Player Matchup

Charybdis
Charybdis
Alakazammm
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
ConfinedEmu
Ix Chel
Level 156
God Stats
0W - 2L
1,542 SR
Queue Stats
32W - 45L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
NYSUCKS
Hou Yi
Level 137
God Stats
1W - 1L
1,486 SR
Queue Stats
37W - 50L
1,502 Elo+
Party 1
Rama
Rama
PayMeInProfits
Rama
Level 104
God Stats
0W - 2L
1,322 SR
Queue Stats
32W - 47L
1,486 Elo+
Party 1
Janus
Janus
yuhbloodclot
Janus
Level 155
God Stats
0W - 2L
1,272 SR
Queue Stats
32W - 44L
1,491 Elo+
Party 1
Team Averages
Level 128
1,424 SR
1,502 Elo+

VS

Team Averages
Level 163
1,464 SR
1,503 Elo+
Horus
Horus
AIphaZero2
Horus
Level 220
God Stats
2W - 0L
1,680 SR
Queue Stats
36W - 64L
1,511 Elo+
Solo
King Arthur
King Arthur
LorDannyX MX
King Arthur
Level 107
God Stats
14W - 9L
1,582 SR
Queue Stats
249W - 253L
1,455 Elo+
Solo
Khepri
Khepri
Mstrshake85
Khepri
Level 148
God Stats
5W - 7L
1,312 SR
Queue Stats
600W - 623L
1,530 Elo+
Party 2
Susano
Susano
Zarin619
Susano
Level 169
God Stats
3W - 5L
1,385 SR
Queue Stats
758W - 814L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
rexy6911
Erlang Shen
Level 171
God Stats
6W - 9L
1,360 SR
Queue Stats
748W - 752L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alakazammm
Charybdis
13
0 / 8 / 8
7,777
778
6,546
10,303
3,421
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
ConfinedEmu
Ix Chel
16
7 / 5 / 2
9,798
980
11,465
10,091
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
NYSUCKS
Hou Yi
12
0 / 6 / 7
7,355
736
9,890
11,020
3,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 6 / 5
7,325
733
3,645
8,192
2,573
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 9 / 5
8,115
812
10,739
11,148
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
8 / 3 / 23
10,569
1,057
10,918
18,179
20,104
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
LorDannyX MX
King Arthur
15
4 / 4 / 16
9,059
906
9,790
17,750
17,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
15
4 / 2 / 19
9,723
972
4,085
11,139
10,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Zarin619
Susano
18
11 / 3 / 15
10,761
1,076
12,521
11,365
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
rexy6911
Erlang Shen
16
7 / 2 / 18
9,699
970
10,719
15,500
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
125
12
Kills
34
34
Deaths
14
27
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Horus
8
3
23
6.5
L
Charybdis
Alakazammm
Charybdis
0
8
8
0.5
L
Ix Chel
ConfinedEmu
Ix Chel
7
5
2
1.6
W
King Arthur
LorDannyX MX
King Arthur
4
4
16
3
W
Khepri
4
2
19
6.75
L
Hou Yi
NYSUCKS
Hou Yi
0
6
7
0.58
L
1
6
5
0.58
W
Susano
Zarin619
Susano
11
3
15
6.17
W
Erlang Shen
rexy6911
Erlang Shen
7
2
18
8
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,285
Damage
48,033
50,754
Taken
73,933
17,153
Mitigated
68,807
8,601
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
10,918
2,470
4,596
5,109
18,179
20,104
731
4,472
12,353
4,754
15,976
L
Charybdis
Alakazammm
Charybdis
6,546
3,130
568
127
10,303
3,421
0
1,185
8,964
0
13,309
L
Ix Chel
ConfinedEmu
Ix Chel
11,465
795
948
2,148
10,091
3,639
0
1,259
8,710
22,784
403
W
King Arthur
LorDannyX MX
King Arthur
9,790
921
881
2,239
17,750
17,064
342
5,109
12,641
0
22,339
W
Khepri
4,085
83
3,192
1,848
11,139
10,960
553
4,018
6,275
14,408
0
L
Hou Yi
NYSUCKS
Hou Yi
9,890
3,085
919
2,745
11,020
3,831
0
1,130
9,667
0
18,284
L
3,645
2,725
0
0
8,192
2,573
0
1,311
6,758
0
7,122
W
Susano
Zarin619
Susano
12,521
1,430
1,614
1,111
11,365
5,528
2,915
4,644
6,721
0
30,481
W
Erlang Shen
rexy6911
Erlang Shen
10,719
2,520
756
3,032
15,500
15,151
1,909
3,734
11,766
0
22,225
L
10,739
533
699
447
11,148
3,689
0
2,248
8,744
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
49,811
84
Minions Killed
113
0
Camps Cleared
0
879,215
Distance Traveled
1,028,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,569
1,057
21
2
0
214,494
0
L
Charybdis
7,777
778
19
2
0
155,012
0
L
Ix Chel
9,798
980
32
3
0
207,734
0
W
King Arthur
9,059
906
22
2
0
206,787
0
W
Khepri
9,723
972
22
2
0
195,868
0
L
Hou Yi
7,355
736
13
1
0
184,722
0
L
Rama
7,325
733
6
1
0
172,983
0
W
Susano
10,761
1,076
27
3
0
210,079
0
W
Erlang Shen
9,699
970
21
2
0
201,189
0
L
Janus
8,115
812
14
1
0
158,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role