Player Matchup

Kuzenbo
Kuzenbo
ElfMaster694792
Kuzenbo
Level 96
God Stats
6W - 2L
1,554 SR
Queue Stats
14W - 10L
1,534 Elo+
Party 1
Tiamat
Tiamat
Esuminy
Tiamat
Level 162
God Stats
3W - 3L
1,351 SR
Queue Stats
288W - 217L
1,588 Elo+
Solo
Anubis
Anubis
KILLER_DESTROY01
Anubis
Level 143
God Stats
47W - 42L
1,206 SR
Queue Stats
342W - 333L
1,499 Elo+
Solo
Hachiman
Hachiman
OblivionFlame99
Hachiman
Level 65
God Stats
7W - 3L
1,673 SR
Queue Stats
13W - 7L
1,568 Elo+
Party 1
Hercules
Hercules
Wukong_503
Hercules
Level 123
God Stats
32W - 25L
1,617 SR
Queue Stats
272W - 261L
1,439 Elo+
Solo
Team Averages
Level 118
1,480 SR
1,526 Elo+

VS

Team Averages
Level 155
1,602 SR
1,518 Elo+
Cerberus
Cerberus
EM1L14N068
Cerberus
Level 128
God Stats
9W - 2L
1,812 SR
Queue Stats
251W - 241L
1,547 Elo+
Solo
Pele
Pele
LProof
Pele
Level 157
God Stats
6W - 7L
1,788 SR
Queue Stats
365W - 356L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Reddy2bPetty
Aphrodite
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
406W - 412L
1,494 Elo+
Solo
Charybdis
Charybdis
ScarletVixen
Charybdis
Level 148
God Stats
2W - 5L
1,337 SR
Queue Stats
140W - 156L
1,552 Elo+
Solo
Mulan
Mulan
rebelmaul
Mulan
Level 186
God Stats
16W - 8L
1,575 SR
Queue Stats
298W - 293L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,434
687
1,006
4,417
3,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Esuminy
Tiamat
8
1 / 0 / 1
4,232
846
2,780
2,291
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 0 / 0
3,895
779
1,291
2,821
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
5
0 / 2 / 0
3,120
624
1,280
3,330
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Wukong_503
Hercules
8
1 / 1 / 0
4,199
840
2,002
3,057
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EM1L14N068
Cerberus
6
1 / 1 / 0
3,744
749
995
3,922
2,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pele
LProof
Pele
7
0 / 1 / 0
3,714
743
139
3,813
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Reddy2bPetty
Aphrodite
3
0 / 1 / 0
2,758
552
0
754
148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ScarletVixen
Charybdis
7
1 / 0 / 3
3,821
764
3,519
2,568
641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
rebelmaul
Mulan
6
3 / 0 / 1
4,161
832
3,026
4,795
1,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EM1L14N068
Cerberus
1
1
0
1
W
0
2
0
0
W
Tiamat
Esuminy
Tiamat
1
0
1
1.5
W
1
0
0
1
L
Pele
LProof
Pele
0
1
0
0
W
Hachiman
0
2
0
0
L
Aphrodite
Reddy2bPetty
Aphrodite
0
1
0
0
L
Charybdis
ScarletVixen
Charybdis
1
0
3
2.5
W
Hercules
Wukong_503
Hercules
1
1
0
1
L
Mulan
rebelmaul
Mulan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,359
Damage
7,679
15,916
Taken
15,852
6,490
Mitigated
6,302
6,390
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EM1L14N068
Cerberus
995
207
0
2,007
3,922
2,672
0
0
3,922
17,114
0
W
1,006
445
200
1,256
4,417
3,121
0
0
4,417
9,164
0
W
Tiamat
Esuminy
Tiamat
2,780
506
0
1,067
2,291
905
0
0
2,291
17,333
1,329
W
1,291
41
0
2,117
2,821
981
0
0
2,821
20,277
342
L
Pele
LProof
Pele
139
0
0
1,573
3,813
878
0
1,384
2,269
0
21,734
W
Hachiman
1,280
989
232
923
3,330
584
0
0
3,330
0
15,534
L
Aphrodite
Reddy2bPetty
Aphrodite
0
0
66
65
754
148
0
278
436
2,142
0
L
Charybdis
ScarletVixen
Charybdis
3,519
1,753
0
904
2,568
641
0
828
1,740
0
26,991
W
Hercules
Wukong_503
Hercules
2,002
853
0
595
3,057
899
0
995
2,062
0
21,742
L
Mulan
rebelmaul
Mulan
3,026
628
0
869
4,795
1,963
0
2,080
2,527
0
11,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,880
Gold Earned
18,198
159
Minions Killed
181
0
Camps Cleared
0
562,868
Distance Traveled
480,136
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,744
749
56
11
0
122,732
1
W
Kuzenbo
3,434
687
9
2
0
130,770
3
W
Tiamat
4,232
846
43
9
0
112,296
0
W
Anubis
3,895
779
40
8
0
110,226
0
L
Pele
3,714
743
50
10
0
117,982
1
W
Hachiman
3,120
624
29
6
0
96,067
0
L
Aphrodite
2,758
552
11
2
0
22,415
0
L
Charybdis
3,821
764
44
9
0
103,205
0
W
Hercules
4,199
840
38
8
0
113,509
0
L
Mulan
4,161
832
20
4
0
113,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role