Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bernkastel99704
Neith
Level 119
God Stats
3W - 2L
1,734 SR
Queue Stats
14W - 10L
1,457 Elo+
Solo
Mulan
Mulan
MitchyyC
Mulan
Level 147
God Stats
4W - 5L
1,322 SR
Queue Stats
68W - 73L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THE DRAKE W
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,345 SR
Queue Stats
15W - 40L
1,251 Elo+
Party 1
Bacchus
Bacchus
TheRyanBreland
Bacchus
Level 49
God Stats
1W - 2L
1,469 SR
Queue Stats
9W - 25L
1,237 Elo+
Party 1
Team Averages
Level 89
1,474 SR
1,378 Elo+

VS

Team Averages
Level 97
1,574 SR
1,492 Elo+
Scylla
Scylla
Paytar
Scylla
Level 144
God Stats
6W - 4L
1,593 SR
Queue Stats
65W - 49L
1,558 Elo+
Solo
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 94
God Stats
219W - 159L
1,574 SR
Queue Stats
412W - 379L
1,514 Elo+
Solo
Ishtar
Ishtar
luvhrlol
Ishtar
Level 38
God Stats
2W - 0L
1,733 SR
Queue Stats
136W - 130L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
muce16
Morgan Le Fay
Level 130
God Stats
1W - 2L
1,390 SR
Queue Stats
24W - 21L
1,480 Elo+
Solo
Chang'e
Chang'e
nagato13042t
Chang'e
Level 77
God Stats
16W - 14L
1,581 SR
Queue Stats
63W - 74L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 7 / 0
7,879
492
5,236
13,899
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 0
7,643
478
9,463
8,600
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
MitchyyC
Mulan
11
0 / 9 / 1
7,505
469
8,821
18,122
12,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
THE DRAKE W
Morgan Le Fay
12
0 / 4 / 0
6,776
424
3,380
7,078
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
6,146
384
3,569
8,422
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Paytar
Scylla
18
10 / 0 / 4
11,194
700
12,201
6,682
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Tazzy1925
Fenrir
13
8 / 2 / 6
8,706
544
9,152
12,704
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
luvhrlol
Ishtar
11
2 / 1 / 3
7,399
462
1,926
7,206
2,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
muce16
Morgan Le Fay
15
7 / 0 / 6
9,746
609
10,600
9,781
4,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
nagato13042t
Chang'e
13
0 / 1 / 11
8,477
530
6,302
13,269
7,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
27
27
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
0
0.29
L
2
3
0
0.67
L
Mulan
MitchyyC
Mulan
0
9
1
0.06
W
Scylla
Paytar
Scylla
10
0
4
12
L
Morgan Le Fay
THE DRAKE W
Morgan Le Fay
0
4
0
0
W
Fenrir
Tazzy1925
Fenrir
8
2
6
5.5
L
0
4
1
0.13
W
Ishtar
luvhrlol
Ishtar
2
1
3
3.5
W
Morgan Le Fay
muce16
Morgan Le Fay
7
0
6
10
W
Chang'e
nagato13042t
Chang'e
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,469
Damage
40,181
56,121
Taken
49,642
28,327
Mitigated
24,496
6,868
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,236
3,802
0
2,659
13,899
3,734
0
8,001
5,898
0
46,907
L
9,463
3,779
0
2,477
8,600
2,449
937
3,267
5,333
0
59,548
L
Mulan
MitchyyC
Mulan
8,821
688
0
1,216
18,122
12,932
0
12,446
5,676
9,382
39,512
W
Scylla
Paytar
Scylla
12,201
1,436
0
852
6,682
2,504
61
2,494
4,152
106,638
1,754
L
Morgan Le Fay
THE DRAKE W
Morgan Le Fay
3,380
715
0
0
7,078
1,552
0
3,696
3,382
38,834
236
W
Fenrir
Tazzy1925
Fenrir
9,152
3,129
0
3,289
12,704
7,470
0
2,438
10,094
0
55,567
L
3,569
119
0
516
8,422
7,660
0
1,576
6,846
16,627
1,035
W
Ishtar
luvhrlol
Ishtar
1,926
680
0
2,667
7,206
2,121
462
325
6,847
0
36,060
W
Morgan Le Fay
muce16
Morgan Le Fay
10,600
1,379
75
5,236
9,781
4,692
376
1,510
8,271
69,939
0
W
Chang'e
nagato13042t
Chang'e
6,302
443
1,192
5,208
13,269
7,709
66
1,304
11,787
41,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
45,522
339
Minions Killed
500
0
Camps Cleared
0
1,459,129
Distance Traveled
1,562,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,879
492
82
5
0
331,956
0
L
Neith
7,643
478
89
6
0
260,444
0
L
Mulan
7,505
469
81
5
0
273,079
0
W
Scylla
11,194
700
182
11
0
361,240
0
L
Morgan Le Fay
6,776
424
64
4
0
278,805
0
W
Fenrir
8,706
544
85
5
0
343,591
0
L
Bacchus
6,146
384
23
1
0
314,845
0
W
Ishtar
7,399
462
70
4
0
250,612
0
W
Morgan Le Fay
9,746
609
105
7
0
301,604
2
W
Chang'e
8,477
530
58
4
0
305,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role