
0
1,891,868
Distance Traveled
1,576,560
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,132
481
76
4
0
334,133
2
L
Ix Chel
8,218
433
90
5
0
272,089
0
W
Thoth
10,688
563
154
8
0
352,782
0
L
Apollo
7,920
417
117
6
0
287,862
0
W
Atlas
9,507
500
37
2
0
383,246
2
L
Bakasura
8,136
428
88
5
0
242,394
0
W
Ah Muzen Cab
10,929
575
134
7
0
358,750
0
W
Artio
10,771
567
131
7
0
351,332
2
L
Fenrir
10,217
538
122
6
0
440,082
4
W
Ratatoskr
11,310
595
180
9
0
445,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role