Player Matchup

King Arthur
King Arthur
Borski Boy816
King Arthur
Level 26
God Stats
1W - 10L
1,181 SR
Queue Stats
65W - 84L
956 Elo+
Party 2
The Morrigan
The Morrigan
Xenoxyss
The Morrigan
Level 27
God Stats
3W - 5L
1,632 SR
Queue Stats
86W - 90L
1,359 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tony mont4n4 19
Ah Muzen Cab
Level 67
God Stats
8W - 8L
1,627 SR
Queue Stats
582W - 567L
1,381 Elo+
Party 2
Team Averages
Level 40
1,480 SR
1,232 Elo+

VS

Team Averages
Level 71
1,475 SR
1,309 Elo+
Merlin
Merlin
MjSkywalker
Merlin
Level 54
God Stats
3W - 2L
1,303 SR
Queue Stats
3W - 4L
1,218 Elo+
Solo
Yemoja
Yemoja
Via9601
Yemoja
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 288L
1,341 Elo+
Party 1
Kali
Kali
ringiku777
Kali
Level 107
God Stats
23W - 16L
1,621 SR
Queue Stats
977W - 992L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Borski Boy816
King Arthur
15
1 / 3 / 1
10,182
727
3,096
14,112
8,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

The Morrigan
Xenoxyss
The Morrigan
13
0 / 5 / 5
9,999
714
5,154
8,815
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ah Muzen Cab
tony mont4n4 19
Ah Muzen Cab
17
4 / 5 / 1
12,064
862
17,411
15,814
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 2 / 3
12,285
878
18,159
9,820
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Yemoja
Via9601
Yemoja
17
0 / 1 / 7
10,370
741
2,741
9,853
6,385
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
7 / 3 / 4
12,280
877
11,548
16,973
7,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
13
13
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Borski Boy816
King Arthur
1
3
1
0.5
W
Merlin
6
2
3
3.75
W
Yemoja
Via9601
Yemoja
0
1
7
3.5
L
The Morrigan
Xenoxyss
The Morrigan
0
5
5
0.5
W
7
3
4
3
L
Ah Muzen Cab
tony mont4n4 19
Ah Muzen Cab
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
32,448
38,741
Taken
36,646
16,168
Mitigated
17,231
3,962
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Borski Boy816
King Arthur
3,096
646
0
1,230
14,112
8,643
0
8,647
5,450
0
12,546
W
Merlin
18,159
792
62
1,181
9,820
3,425
2,196
842
8,978
65,684
0
W
Yemoja
Via9601
Yemoja
2,741
208
3,495
4,440
9,853
6,385
155
1,184
8,669
20,427
1,850
L
The Morrigan
Xenoxyss
The Morrigan
5,154
1,494
0
1,095
8,815
2,761
0
3,509
5,211
16,518
1,343
W
11,548
5,696
0
4,606
16,973
7,421
777
2,443
14,530
0
42,804
L
Ah Muzen Cab
tony mont4n4 19
Ah Muzen Cab
17,411
8,237
0
1,637
15,814
4,764
1,141
8,402
7,401
0
50,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
34,935
131
Minions Killed
181
0
Camps Cleared
0
621,135
Distance Traveled
739,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,182
727
23
2
0
210,144
0
W
Merlin
12,285
878
103
7
0
253,968
0
W
Yemoja
10,370
741
31
2
0
233,803
0
L
The Morrigan
9,999
714
27
2
0
198,819
0
W
Kali
12,280
877
47
3
0
251,640
0
L
Ah Muzen Cab
12,064
862
81
6
0
212,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role