Player Matchup

Geb
Geb
Pyrò
Geb
Level 209
God Stats
1W - 0L
1,266 SR
Queue Stats
135W - 84L
1,672 Elo+
Party 1
Sol
Sol
SexyBunny69
Sol
Level 89
God Stats
9W - 3L
1,599 SR
Queue Stats
28W - 17L
1,619 Elo+
Party 1
Set
Set
SexySquirrel69
Set
Level 221
God Stats
6W - 3L
1,555 SR
Queue Stats
63W - 60L
1,560 Elo+
Party 1
Team Averages
Level 173
1,473 SR
1,617 Elo+

VS

Team Averages
Level 108
1,548 SR
1,490 Elo+
Atlas
Atlas
Lukartk
Atlas
Level 111
God Stats
5W - 4L
1,858 SR
Queue Stats
147W - 143L
1,515 Elo+
Party 2
Ymir
Ymir
Storkage
Ymir
Level 100
God Stats
0W - 1L
1,462 SR
Queue Stats
59W - 45L
1,504 Elo+
Party 2
Thor
Thor
Σeus
Thor
Level 114
God Stats
2W - 2L
1,325 SR
Queue Stats
70W - 70L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Pyrò
Geb
15
1 / 3 / 12
8,907
891
6,499
10,063
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 6
9,504
950
12,236
8,472
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
10 / 2 / 6
10,578
1,058
10,759
7,707
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lukartk
Atlas
12
0 / 6 / 7
7,583
758
5,595
11,823
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
13
3 / 5 / 5
8,426
843
5,359
12,903
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
Σeus
Thor
13
5 / 5 / 3
9,021
902
5,959
8,741
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
8
9
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
Lukartk
Atlas
0
6
7
0.58
W
Geb
Pyrò
Geb
1
3
12
2.33
W
5
4
6
2
W
10
2
6
6.5
L
Ymir
3
5
5
1.1
L
Thor
Σeus
Thor
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,494
Damage
16,913
26,242
Taken
33,467
14,120
Mitigated
22,404
5,609
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Lukartk
Atlas
5,595
2,125
0
650
11,823
7,101
0
6,268
5,423
14,619
0
W
Geb
Pyrò
Geb
6,499
827
0
1,030
10,063
6,801
330
4,289
4,952
12,357
1,108
W
12,236
4,016
0
2,224
8,472
2,960
1,109
4,048
3,963
33,846
1,694
W
10,759
4,630
0
2,355
7,707
4,359
1,751
1,716
5,651
0
46,077
L
Ymir
5,359
1,538
0
988
12,903
11,869
0
6,278
6,421
15,133
0
L
Thor
Σeus
Thor
5,959
1,628
0
704
8,741
3,434
0
5,382
3,233
0
21,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
25,030
128
Minions Killed
76
0
Camps Cleared
0
602,838
Distance Traveled
508,880
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,583
758
19
2
0
180,656
1
W
Geb
8,907
891
9
1
0
204,063
0
W
Sol
9,504
950
48
5
0
176,997
0
W
Set
10,578
1,058
71
7
0
221,778
0
L
Ymir
8,426
843
16
2
0
152,615
0
L
Thor
9,021
902
41
4
0
175,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role