Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ABackCampGoblin
Anhur
Level 146
God Stats
0W - 1L
1,678 SR
Queue Stats
8W - 6L
1,575 Elo+
Solo
Mulan
Mulan
Dedguy
Mulan
Level 128
God Stats
24W - 22L
1,636 SR
Queue Stats
174W - 165L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
Jwedd
Ao Kuang
Level 147
God Stats
2W - 2L
1,453 SR
Queue Stats
50W - 57L
1,480 Elo+
Party 2
Artio
Artio
TripWithUs
Artio
Level 58
God Stats
3W - 1L
1,895 SR
Queue Stats
57W - 65L
1,500 Elo+
Party 2
Team Averages
Level 133
1,632 SR
1,518 Elo+

VS

Team Averages
Level 163
1,544 SR
1,551 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Apr0pos
Sylvanus
Level 169
God Stats
213W - 150L
1,564 SR
Queue Stats
354W - 335L
1,477 Elo+
Solo
Anubis
Anubis
RetainGodly20
Anubis
Level 158
God Stats
2W - 1L
1,243 SR
Queue Stats
37W - 17L
1,743 Elo+
Party 1
Fenrir
Fenrir
RetainKobe
Fenrir
Level 198
God Stats
9W - 5L
1,914 SR
Queue Stats
150W - 134L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 6 / 1
5,446
545
4,457
8,364
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,041
504
2,709
6,144
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Dedguy
Mulan
10
1 / 3 / 0
5,630
563
4,131
9,412
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
Jwedd
Ao Kuang
9
1 / 7 / 1
4,901
490
4,056
10,163
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
7
1 / 2 / 3
4,548
455
1,619
7,228
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 1 / 3
7,390
739
5,577
8,476
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
 
Cthulhu
9
1 / 2 / 2
5,028
503
2,812
5,591
2,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Apr0pos
Sylvanus
11
1 / 1 / 0
6,125
613
4,361
4,977
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
7 / 1 / 5
7,430
743
8,959
7,511
2,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
RetainKobe
Fenrir
11
8 / 0 / 5
6,763
676
5,595
7,019
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
19
19
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
1
0.25
W
Amaterasu
 
Amaterasu
2
1
3
3.5
W
Cthulhu
 
Cthulhu
1
2
2
1
L
1
1
1
1.5
W
Sylvanus
Apr0pos
Sylvanus
1
1
0
1
L
Mulan
Dedguy
Mulan
1
3
0
0.33
L
Ao Kuang
Jwedd
Ao Kuang
1
7
1
0.21
W
7
1
5
9.5
W
Fenrir
RetainKobe
Fenrir
8
0
5
10.5
L
Artio
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
27,304
41,311
Taken
33,574
15,561
Mitigated
13,663
10,706
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,457
608
0
878
8,364
2,675
0
4,877
3,487
0
25,322
W
Amaterasu
 
Amaterasu
5,577
1,977
0
6,348
8,476
3,963
0
302
8,174
0
52,543
W
Cthulhu
 
Cthulhu
2,812
72
104
1,071
5,591
2,541
0
614
4,858
14,270
0
L
2,709
1,702
0
2,897
6,144
1,579
0
3,254
2,890
0
30,245
W
Sylvanus
Apr0pos
Sylvanus
4,361
1,573
60
1,637
4,977
1,926
0
479
4,436
34,150
14,983
L
Mulan
Dedguy
Mulan
4,131
774
0
2,963
9,412
4,895
0
0
9,412
0
34,702
L
Ao Kuang
Jwedd
Ao Kuang
4,056
1,054
0
2,420
10,163
2,733
0
3,109
7,054
34,494
0
W
8,959
288
0
4,156
7,511
2,792
0
2,067
5,410
45,205
1,648
W
Fenrir
RetainKobe
Fenrir
5,595
1,761
0
3,708
7,019
2,441
0
1,962
5,021
0
31,499
L
Artio
1,619
301
40
1,508
7,228
3,679
0
4,264
2,964
9,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
32,736
253
Minions Killed
348
0
Camps Cleared
0
984,465
Distance Traveled
989,036
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,446
545
51
5
0
195,025
0
W
Amaterasu
7,390
739
102
10
0
187,704
0
W
Cthulhu
5,028
503
14
1
0
194,961
0
L
Anhur
5,041
504
66
7
0
189,371
0
W
Sylvanus
6,125
613
93
9
0
175,754
0
L
Mulan
5,630
563
76
8
0
186,444
0
L
Ao Kuang
4,901
490
48
5
0
218,988
0
W
Anubis
7,430
743
84
8
0
187,684
0
W
Fenrir
6,763
676
55
6
0
242,933
0
L
Artio
4,548
455
12
1
0
194,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role