Player Matchup

Chang'e
Chang'e
IItox1cASIANII
Chang'e
Level 126
God Stats
3W - 3L
1,823 SR
Queue Stats
594W - 569L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Painof42
Tsukuyomi
Level 24
God Stats
3W - 3L
1,718 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 4
King Arthur
King Arthur
TheNameIsGad
King Arthur
Level 129
God Stats
8W - 16L
1,468 SR
Queue Stats
306W - 281L
1,549 Elo+
Party 1
Neith
Neith
Tikinoune
Neith
Level 129
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 7L
1,419 Elo+
Solo
Cerberus
Cerberus
Wouloude
Cerberus
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 139L
1,357 Elo+
Party 4
Team Averages
Level 91
1,636 SR
1,448 Elo+

VS

Team Averages
Level 81
1,529 SR
1,492 Elo+
Chernobog
Chernobog
LaaRK
Chernobog
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 38L
1,497 Elo+
Party 2
Osiris
Osiris
Skual25
Osiris
Level 207
God Stats
65W - 71L
1,620 SR
Queue Stats
568W - 550L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
jorlor
Nu Wa
Level 58
God Stats
1W - 1L
1,283 SR
Queue Stats
27W - 24L
1,528 Elo+
Party 3
Kumbhakarna
Kumbhakarna
vonkazo
Kumbhakarna
Level 69
God Stats
2W - 0L
1,740 SR
Queue Stats
58W - 50L
1,485 Elo+
Party 2
Chaac
Chaac
war1999
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,566
563
15,310
13,200
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Painof42
Tsukuyomi
16
8 / 1 / 2
9,959
586
5,874
8,951
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
TheNameIsGad
King Arthur
15
2 / 7 / 5
9,481
558
13,814
25,645
21,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Tikinoune
Neith
15
0 / 7 / 2
9,141
538
5,157
11,735
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Wouloude
Cerberus
14
2 / 5 / 6
8,698
512
6,079
16,741
12,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LaaRK
Chernobog
15
7 / 3 / 7
9,966
586
13,014
13,429
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Skual25
Osiris
17
5 / 2 / 5
9,761
574
8,257
16,029
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
jorlor
Nu Wa
16
3 / 5 / 10
10,017
589
13,328
9,334
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
vonkazo
Kumbhakarna
11
1 / 2 / 11
8,004
471
5,565
13,620
8,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
war1999
Chaac
16
8 / 4 / 2
10,289
605
16,996
18,004
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
16
Kills
24
24
Deaths
16
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Chernobog
LaaRK
Chernobog
7
3
7
3.5
L
Tsukuyomi
Painof42
Tsukuyomi
8
1
2
9
W
Osiris
Skual25
Osiris
5
2
5
3.75
L
King Arthur
TheNameIsGad
King Arthur
2
7
5
0.64
L
Neith
Tikinoune
Neith
0
7
2
0.14
L
Cerberus
Wouloude
Cerberus
2
5
6
1
W
Nu Wa
jorlor
Nu Wa
3
5
10
1.6
W
Kumbhakarna
vonkazo
Kumbhakarna
1
2
11
3.25
W
Chaac
war1999
Chaac
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,234
Damage
57,160
76,272
Taken
70,416
43,702
Mitigated
40,854
22,484
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,310
1,220
1,268
5,470
13,200
4,079
234
5,731
7,423
61,429
2,136
W
Chernobog
LaaRK
Chernobog
13,014
7,815
0
4,860
13,429
4,529
2,189
3,291
9,995
0
74,879
L
Tsukuyomi
Painof42
Tsukuyomi
5,874
1,782
0
3,964
8,951
2,564
0
1,941
6,925
0
46,413
W
Osiris
Skual25
Osiris
8,257
3,567
0
10,285
16,029
7,784
0
3,842
11,939
0
87,303
L
King Arthur
TheNameIsGad
King Arthur
13,814
2,385
0
5,653
25,645
21,249
0
2,545
22,205
0
67,645
L
Neith
Tikinoune
Neith
5,157
1,217
0
1,807
11,735
3,407
2,468
3,193
8,493
0
65,461
L
Cerberus
Wouloude
Cerberus
6,079
253
0
4,322
16,741
12,403
0
5,212
11,480
28,945
3,444
W
Nu Wa
jorlor
Nu Wa
13,328
2,011
0
949
9,334
2,987
0
4,346
4,614
75,995
3,705
W
Kumbhakarna
vonkazo
Kumbhakarna
5,565
687
0
3,560
13,620
8,515
0
6,154
6,994
16,857
0
W
Chaac
war1999
Chaac
16,996
4,579
0
6,683
18,004
17,039
403
1,271
16,622
0
69,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
48,037
481
Minions Killed
505
0
Camps Cleared
0
1,638,127
Distance Traveled
1,738,304
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,566
563
107
6
0
335,854
4
W
Chernobog
9,966
586
104
6
0
306,362
0
L
Tsukuyomi
9,959
586
78
5
0
386,950
0
W
Osiris
9,761
574
145
9
0
422,961
0
L
King Arthur
9,481
558
114
7
0
277,689
3
L
Neith
9,141
538
112
7
0
324,292
0
L
Cerberus
8,698
512
70
4
0
313,342
6
W
Nu Wa
10,017
589
125
7
0
305,776
1
W
Kumbhakarna
8,004
471
20
1
0
373,711
4
W
Chaac
10,289
605
111
7
0
329,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role