Player Matchup

Zeus
Zeus
 
Zeus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Cheliosz
Osiris
Level 154
God Stats
8W - 1L
1,724 SR
Queue Stats
218W - 177L
1,541 Elo+
Party 2
Thanatos
Thanatos
Etherίous
Thanatos
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
KingArthas97
Cthulhu
Level 106
God Stats
4W - 0L
1,752 SR
Queue Stats
147W - 128L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Youwont
Ah Muzen Cab
Level 93
God Stats
1W - 0L
1,483 SR
Queue Stats
37W - 33L
1,507 Elo+
Party 1
Team Averages
Level 89
1,592 SR
1,549 Elo+

VS

Team Averages
Level 105
1,424 SR
1,433 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
KunAgueroDGM
Susano
Level 87
God Stats
3W - 12L
1,251 SR
Queue Stats
69W - 142L
1,366 Elo+
Party 3
Skadi
Skadi
MrsJolie
Skadi
Level 49
God Stats
0W - 2L
1,244 SR
Queue Stats
84W - 75L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
TipsyJipsy
Kuzenbo
Level 121
God Stats
1W - 1L
1,785 SR
Queue Stats
12W - 25L
1,314 Elo+
Party 3
Janus
Janus
julzdot
Janus
Level 140
God Stats
7W - 15L
1,339 SR
Queue Stats
107W - 177L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 0 / 3
8,362
760
5,423
4,817
1,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
Cheliosz
Osiris
13
4 / 0 / 1
7,585
690
6,325
9,504
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Etherίous
Thanatos
12
5 / 1 / 3
6,899
627
6,247
7,217
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
KingArthas97
Cthulhu
9
2 / 1 / 2
6,172
561
3,886
8,431
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Youwont
Ah Muzen Cab
9
1 / 1 / 1
5,614
510
3,645
5,808
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 4 / 1
5,547
504
4,421
7,779
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
11
1 / 2 / 0
5,535
503
2,737
9,189
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
MrsJolie
Skadi
10
0 / 3 / 0
5,861
533
4,648
8,446
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
TipsyJipsy
Kuzenbo
7
0 / 0 / 3
5,302
482
3,353
5,927
3,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
julzdot
Janus
9
1 / 4 / 0
5,253
478
3,233
4,832
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
3
3
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
3
2.5
L
Freya
 
Freya
1
4
1
0.38
W
Osiris
Cheliosz
Osiris
4
0
1
4.5
W
Thanatos
Etherίous
Thanatos
5
1
3
6.5
W
Cthulhu
KingArthas97
Cthulhu
2
1
2
3
L
Susano
1
2
0
0.5
L
Skadi
MrsJolie
Skadi
0
3
0
0
L
Kuzenbo
TipsyJipsy
Kuzenbo
0
0
3
1.5
W
Ah Muzen Cab
Youwont
Ah Muzen Cab
1
1
1
1.5
L
Janus
julzdot
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
18,392
35,777
Taken
36,173
18,786
Mitigated
12,639
13,812
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,423
282
0
2,910
4,817
1,429
787
700
4,077
82,092
1,910
L
Freya
 
Freya
4,421
1,390
0
1,968
7,779
2,258
0
1,936
5,800
26,260
0
W
Osiris
Cheliosz
Osiris
6,325
1,137
0
3,245
9,504
8,184
0
1,173
8,267
0
42,496
W
Thanatos
Etherίous
Thanatos
6,247
1,642
0
5,122
7,217
2,442
319
2,193
4,898
0
38,529
W
Cthulhu
KingArthas97
Cthulhu
3,886
264
42
1,261
8,431
5,261
54
4,126
3,878
19,717
1,077
L
Susano
2,737
655
0
3,843
9,189
2,605
0
919
8,270
0
36,682
L
Skadi
MrsJolie
Skadi
4,648
1,703
0
872
8,446
2,736
0
910
6,975
451
36,919
L
Kuzenbo
TipsyJipsy
Kuzenbo
3,353
2,018
0
1,187
5,927
3,699
0
2,999
2,889
12,352
0
W
Ah Muzen Cab
Youwont
Ah Muzen Cab
3,645
751
0
1,232
5,808
1,470
945
2,265
3,317
0
26,659
L
Janus
julzdot
Janus
3,233
301
0
318
4,832
1,341
0
2,449
2,340
25,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
27,498
361
Minions Killed
274
0
Camps Cleared
0
1,204,996
Distance Traveled
1,154,148
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,362
760
139
13
0
228,522
2
L
Freya
5,547
504
58
5
0
221,175
0
W
Osiris
7,585
690
82
7
0
229,321
2
W
Thanatos
6,899
627
64
6
0
274,298
0
W
Cthulhu
6,172
561
29
3
0
239,648
1
L
Susano
5,535
503
79
7
0
263,531
3
L
Skadi
5,861
533
80
7
0
212,967
2
L
Kuzenbo
5,302
482
12
1
0
251,449
0
W
Ah Muzen Cab
5,614
510
47
4
0
233,207
5
L
Janus
5,253
478
45
4
0
205,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role