Player Matchup

Nemesis
Nemesis
AgentOrangeCorp
Nemesis
Level 172
God Stats
1W - 4L
1,363 SR
Queue Stats
338W - 356L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
CurvyBunni
Nu Wa
Level 74
God Stats
47W - 30L
1,629 SR
Queue Stats
129W - 100L
1,493 Elo+
Solo
Jormungandr
Jormungandr
grimm_reaper2116
Jormungandr
Level 51
God Stats
77W - 48L
1,589 SR
Queue Stats
282W - 306L
1,477 Elo+
Party 2
Team Averages
Level 99
1,527 SR
1,486 Elo+

VS

Team Averages
Level 88
1,311 SR
1,327 Elo+
Hera
Hera
ChaosEntropy76
Hera
Level 127
God Stats
2W - 7L
1,199 SR
Queue Stats
102W - 109L
1,510 Elo+
Solo
Medusa
Medusa
Cizhy
Medusa
Level 48
God Stats
4W - 2L
1,234 SR
Queue Stats
11W - 14L
1,281 Elo+
Party 1
Sobek
Sobek
CuzzoOG
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
11,002
846
8,757
12,952
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
4 / 1 / 6
11,556
889
11,789
6,773
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
grimm_reaper2116
Jormungandr
17
4 / 2 / 6
11,132
856
8,713
13,342
10,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,286
637
5,536
5,198
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Cizhy
Medusa
17
1 / 3 / 2
9,798
754
9,630
10,779
2,914
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
CuzzoOG
Sobek
17
1 / 5 / 3
9,613
739
6,490
17,615
14,517
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
3
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
1
3
2
0.67
L
Medusa
Cizhy
Medusa
1
3
2
0.67
W
Nu Wa
4
1
6
7
L
Sobek
CuzzoOG
Sobek
1
5
3
0.5
W
Jormungandr
grimm_reaper2116
Jormungandr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
21,656
33,067
Taken
33,592
22,843
Mitigated
18,965
5,947
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,757
2,451
0
2,842
12,952
9,727
1,690
4,546
8,381
0
31,019
L
5,536
1,257
0
342
5,198
1,534
0
2,374
2,668
20,235
0
L
Medusa
Cizhy
Medusa
9,630
3,573
0
1,442
10,779
2,914
0
6,607
3,820
0
50,234
W
Nu Wa
11,789
3,750
0
1,230
6,773
2,564
1,259
3,946
2,827
45,417
649
L
Sobek
CuzzoOG
Sobek
6,490
406
248
3,693
17,615
14,517
0
11,011
6,232
31,357
0
W
Jormungandr
grimm_reaper2116
Jormungandr
8,713
756
0
1,875
13,342
10,552
354
3,775
9,556
35,904
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
27,697
154
Minions Killed
146
0
Camps Cleared
0
757,536
Distance Traveled
636,620
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,002
846
38
3
0
255,764
0
L
Hera
8,286
637
28
2
0
129,917
0
L
Medusa
9,798
754
81
6
0
260,973
4
W
Nu Wa
11,556
889
70
5
0
247,578
0
L
Sobek
9,613
739
37
3
0
245,730
4
W
Jormungandr
11,132
856
46
4
0
254,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role