Player Matchup

Da Ji
Da Ji
Lflock94
Da Ji
Level 18
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 9L
1,311 Elo+
Party 1
Merlin
Merlin
Slaperoni
Merlin
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 34L
1,341 Elo+
Party 1
Olorun
Olorun
Takkah
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,043 Elo+
Party 1
Hachiman
Hachiman
ValicGhandi
Hachiman
Level 28
God Stats
1W - 5L
1,273 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 1
Cthulhu
Cthulhu
beaverpatrol10
Cthulhu
Level 27
God Stats
6W - 10L
1,581 SR
Queue Stats
17W - 31L
1,372 Elo+
Party 1
Team Averages
Level 26
1,431 SR
1,235 Elo+

VS

Team Averages
Level 15
1,510 SR
1,508 Elo+
Achilles
Achilles
Eharris3816
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Solo
Nu Wa
Nu Wa
FuriousCloud324
Nu Wa
Level 29
God Stats
7W - 14L
1,549 SR
Queue Stats
10W - 30L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TypicalADCPlayer
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,571 Elo+
Solo
Thanatos
Thanatos
casualplayer2005
Thanatos
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 98L
1,530 Elo+
Solo
Janus
Janus
julitoce
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lflock94
Da Ji
13
1 / 4 / 4
8,146
815
2,342
7,897
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Slaperoni
Merlin
15
3 / 4 / 8
9,116
912
9,830
9,346
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Takkah
Olorun
14
2 / 7 / 10
8,750
875
9,983
13,594
4,154
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Hachiman
ValicGhandi
Hachiman
15
6 / 7 / 5
9,292
929
7,164
13,559
3,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 7
7,852
785
6,733
12,451
5,072
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eharris3816
Achilles
16
6 / 4 / 8
9,618
962
12,474
13,757
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 7
8,134
813
3,524
6,184
2,340
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
TypicalADCPlayer
Ah Muzen Cab
17
6 / 2 / 8
10,090
1,009
11,821
10,974
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 3 / 5
10,543
1,054
8,277
9,752
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
julitoce
Janus
16
3 / 0 / 12
9,697
970
12,223
4,723
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
12
Kills
26
26
Deaths
13
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Eharris3816
Achilles
6
4
8
2.5
W
1
4
7
1.13
L
Da Ji
Lflock94
Da Ji
1
4
4
0.75
L
Merlin
Slaperoni
Merlin
3
4
8
1.75
L
Olorun
Takkah
Olorun
2
7
10
1
W
Ah Muzen Cab
TypicalADCPlayer
Ah Muzen Cab
6
2
8
5
L
Hachiman
ValicGhandi
Hachiman
6
7
5
1.21
L
0
4
7
0.88
W
10
3
5
4.17
W
Janus
julitoce
Janus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
48,319
56,847
Taken
45,390
19,096
Mitigated
24,967
6,466
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Eharris3816
Achilles
12,474
2,518
0
1,672
13,757
13,998
0
8,027
5,730
0
19,055
W
3,524
1,182
0
775
6,184
2,340
420
3,754
2,430
4,545
56
L
Da Ji
Lflock94
Da Ji
2,342
472
0
154
7,897
3,012
0
1,771
5,985
0
10,501
L
Merlin
Slaperoni
Merlin
9,830
582
0
1,462
9,346
2,939
0
2,031
7,245
27,368
548
L
Olorun
Takkah
Olorun
9,983
4,958
448
2,611
13,594
4,154
403
3,289
10,073
17,196
82
W
Ah Muzen Cab
TypicalADCPlayer
Ah Muzen Cab
11,821
3,381
0
1,767
10,974
3,693
2,336
6,649
4,325
0
39,261
L
Hachiman
ValicGhandi
Hachiman
7,164
5,071
0
1,225
13,559
3,919
40
5,584
7,758
0
15,141
L
6,733
391
238
328
12,451
5,072
0
2,693
9,635
21,412
128
W
8,277
1,605
0
6,834
9,752
3,283
0
5,092
4,660
0
23,719
W
Janus
julitoce
Janus
12,223
365
315
1,571
4,723
1,653
1,324
2,553
2,170
42,833
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
48,082
145
Minions Killed
212
0
Camps Cleared
0
913,479
Distance Traveled
970,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,618
962
18
2
0
196,505
0
W
Nu Wa
8,134
813
1
0
0
141,791
0
L
Da Ji
8,146
815
20
2
0
189,479
0
L
Merlin
9,116
912
44
4
0
185,428
0
L
Olorun
8,750
875
21
2
0
153,855
0
W
Ah Muzen Cab
10,090
1,009
71
7
0
205,998
0
L
Hachiman
9,292
929
32
3
0
182,906
0
L
Cthulhu
7,852
785
28
3
0
201,811
0
W
Thanatos
10,543
1,054
43
4
0
233,608
0
W
Janus
9,697
970
79
8
0
192,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role