Player Matchup

Guan Yu
Guan Yu
Masters
QueenWasabii
Guan Yu
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
777W - 605L
2,714 MMR
Party 2
Aphrodite
Aphrodite
Masters
Sharkwell
Aphrodite
Masters
Level 177
God Stats
8W - 0L
2,057 SR
Queue Stats
242W - 184L
2,643 MMR
Party 2
Medusa
Medusa
Grandmaster
Śilem
Medusa
Grandmaster
Level 148
God Stats
91W - 11L
2,139 SR
Queue Stats
331W - 85L
2,793 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 161
1,899 SR
2,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,406 SR
1,768 MMR
Bastet
Bastet
Gold I
IFiR0I
Bastet
Gold I
Level 140
God Stats
11W - 3L
1,783 SR
Queue Stats
56W - 44L
1,792 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
OverbossSven
Kuzenbo
Gold II
Level 147
God Stats
5W - 5L
1,246 SR
Queue Stats
53W - 38L
1,693 MMR
Party 1
Eset
Eset
Platinum IV
ρlutση
Eset
Platinum IV
Level 68
God Stats
0W - 1L
1,188 SR
Queue Stats
33W - 29L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
QueenWasabii
Guan Yu
20
5 / 2 / 5
13,283
830
15,458
18,228
23,097
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Sharkwell
Aphrodite
20
4 / 1 / 7
13,011
813
12,778
16,630
7,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Śilem
Medusa
18
2 / 3 / 3
12,049
753
17,861
16,656
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
FafnirCthulhuMulanSerqetCerberus

VS

Bans
Nu WaIx ChelNoxOdinPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IFiR0I
Bastet
17
1 / 6 / 5
10,928
683
11,796
17,709
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
OverbossSven
Kuzenbo
18
1 / 1 / 5
11,321
708
13,103
21,508
32,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
18
4 / 4 / 1
12,278
767
15,906
12,609
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
6
6
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
IFiR0I
Bastet
1
6
5
0.58
L
Kuzenbo
OverbossSven
Kuzenbo
1
1
5
3.5
W
Guan Yu
QueenWasabii
Guan Yu
5
2
5
3.75
W
Aphrodite
Sharkwell
Aphrodite
4
1
7
7.5
W
Medusa
Śilem
Medusa
2
3
3
1.17
L
Eset
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,097
Damage
40,805
51,514
Taken
51,826
37,088
Mitigated
48,828
29,824
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
IFiR0I
Bastet
11,796
1,207
0
2,900
17,709
12,194
0
4,389
12,923
0
36,260
L
Kuzenbo
OverbossSven
Kuzenbo
13,103
2,386
0
4,836
21,508
32,148
0
7,775
13,221
41,668
802
W
Guan Yu
QueenWasabii
Guan Yu
15,458
2,129
2,374
4,964
18,228
23,097
1,298
9,547
8,116
1,349
41,685
W
Aphrodite
Sharkwell
Aphrodite
12,778
1,241
8,863
11,078
16,630
7,700
1,504
9,694
6,311
53,236
937
W
Medusa
Śilem
Medusa
17,861
6,658
0
2,545
16,656
6,291
913
8,916
7,291
0
78,256
L
Eset
15,906
1,460
1,696
1,557
12,609
4,486
0
1,107
11,094
51,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,343
Gold Earned
34,527
270
Minions Killed
187
0
Camps Cleared
0
938,574
Distance Traveled
848,257
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,928
683
55
3
0
279,797
0
L
Kuzenbo
11,321
708
46
3
0
310,406
3
W
Guan Yu
13,283
830
54
3
0
331,252
7
W
Aphrodite
13,011
813
96
6
0
301,153
2
W
Medusa
12,049
753
120
8
0
306,169
0
L
Eset
12,278
767
86
5
0
258,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role