Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ItsGingie
Serqet
Level 145
God Stats
4W - 4L
1,704 SR
Queue Stats
183W - 173L
1,585 Elo+
Party 1
Xbalanque
Xbalanque
LostZenith
Xbalanque
Level 166
God Stats
5W - 2L
1,769 SR
Queue Stats
351W - 370L
1,533 Elo+
Party 1
Chaac
Chaac
RyanBooj
Chaac
Level 154
God Stats
1W - 0L
1,473 SR
Queue Stats
142W - 115L
1,619 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XxXChisxXx
Kumbhakarna
Level 153
God Stats
1W - 3L
1,220 SR
Queue Stats
334W - 270L
1,650 Elo+
Party 3
Team Averages
Level 149
1,533 SR
1,577 Elo+

VS

Team Averages
Level 147
1,548 SR
1,570 Elo+
Skadi
Skadi
ClamStack
Skadi
Level 157
God Stats
19W - 12L
1,720 SR
Queue Stats
119W - 96L
1,636 Elo+
Solo
Chernobog
Chernobog
ItzWitz
Chernobog
Level 142
God Stats
1W - 1L
1,744 SR
Queue Stats
172W - 214L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
Sarcastronaut
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,631 Elo+
Party 2
Cerberus
Cerberus
ThySauceyBoi
Cerberus
Level 136
God Stats
9W - 13L
1,400 SR
Queue Stats
270W - 321L
1,453 Elo+
Party 2
Ra
Ra
Zulxx
Ra
Level 210
God Stats
3W - 4L
1,378 SR
Queue Stats
46W - 45L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 1
5,763
576
3,111
2,631
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
ItsGingie
Serqet
11
3 / 1 / 3
5,811
581
4,049
5,803
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
LostZenith
Xbalanque
13
5 / 0 / 0
7,215
722
8,250
5,833
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chaac
RyanBooj
Chaac
11
0 / 1 / 3
6,223
622
5,406
6,747
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
XxXChisxXx
Kumbhakarna
9
0 / 0 / 6
5,577
558
2,438
8,520
5,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ClamStack
Skadi
10
0 / 3 / 0
5,240
524
5,240
6,846
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
ItzWitz
Chernobog
10
1 / 1 / 2
5,242
524
1,773
6,366
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Sarcastronaut
Cabrakan
8
0 / 3 / 1
4,999
500
3,699
7,989
7,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ThySauceyBoi
Cerberus
10
0 / 2 / 1
5,677
568
3,221
9,757
6,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ra
11
2 / 1 / 0
6,295
630
3,545
3,800
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
1
2.5
L
Skadi
ClamStack
Skadi
0
3
0
0
W
Serqet
ItsGingie
Serqet
3
1
3
4.5
L
Chernobog
ItzWitz
Chernobog
1
1
2
2
W
Xbalanque
LostZenith
Xbalanque
5
0
0
5
W
Chaac
RyanBooj
Chaac
0
1
3
1.5
L
Cabrakan
Sarcastronaut
Cabrakan
0
3
1
0.17
L
Cerberus
ThySauceyBoi
Cerberus
0
2
1
0.25
W
Kumbhakarna
XxXChisxXx
Kumbhakarna
0
0
6
3
L
Ra
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
17,478
29,534
Taken
34,758
13,685
Mitigated
18,844
14,798
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,111
179
0
1,022
2,631
672
0
708
1,923
36,778
0
L
Skadi
ClamStack
Skadi
5,240
1,738
0
1,372
6,846
1,556
0
729
6,117
0
49,038
W
Serqet
ItsGingie
Serqet
4,049
837
0
3,160
5,803
1,613
0
1,910
3,843
0
31,695
L
Chernobog
ItzWitz
Chernobog
1,773
1,182
0
1,973
6,366
2,034
0
1,724
4,541
0
37,725
W
Xbalanque
LostZenith
Xbalanque
8,250
3,717
0
3,835
5,833
1,899
548
828
5,005
0
57,855
W
Chaac
RyanBooj
Chaac
5,406
974
0
3,325
6,747
3,743
0
3,690
3,057
0
44,964
L
Cabrakan
Sarcastronaut
Cabrakan
3,699
490
0
1,488
7,989
7,759
0
1,674
6,201
6,861
1,623
L
Cerberus
ThySauceyBoi
Cerberus
3,221
183
0
3,446
9,757
6,196
0
0
9,194
34,392
1,450
W
Kumbhakarna
XxXChisxXx
Kumbhakarna
2,438
85
0
3,456
8,520
5,758
0
2,685
5,745
13,994
0
L
Ra
3,545
60
348
1,048
3,800
1,299
0
1,422
2,378
50,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
27,453
341
Minions Killed
373
0
Camps Cleared
0
1,052,895
Distance Traveled
1,009,891
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,763
576
78
8
0
203,362
0
L
Skadi
5,240
524
86
9
0
172,189
0
W
Serqet
5,811
581
66
7
0
244,386
0
L
Chernobog
5,242
524
73
7
0
240,925
1
W
Xbalanque
7,215
722
107
11
0
195,031
1
W
Chaac
6,223
622
80
8
0
210,096
2
L
Cabrakan
4,999
500
10
1
0
189,161
3
L
Cerberus
5,677
568
91
9
0
170,655
1
W
Kumbhakarna
5,577
558
10
1
0
200,020
2
L
Ra
6,295
630
113
11
0
236,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role