Player Matchup

Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Dibow
Geb
Gold I
Level 69
God Stats
13W - 5L
1,822 SR
Queue Stats
296W - 308L
1,523 MMR
Solo
Nut
Nut
Gold III
FullTimeFailure
Nut
Gold III
Level 214
God Stats
5W - 2L
1,681 SR
Queue Stats
56W - 58L
1,515 MMR
Party 1
Mulan
Mulan
Gold II
LazyBacks
Mulan
Gold II
Level 190
God Stats
20W - 12L
1,536 SR
Queue Stats
75W - 75L
1,598 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
XBallistikzX
Kukulkan
Gold IV
Level 131
God Stats
49W - 53L
1,544 SR
Queue Stats
177W - 201L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,617 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 166
1,481 SR
1,499 MMR
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold V
SaltieBawlz
Fafnir
Gold V
Level 208
God Stats
9W - 9L
1,540 SR
Queue Stats
306W - 311L
1,450 MMR
Party 2
Hercules
Hercules
Gold II
TonyJones
Hercules
Gold II
Level 126
God Stats
6W - 12L
1,475 SR
Queue Stats
45W - 43L
1,504 MMR
Solo
Zeus
Zeus
Gold IV
joeyypwnsj00
Zeus
Gold IV
Level 178
God Stats
14W - 15L
1,633 SR
Queue Stats
347W - 372L
1,541 MMR
Solo
Arachne
Arachne
Bronze III
killerz dragon
Arachne
Bronze III
Level 100
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 0 / 0
7,129
713
8,942
6,360
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Geb
Dibow
Geb
10
0 / 0 / 1
4,642
464
4,966
6,182
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 0
5,828
583
2,904
3,930
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
LazyBacks
Mulan
11
2 / 0 / 2
5,995
600
2,606
4,458
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
XBallistikzX
Kukulkan
12
3 / 0 / 0
6,442
644
3,263
3,089
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixKing ArthurMedusaThoth

VS

Bans
FreyaChang'eBastetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 0 / 0
4,873
487
2,784
5,315
1,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
0 / 0 / 0
4,972
497
1,711
7,197
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
TonyJones
Hercules
9
0 / 3 / 0
5,352
535
2,916
9,770
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,228
523
3,164
5,187
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,487
449
1,135
5,688
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
9
Kills
0
0
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Geb
Dibow
Geb
0
0
1
0.5
W
0
0
0
0
W
Mulan
LazyBacks
Mulan
2
0
2
3
L
Fafnir
0
0
0
0
L
Hercules
TonyJones
Hercules
0
3
0
0
W
Kukulkan
XBallistikzX
Kukulkan
3
0
0
3
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
11,710
24,019
Taken
33,157
13,005
Mitigated
14,417
10,952
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,942
1,770
0
2,237
6,360
6,170
0
157
6,203
0
51,536
L
Cernunnos
 
Cernunnos
2,784
1,539
0
2,388
5,315
1,371
0
1,066
3,925
0
36,083
W
Geb
Dibow
Geb
4,966
460
0
1,500
6,182
3,064
0
1,541
4,641
20,526
378
W
2,904
1,585
0
2,580
3,930
1,190
0
460
3,470
0
52,492
W
Mulan
LazyBacks
Mulan
2,606
449
0
3,710
4,458
1,680
0
159
4,299
0
46,952
L
Fafnir
1,711
127
0
3,153
7,197
5,678
0
2,470
4,405
10,340
1,139
L
Hercules
TonyJones
Hercules
2,916
1,276
0
2,256
9,770
4,038
0
0
9,052
0
37,806
W
Kukulkan
XBallistikzX
Kukulkan
3,263
186
0
925
3,089
901
0
2,192
897
43,773
142
L
3,164
319
0
1,394
5,187
1,661
0
2,850
2,239
38,847
569
L
1,135
766
0
1,846
5,688
1,669
0
898
4,588
0
20,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
24,912
421
Minions Killed
303
0
Camps Cleared
0
1,054,962
Distance Traveled
988,087
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,129
713
104
10
0
196,605
2
L
Cernunnos
4,873
487
71
7
0
197,635
4
W
Geb
4,642
464
37
4
0
225,815
4
W
Nut
5,828
583
107
11
0
197,670
2
W
Mulan
5,995
600
93
9
0
240,392
1
L
Fafnir
4,972
497
20
2
0
207,819
3
L
Hercules
5,352
535
82
8
0
186,099
4
W
Kukulkan
6,442
644
80
8
0
194,480
4
L
Zeus
5,228
523
93
9
0
185,290
1
L
Arachne
4,487
449
37
4
0
211,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role