Player Matchup

Kuzenbo
Kuzenbo
CARFERIRIMED
Kuzenbo
Level 154
God Stats
1W - 5L
1,092 SR
Queue Stats
209W - 213L
1,462 Elo+
Solo
Freya
Freya
FatShackFlub
Freya
Level 161
God Stats
1W - 1L
1,332 SR
Queue Stats
292W - 281L
1,460 Elo+
Solo
Medusa
Medusa
Gork862
Medusa
Level 97
God Stats
2W - 2L
1,326 SR
Queue Stats
99W - 89L
1,493 Elo+
Party 2
Neith
Neith
Trellgore
Neith
Level 97
God Stats
8W - 5L
1,613 SR
Queue Stats
91W - 83L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gunnerouzie
Cu Chulainn
Level 105
God Stats
2W - 0L
1,689 SR
Queue Stats
74W - 50L
1,509 Elo+
Solo
Team Averages
Level 123
1,410 SR
1,489 Elo+

VS

Team Averages
Level 112
1,460 SR
1,455 Elo+
Awilix
Awilix
 
Awilix
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Fett7980
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 286L
1,505 Elo+
Solo
King Arthur
King Arthur
Striker2205JP
King Arthur
Level 150
God Stats
4W - 2L
1,348 SR
Queue Stats
145W - 152L
1,522 Elo+
Party 1
Hera
Hera
TippAlip
Hera
Level 126
God Stats
8W - 7L
1,641 SR
Queue Stats
108W - 90L
1,428 Elo+
Solo
Terra
Terra
ttvRaikageEj
Terra
Level 60
God Stats
1W - 2L
1,311 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CARFERIRIMED
Kuzenbo
9
2 / 0 / 3
6,118
556
3,375
4,047
3,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 1
6,833
621
4,038
6,897
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
Gork862
Medusa
13
5 / 1 / 4
7,372
670
4,543
6,117
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Trellgore
Neith
11
4 / 1 / 2
6,872
625
6,786
5,715
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
gunnerouzie
Cu Chulainn
11
2 / 3 / 1
6,425
584
5,251
10,790
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 4 / 2
6,535
594
4,301
9,245
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Fett7980
Heimdallr
3
0 / 2 / 0
4,009
364
1,018
2,178
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Striker2205JP
King Arthur
9
3 / 3 / 1
5,936
540
6,968
9,172
6,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
8
0 / 8 / 0
5,119
465
3,135
7,279
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,811
528
2,498
8,026
4,992
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
6
6
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
4
2
1
W
Kuzenbo
CARFERIRIMED
Kuzenbo
2
0
3
3.5
W
5
1
1
5.5
L
Heimdallr
Fett7980
Heimdallr
0
2
0
0
W
Medusa
Gork862
Medusa
5
1
4
7
L
King Arthur
Striker2205JP
King Arthur
3
3
1
1.17
L
Hera
0
8
0
0
W
Neith
Trellgore
Neith
4
1
2
5
W
Cu Chulainn
gunnerouzie
Cu Chulainn
2
3
1
0.83
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
17,920
33,566
Taken
35,900
15,480
Mitigated
17,680
11,331
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,301
1,667
0
440
9,245
3,564
0
1,884
7,361
0
29,858
W
Kuzenbo
CARFERIRIMED
Kuzenbo
3,375
1,772
0
1,150
4,047
3,649
0
514
3,533
14,054
0
W
4,038
1,780
0
4,313
6,897
2,260
0
776
6,121
43,357
10,166
L
Heimdallr
Fett7980
Heimdallr
1,018
408
0
198
2,178
565
0
586
1,592
0
8,272
W
Medusa
Gork862
Medusa
4,543
1,776
0
1,328
6,117
2,055
0
1,693
4,424
0
52,187
L
King Arthur
Striker2205JP
King Arthur
6,968
1,678
0
941
9,172
6,970
0
1,189
7,983
0
32,689
L
Hera
3,135
807
0
730
7,279
1,589
0
1,827
5,452
29,877
0
W
Neith
Trellgore
Neith
6,786
2,516
0
2,012
5,715
1,944
812
2,722
2,993
0
48,798
W
Cu Chulainn
gunnerouzie
Cu Chulainn
5,251
1,765
0
2,528
10,790
5,572
0
121
10,669
0
38,909
L
2,498
417
893
1,894
8,026
4,992
0
1,630
6,396
26,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
27,410
354
Minions Killed
235
0
Camps Cleared
0
1,112,629
Distance Traveled
905,194
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,535
594
62
6
0
241,556
3
W
Kuzenbo
6,118
556
26
2
0
237,135
0
W
Freya
6,833
621
88
8
0
230,816
0
L
Heimdallr
4,009
364
21
2
0
54,527
1
W
Medusa
7,372
670
103
9
0
234,422
2
L
King Arthur
5,936
540
62
6
0
154,342
0
L
Hera
5,119
465
39
4
0
214,245
0
W
Neith
6,872
625
70
6
0
200,837
2
W
Cu Chulainn
6,425
584
67
6
0
209,419
0
L
Terra
5,811
528
51
5
0
240,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role