Player Matchup

Fenrir
Fenrir
Dirtylokimains
Fenrir
Level 149
God Stats
2W - 2L
1,639 SR
Queue Stats
108W - 130L
1,575 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LordZhade__
Morgan Le Fay
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 3
Ganesha
Ganesha
SLYMERSREVENGE
Ganesha
Level 128
God Stats
4W - 0L
1,794 SR
Queue Stats
47W - 50L
1,513 Elo+
Party 3
Vulcan
Vulcan
asdfsadfvdcx
Vulcan
Level 143
God Stats
156W - 87L
1,687 SR
Queue Stats
236W - 130L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
cruth_the_truth
Sun Wukong
Level 125
God Stats
3W - 4L
1,409 SR
Queue Stats
22W - 28L
1,413 Elo+
Party 3
Team Averages
Level 136
1,606 SR
1,519 Elo+

VS

Team Averages
Level 111
1,574 SR
1,470 Elo+
Martichoras
Martichoras
 
Martichoras
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DreamCloud--
Ganesha
Level 154
God Stats
13W - 9L
1,719 SR
Queue Stats
173W - 157L
1,609 Elo+
Party 2
Vamana
Vamana
Mr_InspiredByYou
Vamana
Level 104
God Stats
5W - 4L
1,739 SR
Queue Stats
54W - 62L
1,534 Elo+
Party 2
Ix Chel
Ix Chel
That_Nessa
Ix Chel
Level 105
God Stats
10W - 9L
1,648 SR
Queue Stats
426W - 464L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
Toch9
Xbalanque
Level 125
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
10,145
1,127
10,546
9,002
11,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
LordZhade__
Morgan Le Fay
15
4 / 4 / 5
9,831
1,092
10,464
7,918
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 1 / 7
9,276
1,031
3,883
6,533
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
1 / 0 / 11
9,929
1,103
16,465
3,064
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
cruth_the_truth
Sun Wukong
15
5 / 1 / 4
10,026
1,114
7,498
10,347
11,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

319

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
0 / 0 / 0
7,794
866
0
0
0
Ganesha
DreamCloud--
Ganesha
16
0 / 1 / 6
10,451
1,161
6,511
18,286
17,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 2
9,901
1,100
8,422
15,498
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
That_Nessa
Ix Chel
13
0 / 4 / 2
8,229
914
4,844
5,918
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Toch9
Xbalanque
15
3 / 8 / 3
9,771
1,086
10,309
14,559
5,764
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
15
Kills
6
6
Deaths
15
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
0
0
0
W
5
0
6
8
L
Ganesha
DreamCloud--
Ganesha
0
1
6
3
W
Morgan Le Fay
LordZhade__
Morgan Le Fay
4
4
5
1.63
L
3
2
2
2
W
0
1
7
3.5
L
Ix Chel
That_Nessa
Ix Chel
0
4
2
0.25
L
Xbalanque
Toch9
Xbalanque
3
8
3
0.56
W
Vulcan
1
0
11
6.5
W
Sun Wukong
cruth_the_truth
Sun Wukong
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,856
Damage
30,086
36,864
Taken
54,261
32,510
Mitigated
36,952
6,896
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
10,546
2,026
0
622
9,002
11,372
0
2,883
6,077
305
14,838
L
Ganesha
DreamCloud--
Ganesha
6,511
286
0
1,101
18,286
17,934
0
10,381
7,642
22,234
0
W
Morgan Le Fay
LordZhade__
Morgan Le Fay
10,464
691
0
423
7,918
3,508
0
2,293
5,493
29,544
0
L
8,422
4,043
0
701
15,498
11,212
0
10,055
5,205
0
25,778
W
3,883
167
2,305
2,106
6,533
4,587
0
2,300
4,030
5,851
1,352
L
Ix Chel
That_Nessa
Ix Chel
4,844
607
417
182
5,918
2,042
0
2,931
2,944
13,988
0
L
Xbalanque
Toch9
Xbalanque
10,309
6,138
0
0
14,559
5,764
0
7,531
6,820
0
32,118
W
Vulcan
16,465
388
0
0
3,064
1,114
0
1,320
1,705
45,901
0
W
Sun Wukong
cruth_the_truth
Sun Wukong
7,498
842
279
1,161
10,347
11,929
0
2,559
7,592
0
14,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,207
Gold Earned
46,146
154
Minions Killed
136
5
Camps Cleared
3
856,237
Distance Traveled
579,605
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,794
866
0
0
0
0
0
W
Fenrir
10,145
1,127
8
1
1
182,908
0
L
Ganesha
10,451
1,161
0
0
0
188,924
1
W
Morgan Le Fay
9,831
1,092
49
5
2
164,451
0
L
Vamana
9,901
1,100
68
8
2
156,342
0
W
Ganesha
9,276
1,031
1
0
0
129,355
0
L
Ix Chel
8,229
914
22
2
0
100,078
0
L
Xbalanque
9,771
1,086
46
5
1
134,261
0
W
Vulcan
9,929
1,103
74
8
2
200,380
0
W
Sun Wukong
10,026
1,114
22
2
0
179,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role