Player Matchup

Apollo
Apollo
 
Apollo
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Layandro00
Chang'e
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 24L
1,686 Elo+
Solo
Loki
Loki
SexyyRedd
Loki
Level 44
God Stats
7W - 3L
1,425 SR
Queue Stats
133W - 126L
1,598 Elo+
Party 2
Ymir
Ymir
clãy
Ymir
Level 158
God Stats
1W - 3L
1,494 SR
Queue Stats
139W - 135L
1,587 Elo+
Party 2
King Arthur
King Arthur
swomedude
King Arthur
Level 134
God Stats
5W - 5L
1,407 SR
Queue Stats
499W - 428L
1,515 Elo+
Solo
Team Averages
Level 138
1,465 SR
1,577 Elo+

VS

Team Averages
Level 145
1,542 SR
1,557 Elo+
Awilix
Awilix
BloodofTigerJr
Awilix
Level 137
God Stats
35W - 21L
1,673 SR
Queue Stats
77W - 73L
1,561 Elo+
Party 1
Bacchus
Bacchus
FoxyBother201
Bacchus
Level 138
God Stats
0W - 1L
1,257 SR
Queue Stats
45W - 54L
1,547 Elo+
Party 1
Freya
Freya
KéèN
Freya
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,616 Elo+
Party 3
Vulcan
Vulcan
Perpendiqular
Vulcan
Level 128
God Stats
1W - 1L
1,781 SR
Queue Stats
178W - 169L
1,516 Elo+
Solo
Nike
Nike
Shèng
Nike
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 2
6,646
665
5,145
5,975
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
Layandro00
Chang'e
12
8 / 2 / 1
7,122
712
7,521
10,541
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
4 / 1 / 5
6,285
629
3,736
6,718
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
clãy
Ymir
11
0 / 0 / 9
6,214
621
4,299
8,569
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
swomedude
King Arthur
11
0 / 1 / 2
6,156
616
7,994
11,538
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 0
6,435
644
7,512
8,471
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
8
0 / 5 / 1
4,962
496
4,658
9,911
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
KéèN
Freya
11
0 / 2 / 0
5,571
557
3,869
5,984
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 2
5,381
538
4,546
5,838
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Shèng
Nike
11
0 / 0 / 2
5,716
572
7,501
11,409
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
2
4
L
5
3
0
1.67
L
Bacchus
0
5
1
0.1
L
Freya
KéèN
Freya
0
2
0
0
W
Chang'e
Layandro00
Chang'e
8
2
1
4.25
L
0
5
2
0.2
W
Loki
4
1
5
6.5
L
Nike
Shèng
Nike
0
0
2
1
W
Ymir
clãy
Ymir
0
0
9
4.5
W
King Arthur
swomedude
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,695
Damage
28,086
43,341
Taken
41,613
17,519
Mitigated
21,304
19,703
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,145
3,609
0
3,524
5,975
1,757
871
2,839
2,657
0
54,714
L
7,512
2,751
0
2,118
8,471
2,463
0
1,829
6,443
0
32,493
L
Bacchus
4,658
663
0
1,798
9,911
8,264
0
3,944
5,835
15,206
0
L
Freya
KéèN
Freya
3,869
1,193
0
2,923
5,984
1,763
0
705
5,279
34,834
2,362
W
Chang'e
Layandro00
Chang'e
7,521
639
564
5,606
10,541
2,678
0
3,678
6,593
40,228
0
L
4,546
346
0
257
5,838
1,702
0
2,740
2,745
30,916
315
W
Loki
3,736
1,199
0
4,578
6,718
1,757
0
766
5,767
0
42,067
L
Nike
Shèng
Nike
7,501
1,063
0
3,629
11,409
7,112
0
1,499
9,804
0
40,159
W
Ymir
clãy
Ymir
4,299
1,417
0
2,104
8,569
4,635
0
4,278
3,899
17,468
2,676
W
King Arthur
swomedude
King Arthur
7,994
1,030
0
3,327
11,538
6,692
0
212
10,694
0
45,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
28,065
359
Minions Killed
286
0
Camps Cleared
0
1,132,466
Distance Traveled
1,137,743
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,646
665
104
10
0
201,169
3
L
Awilix
6,435
644
53
5
0
264,406
4
L
Bacchus
4,962
496
23
2
0
222,684
0
L
Freya
5,571
557
90
9
0
200,883
0
W
Chang'e
7,122
712
75
8
0
218,780
3
L
Vulcan
5,381
538
47
5
0
218,679
2
W
Loki
6,285
629
75
8
0
279,491
2
L
Nike
5,716
572
73
7
0
231,091
0
W
Ymir
6,214
621
27
3
0
216,743
5
W
King Arthur
6,156
616
78
8
0
216,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role