Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AdmiralPizza271
Anhur
Level 45
God Stats
4W - 3L
1,518 SR
Queue Stats
231W - 211L
1,469 Elo+
Solo
Pele
Pele
ChrisToeFur420
Pele
Level 64
God Stats
9W - 10L
1,280 SR
Queue Stats
118W - 99L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JUST ME UCE4790
Kumbhakarna
Level 41
God Stats
2W - 1L
1,723 SR
Queue Stats
35W - 50L
1,484 Elo+
Solo
Yemoja
Yemoja
SoulKingthe7
Yemoja
Level 44
God Stats
7W - 8L
1,508 SR
Queue Stats
71W - 76L
1,403 Elo+
Solo
Team Averages
Level 45
1,506 SR
1,478 Elo+

VS

Team Averages
Level 30
1,563 SR
1,415 Elo+
Khepri
Khepri
EdacThe2nd
Khepri
Level 46
God Stats
4W - 4L
1,522 SR
Queue Stats
54W - 54L
1,412 Elo+
Party 3
Loki
Loki
ForestInterlude
Loki
Level 27
God Stats
6W - 11L
1,441 SR
Queue Stats
78W - 112L
1,396 Elo+
Party 2
Surtr
Surtr
Kid TwD
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,328 Elo+
Party 2
Poseidon
Poseidon
Tornado TwD
Poseidon
Level 47
God Stats
10W - 14L
1,708 SR
Queue Stats
98W - 132L
1,412 Elo+
Party 2
Izanami
Izanami
dripinator
Izanami
Level 5
God Stats
2W - 3L
1,647 SR
Queue Stats
2W - 3L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 1 / 3
6,158
616
6,919
5,033
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 0
6,761
676
4,314
3,719
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 1 / 1
6,270
627
5,328
5,881
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
JUST ME UCE4790
Kumbhakarna
9
3 / 2 / 7
6,450
645
2,441
9,504
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
9
0 / 0 / 2
5,314
531
1,724
3,629
1,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EdacThe2nd
Khepri
7
1 / 4 / 3
4,744
474
2,301
8,115
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 2
4,684
468
1,877
5,381
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
Kid TwD
Surtr
10
0 / 2 / 1
5,075
508
708
7,237
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Tornado TwD
Poseidon
10
2 / 1 / 1
5,797
580
1,914
2,420
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
dripinator
Izanami
7
1 / 5 / 3
4,636
464
3,368
5,907
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
5
5
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
3
5.5
W
2
1
0
2
W
6
1
1
6.5
L
Khepri
EdacThe2nd
Khepri
1
4
3
0.63
L
1
3
2
0.67
W
Kumbhakarna
JUST ME UCE4790
Kumbhakarna
3
2
7
3.25
L
Surtr
Kid TwD
Surtr
0
2
1
0.25
W
Yemoja
0
0
2
1
L
Poseidon
Tornado TwD
Poseidon
2
1
1
2.5
L
Izanami
dripinator
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
10,168
27,766
Taken
29,060
11,932
Mitigated
10,689
11,010
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,919
2,774
0
2,895
5,033
1,620
491
891
4,142
0
39,143
W
4,314
2,189
0
662
3,719
888
294
916
2,701
0
40,926
W
5,328
1,398
0
1,833
5,881
2,052
0
442
5,439
0
48,826
L
Khepri
EdacThe2nd
Khepri
2,301
337
0
1,280
8,115
4,494
0
1,496
6,619
8,105
0
L
1,877
700
0
2,443
5,381
1,248
0
912
4,469
0
20,237
W
Kumbhakarna
JUST ME UCE4790
Kumbhakarna
2,441
392
0
2,459
9,504
6,111
17
1,778
7,726
8,715
0
L
Surtr
Kid TwD
Surtr
708
335
0
2,612
7,237
3,034
0
0
7,237
361
23,701
W
Yemoja
1,724
134
823
2,338
3,629
1,261
0
562
3,067
23,345
0
L
Poseidon
Tornado TwD
Poseidon
1,914
260
0
340
2,420
462
0
347
2,073
30,120
824
L
Izanami
dripinator
Izanami
3,368
2,524
0
838
5,907
1,451
0
1,410
4,497
0
19,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
24,936
258
Minions Killed
189
0
Camps Cleared
0
939,291
Distance Traveled
1,017,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,158
616
57
6
0
174,727
0
W
Anhur
6,761
676
72
7
0
147,258
0
W
Pele
6,270
627
70
7
0
225,932
0
L
Khepri
4,744
474
17
2
0
178,294
0
L
Loki
4,684
468
35
4
0
217,607
0
W
Kumbhakarna
6,450
645
15
2
0
184,650
4
L
Surtr
5,075
508
47
5
0
206,734
0
W
Yemoja
5,314
531
44
4
0
206,724
0
L
Poseidon
5,797
580
61
6
0
231,362
0
L
Izanami
4,636
464
29
3
0
183,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role