Player Matchup

Tiamat
Tiamat
Acho_mach0615
Tiamat
Level 29
God Stats
2W - 4L
1,467 SR
Queue Stats
135W - 139L
1,429 Elo+
Solo
Yu Huang
Yu Huang
ForbbidenTSB
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,453 Elo+
Solo
Anubis
Anubis
KryptonianWRLD
Anubis
Level 127
God Stats
3W - 1L
1,809 SR
Queue Stats
194W - 221L
1,430 Elo+
Solo
Neith
Neith
Mama_Bear_VII
Neith
Level 128
God Stats
0W - 1L
1,484 SR
Queue Stats
68W - 93L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
MrToshe
Ao Kuang
Level 86
God Stats
0W - 1L
1,529 SR
Queue Stats
11W - 23L
1,286 Elo+
Solo
Team Averages
Level 92
1,558 SR
1,394 Elo+

VS

Team Averages
Level 73
1,379 SR
1,342 Elo+
Odin
Odin
JustTaye
Odin
Level 122
God Stats
1W - 3L
1,120 SR
Queue Stats
71W - 87L
1,381 Elo+
Solo
Atlas
Atlas
Kittie1997
Atlas
Level 29
God Stats
1W - 1L
1,329 SR
Queue Stats
29W - 35L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
NarkoRock
Cthulhu
Level 28
God Stats
6W - 1L
1,445 SR
Queue Stats
138W - 134L
1,369 Elo+
Party 1
Zeus
Zeus
Sbud1990
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,290 Elo+
Party 1
Jing Wei
Jing Wei
TheExiledDon
Jing Wei
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 65L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 10
8,393
763
9,954
9,033
4,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Yu Huang
ForbbidenTSB
Yu Huang
10
2 / 3 / 1
6,999
636
2,290
3,552
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 3
8,537
776
6,762
10,505
4,477
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 3
10,223
929
14,772
12,011
4,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
MrToshe
Ao Kuang
1
0 / 0 / 0
2,852
259
0
91
29

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 4 / 8
9,978
907
2,990
16,556
10,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
14
1 / 4 / 5
9,199
836
3,102
12,392
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
NarkoRock
Cthulhu
17
4 / 2 / 10
10,340
940
12,245
12,653
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
17
6 / 3 / 6
10,802
982
9,191
7,345
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
TheExiledDon
Jing Wei
15
3 / 4 / 4
9,583
871
4,972
7,362
2,418
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
16
Kills
17
17
Deaths
17
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
L
Yu Huang
ForbbidenTSB
Yu Huang
2
3
1
0.83
W
Odin
3
4
8
1.75
W
Atlas
1
4
5
0.88
L
4
7
3
0.79
L
9
4
3
2.63
L
Ao Kuang
MrToshe
Ao Kuang
0
0
0
0
W
Cthulhu
NarkoRock
Cthulhu
4
2
10
4.5
W
Zeus
6
3
6
3
W
Jing Wei
TheExiledDon
Jing Wei
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
32,500
35,192
Taken
56,308
15,413
Mitigated
30,458
9,410
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,954
943
419
1,452
9,033
4,975
0
6,163
2,587
17,375
0
L
Yu Huang
ForbbidenTSB
Yu Huang
2,290
500
181
352
3,552
1,106
0
2,261
1,077
6,840
0
W
Odin
2,990
245
1,053
5,233
16,556
10,045
859
3,717
12,839
0
7,005
W
Atlas
3,102
616
1,180
1,766
12,392
10,279
228
5,112
7,280
10,173
882
L
6,762
39
104
1,425
10,505
4,477
0
7,489
2,687
12,321
301
L
14,772
6,171
454
5,023
12,011
4,826
0
6,965
4,664
0
36,066
L
Ao Kuang
MrToshe
Ao Kuang
0
0
0
0
91
29
0
91
0
0
0
W
Cthulhu
NarkoRock
Cthulhu
12,245
253
1,250
3,765
12,653
5,391
1,016
6,198
6,455
27,503
1,322
W
Zeus
9,191
175
1,099
1,077
7,345
2,325
1,669
1,223
6,122
33,527
0
W
Jing Wei
TheExiledDon
Jing Wei
4,972
3,888
822
442
7,362
2,418
2,796
2,564
4,798
0
18,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
49,902
91
Minions Killed
130
0
Camps Cleared
0
576,177
Distance Traveled
1,096,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,393
763
19
2
0
183,632
0
L
Yu Huang
6,999
636
12
1
0
74,650
0
W
Odin
9,978
907
9
1
0
214,061
0
W
Atlas
9,199
836
21
2
0
217,189
0
L
Anubis
8,537
776
17
2
0
135,926
0
L
Neith
10,223
929
43
4
0
181,969
0
L
Ao Kuang
2,852
259
0
0
0
0
0
W
Cthulhu
10,340
940
35
3
0
239,544
0
W
Zeus
10,802
982
50
5
0
203,819
0
W
Jing Wei
9,583
871
15
1
0
221,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role