Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
ChampHERE
Arachne
Level 147
God Stats
11W - 8L
1,418 SR
Queue Stats
72W - 53L
1,478 Elo+
Party 4
Jormungandr
Jormungandr
Frivien
Jormungandr
Level 67
God Stats
4W - 12L
1,410 SR
Queue Stats
16W - 21L
1,467 Elo+
Party 4
Ravana
Ravana
Rexoar
Ravana
Level 102
God Stats
27W - 13L
1,462 SR
Queue Stats
86W - 62L
1,536 Elo+
Party 4
Fenrir
Fenrir
sengend-Bake
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Team Averages
Level 71
1,458 SR
1,441 Elo+

VS

Team Averages
Level 148
1,602 SR
1,526 Elo+
Anhur
Anhur
 
Anhur
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dr3aMzZ_MaGiiC_-
Cu Chulainn
Level 158
God Stats
5W - 2L
1,746 SR
Queue Stats
266W - 252L
1,488 Elo+
Party 1
He Bo
He Bo
iTz_eLe-
He Bo
Level 212
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 157L
1,511 Elo+
Party 1
Poseidon
Poseidon
illegaleturk36
Poseidon
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
lndianscammer_
Amaterasu
Level 97
God Stats
1W - 0L
1,764 SR
Queue Stats
11W - 12L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 5 / 0
4,527
453
2,992
6,054
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ChampHERE
Arachne
10
1 / 2 / 0
5,112
511
3,416
9,981
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
Frivien
Jormungandr
8
1 / 4 / 0
5,379
538
4,489
9,446
5,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Rexoar
Ravana
11
2 / 2 / 0
5,997
600
7,774
8,869
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
3
0 / 5 / 0
3,631
363
96
3,442
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
7 / 1 / 4
7,185
719
7,574
6,447
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Dr3aMzZ_MaGiiC_-
Cu Chulainn
11
2 / 1 / 0
6,451
645
5,213
10,017
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

He Bo
iTz_eLe-
He Bo
10
1 / 1 / 3
5,786
579
3,871
3,481
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
12
3 / 1 / 0
6,472
647
2,997
5,783
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
lndianscammer_
Amaterasu
10
4 / 0 / 7
6,154
615
6,577
7,385
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
17
18
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
W
Anhur
 
Anhur
7
1
4
9
L
Arachne
ChampHERE
Arachne
1
2
0
0.5
W
Cu Chulainn
Dr3aMzZ_MaGiiC_-
Cu Chulainn
2
1
0
2
L
Jormungandr
Frivien
Jormungandr
1
4
0
0.25
L
Ravana
Rexoar
Ravana
2
2
0
1
W
He Bo
iTz_eLe-
He Bo
1
1
3
2.5
W
Poseidon
3
1
0
3
W
Amaterasu
lndianscammer_
Amaterasu
4
0
7
7.5
L
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,767
Damage
26,232
37,792
Taken
33,113
15,814
Mitigated
13,094
8,945
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,992
869
0
1,086
6,054
2,299
0
0
5,921
22,498
0
W
Anhur
 
Anhur
7,574
5,323
0
2,719
6,447
2,154
1,301
3,796
2,651
0
50,109
L
Arachne
ChampHERE
Arachne
3,416
2,342
0
3,842
9,981
2,833
0
3,510
6,437
0
24,611
W
Cu Chulainn
Dr3aMzZ_MaGiiC_-
Cu Chulainn
5,213
1,344
0
3,109
10,017
4,513
0
0
9,606
0
41,915
L
Jormungandr
Frivien
Jormungandr
4,489
1,082
0
464
9,446
5,172
1
0
9,172
23,025
0
L
Ravana
Rexoar
Ravana
7,774
2,852
0
3,390
8,869
4,896
0
2,118
6,751
0
36,568
W
He Bo
iTz_eLe-
He Bo
3,871
224
0
564
3,481
839
0
0
3,402
29,513
1,219
W
Poseidon
2,997
662
0
581
5,783
1,750
536
0
5,783
59,750
0
W
Amaterasu
lndianscammer_
Amaterasu
6,577
2,692
0
4,071
7,385
3,838
360
3,685
3,700
0
24,045
L
Fenrir
96
81
0
163
3,442
614
0
1,240
2,170
0
2,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
32,048
226
Minions Killed
376
0
Camps Cleared
0
893,387
Distance Traveled
970,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,527
453
50
5
0
181,102
0
W
Anhur
7,185
719
89
9
0
165,185
0
L
Arachne
5,112
511
56
6
0
227,468
0
W
Cu Chulainn
6,451
645
80
8
0
173,529
2
L
Jormungandr
5,379
538
42
4
0
193,820
0
L
Ravana
5,997
600
73
7
0
203,336
0
W
He Bo
5,786
579
67
7
0
194,732
0
W
Poseidon
6,472
647
104
10
0
225,648
0
W
Amaterasu
6,154
615
36
4
0
211,652
2
L
Fenrir
3,631
363
5
1
0
87,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role