Player Matchup

Atlas
Atlas
FINNSSJ
Atlas
Level 203
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 113L
1,793 Elo+
Solo
Vulcan
Vulcan
ISawYouTry
Vulcan
Level 159
God Stats
13W - 12L
1,643 SR
Queue Stats
546W - 535L
1,606 Elo+
Solo
Hou Yi
Hou Yi
LucidSol
Hou Yi
Level 41
God Stats
2W - 3L
1,550 SR
Queue Stats
26W - 14L
1,744 Elo+
Solo
Team Averages
Level 134
1,564 SR
1,714 Elo+

VS

Team Averages
Level 93
1,536 SR
1,636 Elo+
Zhong Kui
Zhong Kui
Cring3Bring3
Zhong Kui
Level 75
God Stats
8W - 3L
1,833 SR
Queue Stats
98W - 89L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
Koruptsoldier
Xbalanque
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,664 Elo+
Party 1
Kuzenbo
Kuzenbo
royaltea90
Kuzenbo
Level 102
God Stats
0W - 2L
1,275 SR
Queue Stats
90W - 78L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FINNSSJ
Atlas
16
6 / 0 / 12
10,401
946
11,104
14,260
13,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
ISawYouTry
Vulcan
17
6 / 2 / 11
10,817
983
13,364
5,330
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
LucidSol
Hou Yi
16
6 / 0 / 11
10,285
935
10,570
6,254
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cring3Bring3
Zhong Kui
13
0 / 7 / 1
7,980
725
5,751
11,538
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
Koruptsoldier
Xbalanque
14
1 / 6 / 1
8,006
728
7,242
12,248
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
royaltea90
Kuzenbo
14
1 / 5 / 0
7,782
707
6,353
14,680
15,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
18
Kills
2
2
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cring3Bring3
Zhong Kui
0
7
1
0.07
W
Atlas
FINNSSJ
Atlas
6
0
12
12
W
Vulcan
ISawYouTry
Vulcan
6
2
11
5.75
L
Xbalanque
Koruptsoldier
Xbalanque
1
6
1
0.25
W
Hou Yi
LucidSol
Hou Yi
6
0
11
11.5
L
Kuzenbo
royaltea90
Kuzenbo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,038
Damage
19,346
25,844
Taken
38,466
17,772
Mitigated
26,482
8,465
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cring3Bring3
Zhong Kui
5,751
755
0
1,155
11,538
7,741
0
7,217
3,696
27,332
6,444
W
Atlas
FINNSSJ
Atlas
11,104
3,634
0
4,101
14,260
13,928
672
6,118
8,136
24,984
3,179
W
Vulcan
ISawYouTry
Vulcan
13,364
416
0
567
5,330
1,814
872
2,781
2,549
48,907
0
L
Xbalanque
Koruptsoldier
Xbalanque
7,242
3,362
0
2,687
12,248
3,485
0
7,156
4,470
0
30,462
W
Hou Yi
LucidSol
Hou Yi
10,570
4,557
0
3,797
6,254
2,030
2,321
2,484
3,764
0
38,115
L
Kuzenbo
royaltea90
Kuzenbo
6,353
1,747
0
1,592
14,680
15,256
0
7,546
6,552
20,068
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
23,768
163
Minions Killed
123
0
Camps Cleared
0
646,035
Distance Traveled
583,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,980
725
62
6
0
196,316
0
W
Atlas
10,401
946
36
3
0
214,521
0
W
Vulcan
10,817
983
75
7
0
224,135
1
L
Xbalanque
8,006
728
46
4
0
174,365
0
W
Hou Yi
10,285
935
52
5
0
207,379
0
L
Kuzenbo
7,782
707
15
1
0
212,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role