Player Matchup

Sun Wukong
Sun Wukong
JaYYNeWW_
Sun Wukong
Level 127
God Stats
10W - 9L
1,686 SR
Queue Stats
95W - 88L
1,517 Elo+
Solo
Ullr
Ullr
Jerichy
Ullr
Level 120
God Stats
14W - 10L
1,589 SR
Queue Stats
87W - 72L
1,529 Elo+
Party 3
Scylla
Scylla
hichachu
Scylla
Level 128
God Stats
13W - 10L
1,499 SR
Queue Stats
118W - 117L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
orignailMango
Zhong Kui
Level 87
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 3
Osiris
Osiris
rottenrosary
Osiris
Level 108
God Stats
12W - 10L
1,615 SR
Queue Stats
104W - 104L
1,469 Elo+
Party 3
Team Averages
Level 114
1,534 SR
1,505 Elo+

VS

Team Averages
Level 70
1,379 SR
1,528 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AliTheTomato
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
MobambaBinBallin
Khepri
Level 89
God Stats
2W - 3L
1,476 SR
Queue Stats
47W - 50L
1,489 Elo+
Party 2
Janus
Janus
Wtc794133
Janus
Level 59
God Stats
0W - 1L
1,215 SR
Queue Stats
49W - 54L
1,479 Elo+
Party 2
Izanami
Izanami
jellywellyy
Izanami
Level 17
God Stats
0W - 1L
1,203 SR
Queue Stats
1W - 3L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaYYNeWW_
Sun Wukong
10
1 / 1 / 2
5,885
589
4,482
5,903
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Jerichy
Ullr
10
5 / 0 / 2
5,832
583
5,688
3,129
821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
hichachu
Scylla
11
5 / 0 / 1
6,763
676
4,983
3,160
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
orignailMango
Zhong Kui
9
1 / 1 / 5
5,096
510
5,348
6,824
4,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
3 / 1 / 6
6,041
604
4,547
8,264
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 0
5,438
544
1,780
8,378
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AliTheTomato
Bellona
9
1 / 3 / 0
5,086
509
4,127
8,433
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,978
498
1,677
8,697
4,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Wtc794133
Janus
9
0 / 3 / 1
4,817
482
2,764
5,385
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
jellywellyy
Izanami
8
1 / 3 / 0
4,626
463
3,897
7,041
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
3
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Bellona
AliTheTomato
Bellona
1
3
0
0.33
W
Sun Wukong
JaYYNeWW_
Sun Wukong
1
1
2
2
W
Ullr
Jerichy
Ullr
5
0
2
6
L
0
3
1
0.17
L
Janus
Wtc794133
Janus
0
3
1
0.17
W
Scylla
hichachu
Scylla
5
0
1
5.5
L
Izanami
jellywellyy
Izanami
1
3
0
0.33
W
Zhong Kui
orignailMango
Zhong Kui
1
1
5
3.5
W
Osiris
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
14,245
27,280
Taken
37,934
13,787
Mitigated
17,780
10,863
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,780
334
0
4,072
8,378
2,658
0
1,816
6,562
0
45,707
L
Bellona
AliTheTomato
Bellona
4,127
2,037
0
1,992
8,433
7,415
0
0
7,949
0
24,731
W
Sun Wukong
JaYYNeWW_
Sun Wukong
4,482
1,206
0
2,087
5,903
3,728
0
100
5,803
0
36,611
W
Ullr
Jerichy
Ullr
5,688
1,733
0
1,014
3,129
821
0
96
3,033
0
32,711
L
1,677
119
1,164
1,823
8,697
4,322
0
3,035
5,662
16,725
0
L
Janus
Wtc794133
Janus
2,764
35
0
464
5,385
1,160
0
3,066
2,319
28,090
0
W
Scylla
hichachu
Scylla
4,983
462
0
500
3,160
912
0
1,324
1,836
41,978
1,191
L
Izanami
jellywellyy
Izanami
3,897
2,595
0
470
7,041
2,225
0
2,270
4,771
0
23,320
W
Zhong Kui
orignailMango
Zhong Kui
5,348
935
0
3,449
6,824
4,419
0
1,715
5,109
29,211
0
W
Osiris
4,547
2,058
0
3,813
8,264
3,907
0
1,426
6,838
0
35,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
24,945
306
Minions Killed
245
0
Camps Cleared
0
1,038,645
Distance Traveled
1,037,682
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,438
544
86
9
0
221,506
2
L
Bellona
5,086
509
49
5
0
202,397
0
W
Sun Wukong
5,885
589
66
7
0
193,147
4
W
Ullr
5,832
583
62
6
0
203,188
2
L
Khepri
4,978
498
17
2
0
201,195
2
L
Janus
4,817
482
46
5
0
204,237
0
W
Scylla
6,763
676
85
9
0
209,622
2
L
Izanami
4,626
463
47
5
0
208,347
0
W
Zhong Kui
5,096
510
41
4
0
188,247
1
W
Osiris
6,041
604
52
5
0
244,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role