Player Matchup

Surtr
Surtr
Platinum V
 
Surtr
Platinum V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond III
ASÐ666
Freya
Diamond III
Level 196
God Stats
7W - 6L
1,797 SR
Queue Stats
279W - 256L
1,900 MMR
Solo
Medusa
Medusa
Diamond V
Matichi123
Medusa
Diamond V
Level 143
God Stats
8W - 7L
1,567 SR
Queue Stats
283W - 276L
1,968 MMR
Solo
Ganesha
Ganesha
Gold I
Scar965
Ganesha
Gold I
Level 188
God Stats
7W - 6L
1,898 SR
Queue Stats
238W - 216L
1,643 MMR
Solo
Hercules
Hercules
Gold III
SorryWeLose
Hercules
Gold III
Level 166
God Stats
1W - 3L
1,439 SR
Queue Stats
264W - 279L
1,535 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 171
1,640 SR
1,709 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,536 SR
1,771 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
MaliJr2
Tiamat
Diamond III
Level 107
God Stats
12W - 12L
1,459 SR
Queue Stats
171W - 142L
2,239 MMR
Party 1
Nike
Nike
Diamond IV
MaliguachiJr
Nike
Diamond IV
Level 175
God Stats
55W - 38L
1,699 SR
Queue Stats
205W - 187L
2,050 MMR
Party 1
Ishtar
Ishtar
Gold III
TecWillSilva
Ishtar
Gold III
Level 208
God Stats
8W - 9L
1,523 SR
Queue Stats
560W - 574L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
4
0 / 1 / 0
4,748
365
2,221
3,430
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
ASÐ666
Freya
13
5 / 2 / 0
7,220
555
7,804
9,639
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Matichi123
Medusa
11
0 / 4 / 0
6,193
476
6,773
10,437
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Scar965
Ganesha
9
0 / 3 / 4
6,232
479
2,627
8,659
6,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
SorryWeLose
Hercules
5
0 / 1 / 0
4,737
364
480
2,999
861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ThorLancelotAo KuangErlang Shen

VS

Bans
AthenaKuzenboCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 0 / 5
8,576
660
7,374
10,206
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
 
Ares
11
1 / 2 / 5
7,378
568
3,097
8,034
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
MaliJr2
Tiamat
13
3 / 0 / 4
8,549
658
5,208
4,440
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 4
8,247
634
5,126
10,315
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
14
2 / 2 / 0
8,347
642
4,700
7,075
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
Nemesis
 
Nemesis
5
0
5
7.5
W
Ares
 
Ares
1
2
5
1.75
L
Freya
ASÐ666
Freya
5
2
0
2.5
W
Tiamat
MaliJr2
Tiamat
3
0
4
5
W
0
1
4
2
L
Medusa
Matichi123
Medusa
0
4
0
0
L
Ganesha
Scar965
Ganesha
0
3
4
0.67
L
Hercules
SorryWeLose
Hercules
0
1
0
0
W
Ishtar
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
25,505
35,164
Taken
40,070
15,852
Mitigated
20,650
8,252
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,221
802
0
1,614
3,430
1,529
0
0
3,430
203
11,723
W
Nemesis
 
Nemesis
7,374
3,899
0
1,944
10,206
4,848
0
519
9,656
0
73,328
W
Ares
 
Ares
3,097
363
0
1,667
8,034
4,567
0
2,261
5,461
17,527
775
L
Freya
ASÐ666
Freya
7,804
2,382
0
2,261
9,639
3,470
17
960
8,631
47,293
2,289
W
Tiamat
MaliJr2
Tiamat
5,208
559
0
1,578
4,440
2,022
787
545
3,888
55,355
697
W
5,126
1,261
0
1,465
10,315
7,016
0
2,489
7,462
0
61,005
L
Medusa
Matichi123
Medusa
6,773
2,464
0
750
10,437
3,253
0
2,669
7,344
0
53,217
L
Ganesha
Scar965
Ganesha
2,627
116
1,814
1,083
8,659
6,739
0
3,224
4,923
12,773
2,176
L
Hercules
SorryWeLose
Hercules
480
220
0
730
2,999
861
0
493
2,424
0
10,158
W
Ishtar
4,700
2,698
0
2,984
7,075
2,197
320
4,438
2,314
0
59,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
41,097
273
Minions Killed
481
0
Camps Cleared
0
1,090,924
Distance Traveled
1,346,775
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,748
365
22
2
0
199,889
0
W
Nemesis
8,576
660
102
8
0
311,759
1
W
Ares
7,378
568
17
1
0
279,218
4
L
Freya
7,220
555
109
8
0
282,432
0
W
Tiamat
8,549
658
126
10
0
278,805
2
W
Nike
8,247
634
120
9
0
246,682
3
L
Medusa
6,193
476
110
8
0
224,144
1
L
Ganesha
6,232
479
6
0
0
272,068
2
L
Hercules
4,737
364
26
2
0
112,391
0
W
Ishtar
8,347
642
116
9
0
230,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role