Player Matchup

Arachne
Arachne
Silver III
LuapLuap02
Arachne
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,311 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
MajestriXxX
Morgan Le Fay
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,328 MMR
Party 1
Amaterasu
Amaterasu
Bronze IV
QuiikX__
Amaterasu
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,420 MMR
Solo
Ymir
Ymir
Bronze III
cromix92
Ymir
Bronze III
Level 84
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 8L
1,275 MMR
Party 2
Nut
Nut
Bronze III
kouteau_a_beurre
Nut
Bronze III
Level 89
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 8L
1,275 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,487 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,554 SR
1,415 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Hype InfusionzZ
Bellona
Silver IV
Level 108
God Stats
1W - 3L
1,604 SR
Queue Stats
35W - 40L
1,295 MMR
Solo
Anubis
Anubis
Gold IV
JohnGolld
Anubis
Gold IV
Level 157
God Stats
24W - 18L
1,604 SR
Queue Stats
438W - 432L
1,387 MMR
Solo
Lancelot
Lancelot
Gold V
Pаriаh
Lancelot
Gold V
Level 128
God Stats
17W - 12L
1,561 SR
Queue Stats
72W - 76L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LuapLuap02
Arachne
11
4 / 5 / 1
6,428
536
5,359
11,726
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MajestriXxX
Morgan Le Fay
11
1 / 6 / 3
6,344
529
4,502
8,689
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
QuiikX__
Amaterasu
12
1 / 3 / 0
6,672
556
4,062
13,998
11,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
7
0 / 4 / 1
5,109
426
1,611
9,238
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 0
5,478
457
3,353
7,291
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Maman BrigitteThanatosIzanamiAo Kuang

VS

Bans
King ArthurErlang ShenMulanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
7 / 0 / 4
8,075
673
10,011
6,432
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
 
Medusa
14
3 / 1 / 6
7,987
666
3,774
7,380
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 1 / 4
8,127
677
8,212
9,252
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
JohnGolld
Anubis
14
5 / 4 / 2
8,140
678
7,620
8,305
3,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Pаriаh
Lancelot
14
9 / 0 / 1
8,549
712
8,288
6,729
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
24
24
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
4
9
W
Medusa
 
Medusa
3
1
6
6
W
0
1
4
2
W
Anubis
JohnGolld
Anubis
5
4
2
1.5
L
Arachne
LuapLuap02
Arachne
4
5
1
0.9
L
Morgan Le Fay
MajestriXxX
Morgan Le Fay
1
6
3
0.42
W
Lancelot
Pаriаh
Lancelot
9
0
1
9.5
L
Amaterasu
QuiikX__
Amaterasu
1
3
0
0.33
L
Ymir
0
4
1
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,887
Damage
37,905
50,942
Taken
38,098
21,498
Mitigated
21,897
11,613
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,011
3,184
822
3,140
6,432
3,090
1,380
699
5,733
39,183
16,293
W
Medusa
 
Medusa
3,774
1,124
0
1,398
7,380
2,410
1,803
1,032
6,348
0
44,931
W
8,212
3,911
0
2,774
9,252
9,469
160
0
9,252
0
57,267
W
Anubis
JohnGolld
Anubis
7,620
242
0
3,736
8,305
3,737
338
3,427
4,878
55,995
0
L
Arachne
LuapLuap02
Arachne
5,359
4,534
0
2,562
11,726
2,909
0
4,571
7,071
0
41,877
L
Morgan Le Fay
MajestriXxX
Morgan Le Fay
4,502
700
0
1,489
8,689
1,684
0
5,055
3,634
34,700
424
W
Lancelot
Pаriаh
Lancelot
8,288
1,941
0
879
6,729
3,191
0
1,512
5,217
0
52,668
L
Amaterasu
QuiikX__
Amaterasu
4,062
1,929
0
6,150
13,998
11,445
0
327
13,075
0
40,064
L
Ymir
1,611
221
0
1,167
9,238
4,028
0
3,076
6,162
10,146
0
L
3,353
1,276
0
245
7,291
1,432
0
3,746
3,545
0
30,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
40,878
302
Minions Killed
433
0
Camps Cleared
0
1,155,324
Distance Traveled
1,228,917
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,075
673
81
7
0
221,514
0
W
Medusa
7,987
666
81
7
0
241,392
4
W
Bellona
8,127
677
94
8
0
219,262
0
W
Anubis
8,140
678
91
8
0
227,640
0
L
Arachne
6,428
536
69
6
0
232,840
2
L
Morgan Le Fay
6,344
529
66
6
0
214,990
1
W
Lancelot
8,549
712
86
7
0
319,109
0
L
Amaterasu
6,672
556
82
7
0
249,696
0
L
Ymir
5,109
426
19
2
0
223,811
0
L
Nut
5,478
457
66
6
0
233,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role