Player Matchup

Poseidon
Poseidon
Mistyc_DarKGamer
Poseidon
Level 99
God Stats
2W - 3L
1,806 SR
Queue Stats
246W - 269L
1,363 Elo+
Party 2
Janus
Janus
Mystic_Kaiser200
Janus
Level 81
God Stats
1W - 2L
1,576 SR
Queue Stats
126W - 136L
1,387 Elo+
Party 2
Mercury
Mercury
ejhm33
Mercury
Level 23
God Stats
0W - 3L
1,488 SR
Queue Stats
4W - 12L
1,085 Elo+
Party 2
Chernobog
Chernobog
ianelmejor1803
Chernobog
Level 45
God Stats
1W - 2L
1,290 SR
Queue Stats
115W - 139L
1,323 Elo+
Party 2
Bacchus
Bacchus
lolfranch839
Bacchus
Level 43
God Stats
2W - 6L
1,095 SR
Queue Stats
130W - 169L
1,348 Elo+
Party 2
Team Averages
Level 58
1,451 SR
1,301 Elo+

VS

Team Averages
Level 99
1,437 SR
1,437 Elo+
Kuzenbo
Kuzenbo
Flydroz
Kuzenbo
Level 108
God Stats
10W - 2L
1,663 SR
Queue Stats
108W - 105L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
Solomon-Detod
Erlang Shen
Level 66
God Stats
35W - 30L
1,381 SR
Queue Stats
458W - 449L
1,462 Elo+
Solo
Sol
Sol
Vendetta-of-Ivar
Sol
Level 111
God Stats
1W - 1L
1,247 SR
Queue Stats
124W - 112L
1,451 Elo+
Party 1
Zeus
Zeus
betrayedleal321
Zeus
Level 85
God Stats
6W - 7L
1,394 SR
Queue Stats
446W - 432L
1,449 Elo+
Solo
Serqet
Serqet
pauet22
Serqet
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 240L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,590
506
12,229
11,291
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 0
7,828
522
7,526
9,682
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ejhm33
Mercury
9
0 / 1 / 3
5,797
386
1,395
5,757
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
ianelmejor1803
Chernobog
11
0 / 3 / 0
6,663
444
3,180
6,899
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
lolfranch839
Bacchus
10
0 / 1 / 1
6,804
454
4,646
10,909
11,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flydroz
Kuzenbo
13
0 / 0 / 5
7,812
521
4,796
7,888
7,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
Solomon-Detod
Erlang Shen
13
1 / 1 / 4
8,176
545
5,401
18,177
12,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
3 / 0 / 3
7,871
525
7,919
5,667
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 2 / 2
8,616
574
6,581
5,339
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
pauet22
Serqet
14
6 / 2 / 3
8,153
544
5,859
12,460
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Flydroz
Kuzenbo
0
0
5
2.5
L
1
5
2
0.4
L
4
4
0
1
W
Erlang Shen
Solomon-Detod
Erlang Shen
1
1
4
3
W
3
0
3
4.5
W
4
2
2
2.5
L
Mercury
ejhm33
Mercury
0
1
3
1.5
L
Chernobog
ianelmejor1803
Chernobog
0
3
0
0
L
Bacchus
lolfranch839
Bacchus
0
1
1
0.5
W
Serqet
pauet22
Serqet
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
30,556
44,538
Taken
49,531
20,994
Mitigated
27,830
10,286
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Flydroz
Kuzenbo
4,796
1,326
0
2,092
7,888
7,299
251
4,100
3,672
18,618
0
L
12,229
3,763
0
2,845
11,291
3,024
0
2,598
8,502
57,992
2,070
L
7,526
454
0
1,942
9,682
2,679
0
3,440
5,920
47,412
1,146
W
Erlang Shen
Solomon-Detod
Erlang Shen
5,401
2,105
0
8,447
18,177
12,448
0
8,753
9,335
0
47,280
W
7,919
1,702
0
3,533
5,667
1,952
680
2,347
3,320
55,480
12,796
W
6,581
375
0
833
5,339
1,563
0
3,484
1,579
50,959
1,313
L
Mercury
ejhm33
Mercury
1,395
0
0
460
5,757
1,516
0
1,517
3,871
0
23,948
L
Chernobog
ianelmejor1803
Chernobog
3,180
871
0
1,634
6,899
2,152
0
4,127
2,616
0
52,779
L
Bacchus
lolfranch839
Bacchus
4,646
123
0
3,405
10,909
11,623
0
6,617
4,243
22,600
0
W
Serqet
pauet22
Serqet
5,859
1,303
0
4,085
12,460
4,568
0
4,693
7,579
0
45,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
40,628
375
Minions Killed
404
0
Camps Cleared
0
1,493,638
Distance Traveled
1,511,251
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,812
521
21
1
0
308,784
0
L
Poseidon
7,590
506
101
7
0
259,278
0
L
Janus
7,828
522
89
6
0
305,335
0
W
Erlang Shen
8,176
545
75
5
0
290,035
0
W
Sol
7,871
525
129
9
0
290,072
1
W
Zeus
8,616
574
99
7
0
275,077
0
L
Mercury
5,797
386
46
3
0
341,973
0
L
Chernobog
6,663
444
113
8
0
262,340
1
L
Bacchus
6,804
454
26
2
0
324,712
2
W
Serqet
8,153
544
80
5
0
347,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role