Player Matchup

Loki
Loki
 
Loki
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Baskonista1959
Baron Samedi
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 131L
1,779 Elo+
Party 1
Set
Set
LarryKatulaxd
Set
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,779 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,686 Elo+

VS

Team Averages
Level 95
1,611 SR
1,447 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarkPiaskun
Bacchus
Level 66
God Stats
1W - 3L
1,727 SR
Queue Stats
229W - 241L
1,360 Elo+
Solo
Cernunnos
Cernunnos
solomeopaderes69
Cernunnos
Level 100
God Stats
2W - 2L
1,606 SR
Queue Stats
92W - 89L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 1 / 1
11,245
937
8,486
8,005
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Baskonista1959
Baron Samedi
16
1 / 1 / 3
10,163
847
5,522
6,848
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 1 / 2
9,941
828
4,909
13,314
10,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 3 / 1
9,123
760
3,945
5,296
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
DarkPiaskun
Bacchus
15
1 / 2 / 1
9,319
777
5,949
17,203
20,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
5
0 / 0 / 0
5,523
460
0
444
36

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
3
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
L
Thoth
 
Thoth
1
3
1
0.5
W
Baron Samedi
Baskonista1959
Baron Samedi
1
1
3
2.5
L
Bacchus
DarkPiaskun
Bacchus
1
2
1
0.75
W
1
1
2
2
L
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
9,894
28,167
Taken
22,943
16,487
Mitigated
22,303
6,461
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,486
2,232
0
1,366
8,005
3,117
627
1,362
6,563
0
54,465
L
Thoth
 
Thoth
3,945
160
0
611
5,296
1,337
0
1,007
4,191
21,559
0
W
Baron Samedi
Baskonista1959
Baron Samedi
5,522
169
465
2,101
6,848
2,550
1,556
3,347
3,381
33,490
0
L
Bacchus
DarkPiaskun
Bacchus
5,949
488
47
1,342
17,203
20,930
0
4,515
12,482
26,713
0
W
4,909
2,024
0
2,529
13,314
10,820
1,135
5,526
7,496
0
38,717
L
Cernunnos
0
0
0
0
444
36
0
0
444
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
23,965
190
Minions Killed
86
0
Camps Cleared
0
742,018
Distance Traveled
371,417
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,245
937
74
6
0
256,913
0
L
Thoth
9,123
760
49
4
0
153,752
0
W
Baron Samedi
10,163
847
57
5
0
240,429
2
L
Bacchus
9,319
777
37
3
0
217,665
2
W
Set
9,941
828
59
5
0
244,676
0
L
Cernunnos
5,523
460
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role