Player Matchup

Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CaptainFadin
Sylvanus
Level 68
God Stats
0W - 1L
1,334 SR
Queue Stats
33W - 29L
1,510 Elo+
Solo
Cupid
Cupid
NITRO NUGGET197
Cupid
Level 126
God Stats
11W - 8L
1,570 SR
Queue Stats
213W - 211L
1,450 Elo+
Solo
Agni
Agni
SaikyoSama
Agni
Level 80
God Stats
12W - 18L
1,431 SR
Queue Stats
325W - 282L
1,494 Elo+
Solo
Awilix
Awilix
Uriah420
Awilix
Level 87
God Stats
31W - 18L
1,655 SR
Queue Stats
145W - 132L
1,558 Elo+
Solo
Team Averages
Level 96
1,498 SR
1,502 Elo+

VS

Team Averages
Level 126
1,553 SR
1,499 Elo+
Vulcan
Vulcan
Gil9505
Vulcan
Level 164
God Stats
19W - 16L
1,573 SR
Queue Stats
577W - 564L
1,473 Elo+
Solo
Chang'e
Chang'e
Luncheon626
Chang'e
Level 78
God Stats
6W - 4L
1,486 SR
Queue Stats
49W - 45L
1,581 Elo+
Solo
Artio
Artio
fluffy_Samurai_
Artio
Level 140
God Stats
17W - 15L
1,588 SR
Queue Stats
225W - 267L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
fluffy_loli_XD
Heimdallr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 91L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
xNATIVExKNIGHTx
Danzaburou
Level 125
God Stats
18W - 12L
1,618 SR
Queue Stats
124W - 111L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 2 / 3
5,818
582
1,955
7,799
5,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sylvanus
CaptainFadin
Sylvanus
6
0 / 2 / 0
4,431
443
1,852
7,248
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
5,400
540
5,079
7,204
1,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,488
549
4,419
5,680
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Uriah420
Awilix
10
2 / 1 / 0
5,362
536
2,624
7,020
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gil9505
Vulcan
10
1 / 1 / 1
6,096
610
3,969
2,233
640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Luncheon626
Chang'e
11
4 / 1 / 1
6,105
611
3,022
7,227
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,427
543
4,828
9,601
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
fluffy_loli_XD
Heimdallr
10
2 / 1 / 0
5,831
583
6,466
4,905
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
xNATIVExKNIGHTx
Danzaburou
11
0 / 0 / 2
5,791
579
3,001
4,433
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
3
0.75
L
Sylvanus
CaptainFadin
Sylvanus
0
2
0
0
W
Vulcan
Gil9505
Vulcan
1
1
1
1.5
W
Chang'e
Luncheon626
Chang'e
4
1
1
4.5
L
1
0
0
1
L
1
3
0
0.33
L
Awilix
Uriah420
Awilix
2
1
0
2
W
1
1
2
2
W
Heimdallr
fluffy_loli_XD
Heimdallr
2
1
0
2
W
Danzaburou
xNATIVExKNIGHTx
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
21,286
34,951
Taken
28,399
13,641
Mitigated
11,139
13,058
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,955
131
0
2,657
7,799
5,155
0
4,159
3,482
0
32,952
L
Sylvanus
CaptainFadin
Sylvanus
1,852
567
484
2,666
7,248
3,154
0
1,919
4,971
8,754
1,270
W
Vulcan
Gil9505
Vulcan
3,969
132
0
712
2,233
640
0
0
2,233
36,568
155
W
Chang'e
Luncheon626
Chang'e
3,022
244
544
2,428
7,227
2,424
0
1,407
5,652
41,150
1,272
L
5,079
3,272
200
3,810
7,204
1,856
0
1,179
5,763
0
37,830
L
4,419
191
0
875
5,680
1,553
0
1,614
3,988
32,534
0
L
Awilix
Uriah420
Awilix
2,624
793
0
2,366
7,020
1,923
0
1,863
5,095
0
31,453
W
4,828
493
252
3,325
9,601
5,171
29
2,029
7,530
18,569
0
W
Heimdallr
fluffy_loli_XD
Heimdallr
6,466
2,851
0
1,651
4,905
1,727
170
398
4,507
0
44,880
W
Danzaburou
xNATIVExKNIGHTx
Danzaburou
3,001
759
0
2,092
4,433
1,177
628
1,827
2,358
0
37,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
29,250
277
Minions Killed
311
0
Camps Cleared
0
959,585
Distance Traveled
1,007,094
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,818
582
60
6
0
178,836
3
L
Sylvanus
4,431
443
16
2
0
140,664
2
W
Vulcan
6,096
610
68
7
0
192,738
2
W
Chang'e
6,105
611
64
6
0
222,105
0
L
Cupid
5,400
540
81
8
0
197,839
0
L
Agni
5,488
549
67
7
0
196,216
0
L
Awilix
5,362
536
53
5
0
246,030
2
W
Artio
5,427
543
43
4
0
218,890
0
W
Heimdallr
5,831
583
70
7
0
181,559
0
W
Danzaburou
5,791
579
66
7
0
191,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role