Player Matchup

Bacchus
Bacchus
ForestInterlude
Bacchus
Level 27
God Stats
4W - 5L
1,708 SR
Queue Stats
78W - 112L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JUST ME UCE4790
Tsukuyomi
Level 42
God Stats
5W - 3L
1,790 SR
Queue Stats
35W - 50L
1,495 Elo+
Solo
Chernobog
Chernobog
Kid TwD
Chernobog
Level 27
God Stats
6W - 13L
1,388 SR
Queue Stats
6W - 18L
1,310 Elo+
Party 2
Poseidon
Poseidon
Tornado TwD
Poseidon
Level 47
God Stats
10W - 14L
1,466 SR
Queue Stats
98W - 132L
1,403 Elo+
Party 2
Thanatos
Thanatos
lllCarpeDIIEMlll
Thanatos
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 211L
1,424 Elo+
Solo
Team Averages
Level 38
1,570 SR
1,403 Elo+

VS

Team Averages
Level 69
1,485 SR
1,490 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BossmanJr
Chang'e
Level 59
God Stats
46W - 50L
1,523 SR
Queue Stats
155W - 163L
1,446 Elo+
Solo
Pele
Pele
ChrisToeFur420
Pele
Level 64
God Stats
9W - 10L
1,400 SR
Queue Stats
118W - 99L
1,542 Elo+
Party 1
Zeus
Zeus
SkyGuy32
Zeus
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 70L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
7,564
504
4,243
15,381
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
JUST ME UCE4790
Tsukuyomi
14
11 / 5 / 5
9,294
620
16,583
15,815
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Kid TwD
Chernobog
11
1 / 6 / 6
6,363
424
6,043
13,341
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Tornado TwD
Poseidon
11
0 / 9 / 8
6,718
448
3,302
8,244
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 7
7,554
504
8,329
12,188
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 7 / 7
8,110
541
5,983
13,970
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
 
Danzaburou
13
2 / 4 / 5
7,955
530
8,644
10,070
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
BossmanJr
Chang'e
14
7 / 2 / 7
8,522
568
11,707
13,309
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 4 / 10
8,836
589
14,097
14,519
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Zeus
15
7 / 2 / 6
8,694
580
9,622
6,861
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
19
Kills
28
28
Deaths
19
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
7
7
0.93
W
Danzaburou
 
Danzaburou
2
4
5
1.13
W
Chang'e
BossmanJr
Chang'e
7
2
7
5.25
W
9
4
10
3.5
L
2
4
5
1.13
L
Tsukuyomi
JUST ME UCE4790
Tsukuyomi
11
5
5
2.7
L
Chernobog
Kid TwD
Chernobog
1
6
6
0.67
W
Zeus
7
2
6
5
L
Poseidon
Tornado TwD
Poseidon
0
9
8
0.44
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,500
Damage
50,053
64,969
Taken
58,729
32,269
Mitigated
25,551
20,388
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,983
1,719
15
3,036
13,970
8,444
261
613
12,726
0
42,358
W
Danzaburou
 
Danzaburou
8,644
4,313
0
2,903
10,070
3,702
1,409
1,884
8,100
0
55,331
W
Chang'e
BossmanJr
Chang'e
11,707
791
471
4,763
13,309
3,969
256
2,220
11,043
40,882
0
W
14,097
3,124
0
3,557
14,519
7,329
0
1,665
12,576
0
68,394
L
4,243
638
0
3,793
15,381
14,953
0
5,050
9,773
17,900
1,317
L
Tsukuyomi
JUST ME UCE4790
Tsukuyomi
16,583
4,153
0
6,459
15,815
8,127
0
2,075
13,134
0
44,843
L
Chernobog
Kid TwD
Chernobog
6,043
3,815
0
2,988
13,341
3,433
1
7,838
4,931
0
30,910
W
Zeus
9,622
1,141
0
1,242
6,861
2,107
500
1,088
5,739
64,482
829
L
Poseidon
Tornado TwD
Poseidon
3,302
728
0
250
8,244
1,325
0
2,025
6,219
33,748
0
L
8,329
1,360
0
6,898
12,188
4,431
0
2,954
9,050
0
46,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
42,117
256
Minions Killed
431
0
Camps Cleared
0
1,469,891
Distance Traveled
1,453,567
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,110
541
74
5
0
307,814
2
W
Danzaburou
7,955
530
96
6
0
266,997
0
W
Chang'e
8,522
568
55
4
0
284,481
0
W
Pele
8,836
589
94
6
0
317,751
0
L
Bacchus
7,564
504
27
2
0
282,761
0
L
Tsukuyomi
9,294
620
51
3
0
306,752
4
L
Chernobog
6,363
424
44
3
0
261,132
0
W
Zeus
8,694
580
112
7
0
276,524
5
L
Poseidon
6,718
448
64
4
0
288,834
0
L
Thanatos
7,554
504
70
5
0
330,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role