Player Matchup

Janus
Janus
Danimm
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,421 Elo+
Party 1
Skadi
Skadi
ElDIosMaño96
Skadi
Level 142
God Stats
3W - 6L
1,515 SR
Queue Stats
58W - 81L
1,466 Elo+
Party 1
Tiamat
Tiamat
Guiseris
Tiamat
Level 82
God Stats
1W - 2L
1,597 SR
Queue Stats
143W - 180L
1,533 Elo+
Party 1
Cerberus
Cerberus
SaMendiz
Cerberus
Level 62
God Stats
27W - 25L
1,496 SR
Queue Stats
139W - 208L
1,479 Elo+
Party 1
Agni
Agni
v9lar
Agni
Level 89
God Stats
4W - 5L
1,533 SR
Queue Stats
214W - 258L
1,547 Elo+
Party 1
Team Averages
Level 96
1,528 SR
1,489 Elo+

VS

Team Averages
Level 88
1,599 SR
1,494 Elo+
Cernunnos
Cernunnos
LaaRK
Cernunnos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,496 Elo+
Party 2
Thanatos
Thanatos
Wasgij
Thanatos
Level 174
God Stats
67W - 40L
1,602 SR
Queue Stats
123W - 94L
1,542 Elo+
Solo
Chang'e
Chang'e
jodidoamo
Chang'e
Level 127
God Stats
17W - 15L
1,663 SR
Queue Stats
405W - 386L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
vonkazo
Kumbhakarna
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 50L
1,484 Elo+
Party 2
Agni
Agni
war1999
Agni
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
42W - 39L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danimm
Janus
8
0 / 8 / 0
5,534
426
2,540
10,430
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,021
463
4,599
8,146
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Guiseris
Tiamat
11
1 / 8 / 2
6,337
487
3,621
11,317
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SaMendiz
Cerberus
9
0 / 2 / 3
6,112
470
2,775
11,085
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
v9lar
Agni
14
3 / 4 / 0
8,438
649
5,653
6,858
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LaaRK
Cernunnos
14
5 / 0 / 4
7,949
611
5,524
5,303
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Wasgij
Thanatos
14
14 / 1 / 4
9,178
706
11,644
10,689
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chang'e
jodidoamo
Chang'e
14
1 / 1 / 5
8,369
644
5,278
9,171
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
vonkazo
Kumbhakarna
13
3 / 0 / 3
7,429
571
3,164
8,206
5,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
war1999
Agni
13
5 / 2 / 6
8,299
638
10,966
7,133
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
28
28
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
Danimm
Janus
0
8
0
0
L
0
6
0
0
L
Tiamat
Guiseris
Tiamat
1
8
2
0.25
W
Cernunnos
LaaRK
Cernunnos
5
0
4
7
L
Cerberus
SaMendiz
Cerberus
0
2
3
0.75
W
Thanatos
Wasgij
Thanatos
14
1
4
16
W
Chang'e
jodidoamo
Chang'e
1
1
5
3.5
L
Agni
v9lar
Agni
3
4
0
0.75
W
Kumbhakarna
vonkazo
Kumbhakarna
3
0
3
4.5
W
Agni
war1999
Agni
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
36,576
47,836
Taken
40,502
16,707
Mitigated
15,656
7,602
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Danimm
Janus
2,540
83
0
1,789
10,430
1,610
0
2,471
7,919
22,628
0
L
4,599
1,275
0
282
8,146
2,175
0
1,154
6,992
0
41,029
L
Tiamat
Guiseris
Tiamat
3,621
690
0
1,662
11,317
3,248
0
6,490
4,787
31,887
0
W
Cernunnos
LaaRK
Cernunnos
5,524
2,610
0
3,612
5,303
2,134
1,709
228
5,075
0
62,509
L
Cerberus
SaMendiz
Cerberus
2,775
147
0
2,430
11,085
7,851
0
5,718
5,267
14,810
660
W
Thanatos
Wasgij
Thanatos
11,644
1,543
0
12,181
10,689
3,315
0
3,327
7,276
0
51,002
W
Chang'e
jodidoamo
Chang'e
5,278
194
341
5,259
9,171
2,581
760
4,446
4,303
47,926
533
L
Agni
v9lar
Agni
5,653
465
0
1,439
6,858
1,823
0
2,945
3,583
42,102
856
W
Kumbhakarna
vonkazo
Kumbhakarna
3,164
279
0
3,573
8,206
5,459
290
1,427
6,779
22,283
0
W
Agni
war1999
Agni
10,966
1,527
0
928
7,133
2,167
0
4,565
2,520
54,861
1,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
41,224
298
Minions Killed
415
0
Camps Cleared
0
1,273,805
Distance Traveled
1,400,477
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,534
426
40
3
0
265,347
0
L
Skadi
6,021
463
82
6
0
247,882
0
L
Tiamat
6,337
487
58
4
0
237,940
0
W
Cernunnos
7,949
611
105
8
0
254,195
0
L
Cerberus
6,112
470
25
2
0
279,065
7
W
Thanatos
9,178
706
77
6
0
330,993
0
W
Chang'e
8,369
644
111
9
0
254,231
2
L
Agni
8,438
649
93
7
0
243,571
2
W
Kumbhakarna
7,429
571
28
2
0
298,345
2
W
Agni
8,299
638
94
7
0
262,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role