Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CaLixXxJaY
Camazotz
Level 157
God Stats
5W - 4L
1,345 SR
Queue Stats
482W - 482L
1,479 Elo+
Solo
Olorun
Olorun
CyanideWolf115
Olorun
Level 139
God Stats
3W - 2L
1,556 SR
Queue Stats
89W - 113L
1,358 Elo+
Solo
Sol
Sol
KingLouie1989
Sol
Level 159
God Stats
11W - 7L
1,519 SR
Queue Stats
211W - 238L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
RaRa31493
Sun Wukong
Level 173
God Stats
2W - 1L
1,537 SR
Queue Stats
796W - 812L
1,515 Elo+
Solo
Team Averages
Level 151
1,491 SR
1,466 Elo+

VS

Team Averages
Level 134
1,677 SR
1,569 Elo+
Da Ji
Da Ji
Kirbinator6
Da Ji
Level 107
God Stats
1W - 2L
1,543 SR
Queue Stats
108W - 102L
1,564 Elo+
Party 1
Charon
Charon
Najilam
Charon
Level 125
God Stats
1W - 1L
1,898 SR
Queue Stats
90W - 89L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Orcmeat
Cu Chulainn
Level 172
God Stats
4W - 3L
1,779 SR
Queue Stats
300W - 292L
1,451 Elo+
Solo
Danzaburou
Danzaburou
cihl
Danzaburou
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 107L
1,833 Elo+
Party 1
Cupid
Cupid
daryle_stevens
Cupid
Level 142
God Stats
2W - 3L
1,667 SR
Queue Stats
272W - 294L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 10
7,790
779
10,509
15,201
17,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
CaLixXxJaY
Camazotz
15
3 / 0 / 12
8,480
848
5,240
15,123
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 3 / 10
7,723
772
3,998
9,406
4,297
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 1 / 7
9,357
936
11,142
8,519
3,354
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
RaRa31493
Sun Wukong
13
2 / 1 / 12
8,191
819
5,269
11,938
8,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,351
735
7,601
6,971
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Najilam
Charon
12
0 / 4 / 4
6,748
675
7,209
7,140
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Orcmeat
Cu Chulainn
13
0 / 5 / 3
7,225
723
11,543
11,821
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
cihl
Danzaburou
15
2 / 2 / 3
8,197
820
11,930
6,746
2,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 3 / 3
7,575
758
5,003
6,883
2,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
16
Kills
7
7
Deaths
16
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
10
3.5
W
Camazotz
CaLixXxJaY
Camazotz
3
0
12
9
W
1
3
10
2
W
8
1
7
11.5
L
4
2
1
2.25
L
Charon
Najilam
Charon
0
4
4
0.5
L
Cu Chulainn
Orcmeat
Cu Chulainn
0
5
3
0.3
W
Sun Wukong
RaRa31493
Sun Wukong
2
1
12
8
L
Danzaburou
cihl
Danzaburou
2
2
3
1.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,158
Damage
43,286
60,187
Taken
39,561
40,208
Mitigated
24,597
35,839
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,509
371
2,614
3,794
15,201
17,974
0
1,304
13,692
2,503
13,332
W
Camazotz
CaLixXxJaY
Camazotz
5,240
283
0
6,328
15,123
6,497
190
2,168
12,847
0
15,673
W
3,998
2,032
7,716
3,653
9,406
4,297
662
1,034
8,220
11,011
0
W
11,142
2,105
3,064
3,051
8,519
3,354
454
785
7,695
27,360
0
L
7,601
980
435
530
6,971
3,467
0
3,210
3,680
0
11,071
L
Charon
Najilam
Charon
7,209
486
235
740
7,140
3,097
0
3,601
3,352
14,299
0
L
Cu Chulainn
Orcmeat
Cu Chulainn
11,543
781
651
1,255
11,821
12,658
0
4,379
7,220
0
25,273
W
Sun Wukong
RaRa31493
Sun Wukong
5,269
360
1,280
4,339
11,938
8,086
141
1,918
9,779
0
12,223
L
Danzaburou
cihl
Danzaburou
11,930
2,807
585
1,924
6,746
2,920
0
2,615
4,046
0
25,706
L
5,003
1,506
2,007
1,995
6,883
2,455
0
3,213
3,521
0
12,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
37,096
120
Minions Killed
90
0
Camps Cleared
0
964,761
Distance Traveled
879,633
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,790
779
12
1
0
213,428
1
W
Camazotz
8,480
848
15
2
0
234,267
0
W
Olorun
7,723
772
30
3
0
142,788
0
W
Sol
9,357
936
51
5
0
197,580
0
L
Da Ji
7,351
735
8
1
0
192,116
0
L
Charon
6,748
675
10
1
0
162,025
0
L
Cu Chulainn
7,225
723
23
2
0
167,481
0
W
Sun Wukong
8,191
819
12
1
0
176,698
0
L
Danzaburou
8,197
820
33
3
0
167,382
0
L
Cupid
7,575
758
16
2
0
190,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role